2008

Ishble D’Verilex, Legend of Norrath

 

The coercer is amusing to me. She’s now level 72, with 90aa. She’s got 7 days played, 0 heritage quests completed, 4 lore and legend quests done. I decided on a spur of the moment to claim the title I had sitting on LoN since I didn’t know what else I’d do with it. So my little no-name coercer is now the Legend of Norrath. How sweet. I did create an rp story for her and a background to her character, but I haven’t really devoted any time to her. I’m having a blast in RoK with the class though, so I assume I’ll stick with it (for a bit at least, until I get bored or something else catches my fancy).

Today I did the heroic quests in fens that require me to kill a few triple ups. With the right charmed mob, this is a simple matter. The best way I’ve found is to charm a nuker of some sort. They’re exceptionally wonderful at what they do. Use the root and nuke method the whole time. If your root breaks, call your pet back and charm the mob until you can position yourself again. The root is quite essential unless you can find a cleric mob out there who will also heal themselves as well as nuke.

So far in fens I’ve stuck with the mindbenders along the shore. Those enchanter mobs are wonderful, they’ll toss out nukes and mez’s, large power drains and roots. I’ll have to explore a little to see what else I can find, I’m sure there are a few more. I haven’t figured out what I’ll charm in Jarsath Wastes yet, or the other zones, but for now it’s a lot of fun. It really is all about having the right pet though, and knowing your limits. I’ve probably died more with the coercer then any other character I’ve played, just due to trying to learn my limits. A charm that breaks as you’ve got adds can be a deadly thing if you’re not prepared to mez everything at once and re-charm. Things can get complicated. I’ve died more then once when I went to use the washroom mid-adventuring, so now I make sure I park myself on a wall, when the mob breaks (notice I said when, and not if, since one of the natural laws of charm seems to be that it breaks when ever you’re not around or paying attention) that way at least I don’t die.

The class is not for everyone, it takes a lot of work and lower levels are very annoying. Without a master charm you’re going to feel things hurting far more then they do with it. Without the master charm, I’m pretty sure I’d grow exceptionally frustrated with the class. The T8 charm is for sale on AB for a whopping 190p, well above what I’d ever pay for it since the T7 version works just fine. Hopefully I can get the coercer closer to 75, and maybe be of some use. I’m not looking forward to those dispelling mobs eventually, since they’ll break my charm. I know that one from experience since they did it so frequently on Arysh while I used druid charm.

I ducked into VG last night for a few, made some more coin. Up to 49g there which is a fortune to me. In EQ2 sales are going wonderful as well, made another 20p yesterday. Not that I’ve found a single thing to spend it on, yet.

Hey, what’s down Heeeeerrrrr-splat!

 

Ever wonder what’s at the bottom of that pit in Korocust? You know the one, with the dead guys way at the bottom that you can target from above? Well, I wanted to get a closer look. I assumed, that you could just jump down, and you’d be able to walk among the dead. Needless to say, I was wrong. You end up going splat in a big way.

So that’s Goudia laying dead on the ground among all her di’zok friends. It’s a good thing this instance is persistent (even though there’s no real need) because your revive point is outside in Chardok. Good thing we all got those sokokar posts, right?

Ishbel got level 71 last night, finished up her Kylong Plains quests. I started questing there with her at 65, so it was nice to get so many levels in such a small zone. Now I’m onto the Fens quests, which I hated with every character and I doubt she’ll be any different. The quest experience also drops drastically. She’s too small to head anywhere else yet though, so I’ll tough it out. I adore having a m1 of her charm, it’s made all the difference in playing a coercer.

A few pets I’ve found that are fantastic, are basically anything that nukes. In Kylong Plain that would have to be the Di’Zok Diviners I found in the scar next to the highton. These little guys are necromancers, so they have their pets, they life tap for 4k+ they DoT for 1.5k AoE, have a spell called Deter that hits for 5k, and cast devastation for a 1.3k tick. They heal themselves with their life taps, and are just wonderful to drag around the zones. In the fens I’ve been charming the little enchanter fish guys down by the water, they have some pretty hefty nukes, and like to mez your mobs for you. Crowd control for the win heh.

