February 2009

Questing Away in Prophecy of Ro

Yesterday was my first foray into the Prophecy of Ro expansion, even though it’s been out since 2006. Well, it was my first ‘real’ adventure in it, I do have a few of the evolving crafting trophies that were released at that time in place of the old tokens that players used to wear. The story to the expansion is wonderful, here’s what zam had to say about it:

Mayong Mistmoore’s release into godhood has turned the gods’ focus back to the mortal realm. Druzzil Ro foresaw the devastation of the world and in turn beckoned all mortals to her Plane of Magic, a plane ruled by her creations, the scrykin. 

The scrykin have a problem, though. As they age, they succumb to madness, paranoia, and instability — something which led the first born scrykin, Daosheen, to lock himself in the tower of Skylance. As the elder scrykin continued to deteriorate mentally, the dragons of Relic assumed more political power. They, however, are at odds one another as they each want control of the magical channeling platforms built within the city. And so it is the second born scrykin, Porthio, who has assumed the role as governor of Relic while at the same time remaining focused on his studies. 

In addition to the Plane of Magic portal, another passage appeared in Freeport, one which leads to the home of Sullon Zek — the Plane of Rage. It is said that when one mortal kills another in a fit of rage, the killer is sent here when they die. The Seething Wall which lines the plane covers the killer in an all-consuming darkness. They feel cold, leathery flesh, and the pinch and scrape of armor against their bodies, crushing them from every direction. With the stench of death in the cold air and the calling of Sullon Zek’s rage, they soon feel an urgent need to destroy and vent their unrelenting rage, as well as a desire to fight for Sullon Zek and earn her respect. Sullon Zek remains in the tower of Razorthorn within her plane’s stronghold, alongside those who are most dedicated to increasing their rage and learning how to focus it. 

Another magical passage formed in the Desert of Ro. Druzzil Ro wasn’t the only god to take action after Mayong Mistmoore was released into godhood. Tunare, too, saw the need to beckon mortals to her realm. Using rains from Karana and magic from Druzzil Ro, a sandstorm was created in the desert, revealing the ruins of the Elddar city Takish-Hiz. Also created was a portal into the past and the glory of the Elddar Forest and great elven city as it stood in the Age of Monuments, before Solusek Ro created the Serpent’s Spine Mountains and turned the forest into a desert. 

There is one god who has already fallen to the corruption of Mayong Mistmoore. She is Ayonae Ro, the ruler of the once-beautiful Plane of Music, a place which has turned into a dark, bloody cesspool of terror and rage while Ayonae remains holed up in the plane’s tower of Deathknell. 

The very power of mortals that the gods despised for unleashing Mayong Mistmoore into godhood is being called upon to save them and the world.

You can read more about the expansion over here on the zam site, and don’t cringe too hard as you read Mayong Mistmoore is one of the leads to yet another story. In both EQ and EQ2 he seems to be a very popular character. My dynamic trio was down to a duo as one friend deals with life for the next little while, so we were down one person. To start the day Ninga asked what gear I was wearing for jewelery and I sheepishly lined my level 40 items that I’d been sporting since early last week. He ran us through some Depths of Darkhollow missions and upgraded a whole lot of items on both my enchanter and my necromancer. Both of them managed to get a few aa as well – then he suggested we head to Arcstone, and work on an evolving cloak. 

I have to admit, I have a special fondness for evolving items in EQ. Yes, I realize they are a PAIN to level and take huge amounts of time and effort. Before I started playing EQ I played a MUD called Redemption. It was based here in Ottawa, and had a pretty good following of players. I met a lot of amazing people at ‘mud meets’ – I even coded for them and created a zone based around “Gulliver’s Travels”, as well as an old broken down gnome amusement park. Anyhow, there were evolving weapons added to this mud over time. You’d wear them and they’d develop as you slaughtered creatures (or players) and it was just something I really enjoyed. I loved that weapons could have a ‘mind’ of their own and change. So the fact that evolving items are in EQ really makes me feel nostalgic about the mud. 

The quest was fairly simple, though I can see how it would have been quite difficult in 2006. You have to go around killing 5 named, each of which represent an element, and each does unique attacks during their encounter. For example, wind came with four adds that you had to defeat first before you could damage the gigantic creature (or you could spend an hour trying to whittle him down), fire re-spawned a number of times and did a few AoE, Earth had an AoE root and so on. The battles were great, and even the base cloak was an upgrade for me. 

Today my parents come back from their cruise (much later) and I’m taking my baby brother out for Pho for lunch, it should be a nice day. Even with the snow (yes, lots of snow still falling here, ah well). Safe travels and I hope everyone is having an incredible weekend!

2.0 Completed – Anguish Didn’t Stand a Chance

So it was that I found myself heading to Natimbi yesterday to speak with Whiahdi about a staff. She spoke in riddles of course, just telling me where to find it would be too easy. Apparently the staff had been broken into three pieces, and it was up to me to re-unite them. Two pieces came from encounters in The Ruined City of Dranik after I muttered some secret word, and the third and final component was an orb of discordant energy that came from Anquish after killing Warden Hanvar. Compared to some classes my epic was exceptionally easy. After we completed the two fights I had we set off to complete the cleric one, which required a lot more running around and hailing and gathering of flags. It was still great fun though. The whole day was great fun actually. While we waited on a friend to head to Anguish we did a mission that rewarded me with a clicky robe that gives +400 mana. I was super excited about that, the more clickies the better!

