September 10, 2009

Wandering through the Bog

I may not write about Vanguard all that often, but I still happen to play (and enjoy) the game a fair amount, and since I didn’t do all that much in EQ2 yesterday (more about that later) I decided why not. Vanguard is one of those games that I wish more people played. The population is exceptionally small (especially on servers like Sartok (pvp) or Halgar (EU) compared to Seradon (the most populated server). There IS a community there if you look for it, and it’s very close knit. I’ve been in the guild Save Haven for a number of years now, and lately there has been a surge in numbers and higher level characters in the guild which is something I haven’t seen for a very long time. Members are partaking in raids now, and on any given night there are 10-30 people around, which I think is fantastic.

My main problem in VG is that I feel so lost when I come back to the game – I don’t have the faintest idea where I should be leveling, or where I can actually handle the encounters. I look at the map to get a rough idea of what zones are where and what level it is aimed at, but that doesn’t always help.

I have a handful of quests on me, so I typically pick a “chunk” (zone) and off I go, hoping that it’s enough to gain me a little experience. Last night I was hunting bog creatures in order to find a very rare bracelet that one of the creatures seems to have eaten or stolen from a lady. I hunted for an or or so but saw no sign of the bracelet, I think it must have been digested.

I wanted to do a little crafting, but apparently there’s a pretty sever bug right now that eats up your crafting supplies without giving you anything in return, so I decided to avoid it for the night and just spent my time quietly questing, talking to guild mates and finding my way around. It was a great way to spend an evening.

I’ve been pretty pro vanguard since release, despite the bugs and issues with performance, I always felt that the good surpassed the bad, and I’ve always personally enjoyed playing. I don’t debate that the release was absolutely horrid, but for some reason something still keeps me coming back for more.

Time to go draw a name for a contest I was hosting over on the Beckett MOG forums for an umbra sword, so I’ll end this post early today. Hopefully I’ll get a little more game time in, we’ll just have to see!

Happy gaming no matter where it finds you.

Nomadic Gamer