Aside from the in game stuff – I’ve been having a blast with my new camera. I’ve been doing photography challenges with my friend Benjamin once a month (or so) and posting artwork and other randomness on my DeviantART site here. I bought a new backpack for the camera, a tripod is next *drools* and maybe a new lens in April when it’s my birthday, a 150-200 zoom. The 10 megapixels is a huge change from my last camera, which was 4. There’s a huge difference. I love it. I talk about it way too much, I know.

Terry Goodkind also (finally) released the finally to the Sword of Truth series. I’ve been reading these books for years now, own them all in hardcover. Waiting frantically for this book to come out. I’m not usually one to spend so much on books, but $40 for a hardcover by this one author is a nice treat. I’m about half way through the book so far, trying to make it last a little but staying up late at night to read anyhow. Book is called ‘Confessor’ and while I know some people don’t like the author (in fact a few days ago 70-79 went on a huge ranting tangent about how horrible an author he is, who only delves into sex and other messed up issues of society etc) I still love his work. Once I’m done that book I’ll get back to the ‘Kushuel’s Dart’ that I’m reading (and still haven’t managed to get fully into because it’s a little drab starting).

Happy Gaming!

Chardok, Korocust, and Mice

 

Chardok is a beautiful zone, with lots of things that like to squish innocent unsuspecting travelers. I had already managed to wiggle my way into a Court of Korocust group with the druid, snatching up the sokokar posts and some aa, this time I brought the troubador since those are oh-so-much in demand (insert sarcasm here). One legendary dropped, mage shoes that the fury wanted for the high int. The rest was treasured, lots of aa though. It’s slightly annoying to get access for everyone each time we run through but eventually over time everyone will have it, and it won’t be needed.

Again I was surprised at lack of people / groups in the zone, it was empty (again). People rarely enter it would seem, unless they’re making a beeline to the instance. Even that’s only got a three hour reuse timer, so you could spend hours in the zone of Chardok farming the named, and then do the instance a few times in a day if you’re one of those people who have a static group that they play with (like Lader, who decided to do this all Saturday with his guild, they came out with quite a few goodies in the end).

Two major guilds on the server have cleared Veeshan’s Peak now, Eidolon (who were second) and The Bekwen Alliance, congratulations to both of them. A few smaller guilds are still working progression, and others are eagerly awaiting some new content (Kurns Tower anyone?) already. It was amusing in the 70-79 channel last night as folks debated which expansion they thought was coming out next, along with new classes and races. Hard to believe this is already a hit topic when RoK has barely been released for two months and there’s 10 to go if they stick with the one expansion a year plan. There’s speculation on levels, and whether we’ll be going to 85, or 90, or new aa trees. Velious seems to be the agreement as far as expansions go, some people would like to see something completely new that doesn’t follow the EQ1 time line – but then again this is EverQuestII, and Norrath has already been shaped in the previous game, makes it slightly difficult to just add new lands without some sort of explanation in how they got there. Lots of people are eager to see the planes brought back into the game at a fuller extent, and of course there’s the whole ‘we want beastlords’ argument that’s ever raging.

Guild halls, are something people want to see implemented (and soon) as well. One can only imagine the cost that will be involved with something of that magnitude. An option for the smaller guild would be nice too. I know people must be getting tired of using the five room homes for guild halls. Cozy though, right?

She’s Perrfect

 

What’s the point of owning two accounts if you can’t completely fill them up with characters – and that’s what I’ve done. The best part is that I haven’t deleted anyone in a very long time. I used to delete them when I got bored, but with two accounts I’ve always just had room to make more. So this morning (after crafting 5 levels yesterday on the carpenter and doing some random harvesting) I decided it was ‘that time’ again. That’s right, time for (yet another) alt.

Thus I created Coya, my new dirge. Wait, isn’t a dirge a bard? Don’t I already have an 80 troubador? Well, yes, I do. I wanted to try the other perspective of the class too though. Heals and rez? Why not. A spunky little Kerra who’s lots of fun to play (so far). Shadowgeist and I ran her around the Gorowyn starter zone collecting every quest we could (him for the aa since he’s so close to 140). The quests were simple and fun – though we did have some difficulty with the ‘kill it to 30% then click it’ sort since we’re both very much into the ‘smush it until it stops twitching’ and that makes those quests hard.