A huge thank you to Zeemus, Sarou, Ultann, and Ninga for helping me out with the 2.0. Well, more then helping. I actually spent the majority of the named fights face first on the ground, death by AoE, while they did their thing. It was magnificent and I count myself VERY lucky to know such wonderful people who would do this for me. I’d never been to Anguish before let alone ever expected to get my 2.0. 

I got a few other pretties while we were in Anguish, and I think a good time was had by all. I also got two parts to make some new gear (Tier2 armor) if I can manage to get the faction for it some time. We’ll see how that goes. It may be a goal of this weekend or something. The necromancer also hit level 71, which enabled me to wear a very nice shield Ultann had found in Blackburrow when it was revamped for a short time. 

I hope everyone is having an amazing weekend, who knows what next week will bring! Happy gaming, no matter where you are. 

I’ll see you in Norrath!

Riftseekers, Epics, and FUN!

Tomorrow it will have been a week since I’ve started playing EQ again. In that short amount of time, so much has gone on and it’s been a huge rush, I’ve had so much fun. If you had of told me a week ago I’d be playing EQ, I’d have a new character on a new server who would complete her 1.5 epic – I’d have probably laughed. Ok, there’s no ‘probably’ about it. I would have laughed. Yesterday was spent completing the awesome staff that Minxes is sporting in the screen shot. The quest rewarded me with 5aa as well as the title that she’s sporting too, which was all pretty impressive to me. The quest was relatively easy although I’m sure it was difficult when it first came out. My trio handled everything beautiful, and then once we’d completed the final raid mob in Nobels Causeway, we hunted around for other named to defeat in the hopes of obtaining a few runes I could turn in for my 66-70 spells and it went relatively well. I managed to pick up my new level 67 pet, which is always a good thing. Necromancers work through dots, and using the level 30 ones I had were doing pretty much nothing. That’s alright though, it will come with time. 

The necromancer also dinged level 70 – as did my enchanter which was a huge milestone for me. I switched over to aa for a bit as we galavanted around Plane of Disease, and when all was said and done obtained another 12aa and put it into pet hold and pet focus. Two aa that come in handy as my group is wandering. I need to get pet affinity so that my wraith can get buffs easier when I hang out in the guild lobby, as well as a few more aa and then I can concentrate on upping my dots and all that goodness. There are so many choices now as far as paths to go, I’m floundering a bit. Since I’m not a raid character (nor do I have any intentions of being) I’m sure I’ll do just fine. The enchanter on the other hand is working on getting salvage so that when she’s crafting she doesn’t destroy the items quite so often. 

After obtaining my epic 1.5 I was excited, and in a great mood, we headed to Muramite Proving Grounds (may have spelled that wrong) and from there, Riftseekers Torrent. I’ve never been to RS before, and it was quite an experience. The zone is beautiful, with a fire and ice side. We made our way through both sides. Both MPG and RS were completely empty – if it’s not a hot zone you’ll find a lot of things empty. Wall of Slaughter did have some folks wandering around as we made our way through, one of them graciously rez’d Ninga who had quite the train chasing him. 

A /hug and /wave to Acemob who poked me on Xfire yesterday, was plesant to talk to him. Just as a reminder, I can be found on Xfire, and email, and you can follow me on twitter as well if you’re interested in chattering. I love to meet new people. 

There is some talk tonight of getting my 2.0 completed, an old friend of Ninga and Ultann is apparently going to be in game. I’ve never met them before, but I’ve heard the boys talk about them a few times. The 2.0 is something I haven’t even thought of getting, ever. To the left is a screen shot of my new shield that I’m also waiting to wear, a gift from Ultann. He got it from Blackburrow when they had it revamped for Seeds of Destruction just a few months ago. I need 60% more experience before I can wear it, but I’m excited! New toys are always a lot of fun in game. 

Short term goals are to get a few more levels (if possible) while gaining aa. I’m still really far behind the loop, but not too concerned as I’m having a blast playing and everyone I’ve spoken to has been absolutely amazing. It’s also FRIDAY which is fantastic. I hope everyone else has an amazing day, no matter your game of choice! 

See you in Norrath!

The Simple Things are Often the Sweetest

I saw the sweetest thing last night in EQ and I had to mention it here of course. In both EQ and EQ2 you’re able to edit a small box of text on your description window. People use these for numerous things, favorite song lyrics, a list of their accomplishments and other random goodies, whatever really happens to cross your mind. When you examine someone these boxes of text are on display for all the world to see. 

So it was that I happened to be standing in the guild lobby last night, and I spotted a character with a very interesting looking shield. Naturally I wanted to see what shield it was, so I examined them. 

I wish I had of taken a screen shot. It was just that sweet. 

In their description was a letter from a husband, written to his wife on his wife’s character. He must have logged her in with the hopes that she would see the message. It was written just before he left for Iraq, or so the brief message said. It was a note about how much he loved his darling wife, and went along the lines of “Hey baby, I love you so much you’re incredible, I’ll see you when I get back from Iraq” – short, and sweet. 

The message moved me so much. I almost teared up, reading some strangers description. I don’t even know who they were and they zoned before I could get their name or send them a tell about the message to ask if it was new or how long ago he had left or if he had returned safely. I probably won’t ever know now, unless by some weird fluke they happen to read this site which would be really weird. The emotional connections we all make as human beings within these video games we play astounds me every single day. It reminds me of the great people I have met, the close friends, and everyone I love. Anyone else have amazing stories like this? I’d love to hear them.

Nomadic Gamer