April 19, 2008

Nostalgia Group – Night One

We were early, a lot of us. Really early. Four hours early even. We gathered around eagerly awaiting adventures. Not really sure what to expect or who would show up. A lot showed up. A lot more then I had thought would. We (thanks to our faithful leader, Tipa) organized and split off into two groups, collecting tasks along the way to complete. It started off slow, killing rats, bats, spiders. Vermin nests. Remembering to sit to meditated and regain power. Playing in first person.

I met a lot of new people, and that was great. We chattered about various things but mostly kept focused on the goal of completing the tutorial. The quests slowly changed from solo easy quests to ones that were more difficult and required a full group. My group consisted of three people, an enchanter, brave warrior, and myeslf (cleric). Cordanim was around at the beginning as his rogue, but had to leave not too far into it. For the group of three we had, we did fantastic. We had no deaths at all, and even though it took some time to take encounters down, we still did great. It of course had its mishaps. My internet decided to wreck havoc on a named encounter as I closed my eyes in real life and hopped I hadn’t just caused the group to wipe. Our brave dwarf and his faithful enchanter pulled through, despite my mishaps (I am so sorry!).

We all hit level 10 within the tutorial, and walked to Plane of Knowledge to set up the fellowship. Another one of those “uhms, what are THOSE” moments for a few people, myself included. It lets you place campfires where people can gate to, apparently. Looking forward to using them in the future.

While the night was exciting and a lot of fun, and I did get to meet lots of new people, it was slightly disappointing in some ways as well. I’d had my heart set on FINALLY getting to group up with the fabled Tipa and play with her (after all, it was just three of us who wanted to give EQ1 another go originally) but it didn’t work out that way due to the numbers interested. Not that it’s a big deal, the more the better of course. It was just one of those “dang.. oh well” moments. I was also slightly concerned that there were so many rules and restrictions we all had to adhere to – but on some reflection (and a full nights sleep) I can understand why the rules are there – mainly because there ARE so many of us. We don’t want to out level, miss content that someone may want to explore, etc. No doubt Tipa has been swamped in details.

Hopefully everyone else had an amazing time as well, and next week will be just as fun. The main goal of the evening was to leave behind the blasted tutorial. While it did better equip us for our adventures in the actual world of Norrath, it was also.. well, very much a tutorial. Next week we’ll work on getting to 15, and traveling the world a little bit. Slowly, bit by bit, more commands and bits of information are coming back to me. I mean, it has been over three years since I’ve played. A lot has slipped through the cracks.

My main impression of the evening was that – if you were looking to play an old MMO to recapture what you had felt when you played the very first time, it probably won’t happen. You’ll always be pitting the past with the future, and over time, things change. It’s much the same as comparing EQ1 to EQ2. You simply can’t, because the two games are (though EQ2 is modeled after EQ1) in the end, very different. Our experiences and personal friendships and bonds, trials and tribulations, are also different over time. We (as human beings) tend to look at the past with rose coloured glasses and remember specific events and happenings in a certain way. It’s difficult to emulate those some time down the road.

However.

That doesn’t mean we can’t all form NEW opinions of the game we once loved. Form new friendships, learn new encounters. Reminisce of course about ‘the good ‘ol days’ with an open mind and heart for the future.

It’s still all about the House Items

Since my foray into EQ1, I decided to get station access activated again. Makes sense now that I’d have access to Vanguard, EQ1, and EQ2. The price is actually worth it, in this case. My WoW account is free for this month, so we’ll see where that goes. I haven’t logged in since Thursday. Hey, I never claimed to be one to settle down in any mmo. I’m slowly getting used to that fact though and not berating myself over it any more. After spending last night in EQ1 (more about that to come in another post) I decided this morning I’d patch my UI, update my maps, and log into EQ2.

Right away I spotted a quest giver next to me in South Qeynos. Closer inspection showed it offered one of the newer quests ‘dispelling the hate‘ which rewarded me with the house item pictured above. A fountain. Perfect for the garden Arysh has in the works. In all the time I’ve played EQ2, the house items are what always seem to get me. I just love them.

There’s idle talk of me leveling up my templar (who’s been 73 forever now) and maybe maybe maybe getting into some raiding with her. I’m not sure if I want to get back into that yet. We’ll see how it goes. Since I’ve limited my play time (by a huge amount) I am reluctant to throw myself into too much right now. Evenings of course are fairly free for me still with no other obligations. I’d also like to finish leveling up my coercer, who’s been sitting at 77 for quite some time. Especially with the revamp to the class incoming in a bit. I read this post that mentioned it gave some sort of house item reward, a book.. so of course now I have to figure out which quest that is and where it came from and how I too can have a new house item. I’ve missed the last couple of events, brew day, valentines, april fools and thus the items that are associated with them. Hopefully I can still pick up a few quests here and there that give items I’d like for my home though. Not to mention the enormous library Arysh has that encompasses a full wall. I want to continue working on that.

As far as ‘playable’ characters, I’ve got the 80 warden (Arysh), 77 coercer (Ishbel), and the 73 templar (Petites). The others (80 troubador, 75 illusionist, 58 necromancer) are sitting on Antonia Bayle still, where they’ll remain unless SOE allows some free transfers. I just can’t afford to move everyone all over the place. It’s difficult, now that I have friends who span across multiple games, multiple servers. How do you pick where to play, and what to do, and who to do it with. If anything, playing various games has taught me to work time management a whole lot.

Nomadic Gamer