I haven’t twinked her out (yet) but I’m sure I will. I also managed to get to 10aa, which is nice for her level. Or maybe it’s at 11 now, I forget. So that leaves my characters in EQ2 standing at:

  • 80 troubador / 60 weaponsmith / 400 tinkerer
  • 80 warden / 72 woodworker / 400 transmuter
  • 72 templar / 80 jeweler
  • 71 illusionist / 80 provisioner / 400 tinkerer
  • 70 defiler / 50 tailor
  • 70 coercer
  • 58 necromancer / 80 sage
  • 53 ranger / 62 alchemist
  • 38 brigand / 35 armorer
  • 33 monk / 35 carpenter
  • 31 wizard
  • 17 dirge
  • 14 shadowknight (who’ll probably be lucky to see one level or two a year)

I do have room to create one more (on the healer account), but honestly, I think 13 should be more then enough and I can’t even think of what I’d play, since I basically have one of everything – and both types of bards as well as both types of enchanters. I like coercer and illusionist for different things. I was betraying my illusionist back and forth depending on my moods so I decided that it would just be easier if I worked up a coercer, and had one of both. Now I do, and both are level 70+.

I’m still hanging out in my own little guild. Just doing my own things. Crafting, of course. I’d ideally like to see all my crafters at level 80, as well as a good portion of my characters. Granted, I imagine that’d be quite boring, it’s not as difficult as everyone may think. Two levels a day for whichever field I’m working is a common goal if I’m feeling the need to actually define ‘progress’. Slightly slowed from time to time by the need for harvests.

I was contemplating wandering towards another raid guid, but do I really want to put myself through that whole… mess.. again? Meh. It seems as soon as they find out I’ve got two accounts and a bajillion characters I instantly fall into “oh yes she can play anything we tell her to play” mode. Which I hate. Though anyone who knows me knows I shy away from having an actual ‘main’ to begin with I suppose. Mehs again. Done ranting for now *sighs* Just one of those days / weeks.

Korocust fun, and back to crafting

 

I decided to tag along with Shadowgeist to a Korocust run, mostly because I hadn’t been there since release, in fact I hadn’t even stepped foot in Chardok at all. It’s a zone that’s not used (as was apparent by my group being the only ones even in there). Everyone in the group needs access, so we headed to the bridge and killed the keeper with little trouble. Grabbed the sokokar post that’s right close by so next time I go I can just take the sokokar down. The named drops access for everyone, so eventually maybe we won’t have to keep doing it to catch people up. Not that it requires much work.

The instance itself was quick and easy, with a lock out of three hours. There’s one named (a warden) who can spawn on occasion, and he decided to spawn the first time I was there today. Shadowgeist had been there a good 10 times previous though, and never seen the mob. After we beat him, and collected some bones, it was time to spawn the named at the end, one at a time (by clicking a coffin) which means you can spawn him six times if you go with a full group.

Two legendary drops this time around, though apparently that was a bad run. The necromancer (or wizard was it?) walked away with some new shoes, and Arysh won the shackles of the Shai’Din, which were actually not an upgrade to the Guard of the Fens that she’s already got adorned. Going to be hard to replace those ones, even with the extra wisdom, the + heal amount and ministration as well as higher power and health make them far more appealing to me.

I decided to do some crafting after all that, and managed (so far) to get the carpenter to 32. I’m contemplating heading to Frostfell to do the quests that I’ve yet to get done there, and to craft some of the items – I do have a pile of them, but not an overly large pile, and one never knows what they’ll want furniture wise as time goes on. Hopefully I can get to the next level of box-making shortly, and get the carpenter closer to 40. I figure I’ll work from the lowest crafter to the highest until they’re out of vitality.

Does this mean I’ve given up on Vanguard (again)? Nope. Not at all. I’ll give it some time and keep hoping that when they re-release in April (or so rumor has it) that more people will shift over. I just miss having folks around, and as of yet cross game tells and channels are not working. Maybe I’d have enjoyed it a little more if I could have at least talked to the blog channel as I played.

Nomadic Gamer