September 17, 2009

What Zones Appeal to you?

Pictured above, my mystic swimming from the Sunken Theater (Veksar 2.0) over to the docks in Fens of Nathsar in EverQuest II. It got me thinking about what sort of zones I miss in certain games, or what zones I found inventive and creative. One thing that seems to be a carrying theme in pretty much any game I play is that I do NOT like zones that are under water. I just don’t enjoy them. Floating along, being unable to control where my character is positioned (and not to mention having to keep enduring breath of some sort up) is just not fun for me. I find it stressful.

However, I loved zones that had ‘air’ properties to them, or zones like ‘The Grey’ from EQ Live where you were required to also have enduring breath due to lack of air (rather then water).

There are lots of zones that carry themes in them, the molten rocks of Lavastorm, the icy cold of Everfrost, and the deep caverns of Befallen. I like zones that have themes to them, they add to the story lines and give players a world feeling to it. What other creative worlds / zones / instances come to mind besides the typical elemental ones? If you could create your own world what would it be compromised of?

In game, things are slowing down a little. The swashbuckler is still working on her epic, I need 300 foresting before I can move to the next part. The foresting is at 90 and moving fairly slow, which is exactly what I expected. Each time I level up a character I say to myself that I am going to work on their skills as I go along so that I’m not left at the end having to work them all up – but it never ends up that way.

Four of us headed to Veksar 2.0 yesterday (guardian, swashbuckler, troubador, and myself as mystic) we did die twice and once was more then likely my fault but I don’t think we did too bad. My mystic does have her mythical, but she’s not wearing raid gear like the rest of the people in the group. Doing the instance with four people was difficult, it was still also a lot of fun.

Rumor has it that GU53 will be coming out around the 22nd (next week) but I haven’t seen any confirmation of this yet, so I’m not holding my breath. It will certainly be nice to have the auto mentoring in effect as well as the new achievement system, and crafting goodies. If you haven’t peeked on test yet, well you’re in for a lot of great updates!

Happy Gaming no matter where it finds you!