2009

A Day of Crafting and Instances

Yesterday was Victoria Day here in Canada (though I was informed that it’s called something else in Quebec) and a quiet one too (at least for me). I’m still recovering from being sick these past three weeks which is a process that’s frustrating since I seem to be on a ‘good day bad day’ plan where I’m feeling fantastic one day only to get up at 2am the next and feel horrible.

Game wise things were relatively productive though not exactly on the same level as the day before. I managed to inch the illusionist up from level 40 carpenter to 46 before burning up my vitality. I have plans to get her to 50 so that I can do the crafting quests in the Moors and eventually take her to the crafting instances to try and obtain some books and other goodies. I’ve got all of them except one on the mystic (tailor) and it would be great if I could get that one to drop. Plus there’s the faction which would be nice to get and finish off one day (which I have slacked horribly on I’ll admit).

Aside from the crafting there were instances. Ah yes there are always instances. We headed to Maidens and Chelsith neither of which dropped anything of use this time around, and then we decided to head to The Crucible, a TSO instance in Everfrost. We’d never been there as a trio before and in the past you used to be able to stun the final named each 20% to avoid the massive AoE that goes off if you don’t click books in time. Since I had my doubts (that were later confirmed) that I’d be able to heal + click books effectively I decided I’d try the stun approach on my illusionist.

Except each time I cast my stun I was granted the annoying resist ping sound that happens, so we couldn’t stop the books from spawning. Wpus and I grabbed torches and burned books as they appeared, then Wpus took down the adds but alas it became too much for me to be able to burn books and heal at the same time, so we ended up giving the encounter three tries before calling it. If we added one more person to our little trio we’d have had it down no problems at all. We did manage to get him down to 46% which was amazing for just the three of us I figure. All was not lost though, we still got the ‘free’ shard update from the main floor, as well as the shard update from the quests given outside. I’m slowly working on getting a T2 set for the illusionist and finishing off the T2 set on the mystic. She only needs the breastplate and the shoulders for her set to be completed. What I also didn’t realize last night is that they changed the 5 piece bonus on my gear. That will teach me not to pay attention.

Now that both of my characters (on Kithicor) have their epics, it’s time to mark out a new plan of attack – what to do next. There’s a huge bundle of aa that the illusionist is missing because she was leveled up fairly fast, she’s only sitting on 100 right now, which leaves another 100 to go. The mystic is faring slightly better with 156 aa under her belt. Though I’m not in too much of a rush for hers because there’s not exactly a lot of ‘useful’ aa. What I’d really like (especially for the TSO heal aa) is for them to physically show on the spells you have. My TSO aa increase the amount of crit and the amount of the base heal, but when you examine the heal they’re not listed as being adjusted. Makes me feel as though the heals are doing no more then they would typically do.

Hopefully GU52 gets put on the test server soon so that it can move to live, I know a lot of people are looking forward to that one. In the mean time, I’ll see you in Norrath!

7th Epic Completed, it’s a Sickness, I know.

When I logged in yesterday I didn’t have a very clear indication of what I wanted to do. I figured I’d work on obtaining some achievements and maybe do a few instances as per usual. Instead it was suggested fairly on in the day that we work on my illusionist epic, and so that’s what we spent most of the day doing.

The first portion of the quest is spent retrieving instruments for a bard who hangs out in Kylong Plains. He’s agreed to give you a book in return for said instruments. The only problem is that once you do your part, he gives you an empty book with the pages torn out. Seems like he’s got a bit of a money problem, and he’s ripped those pages out and used them as IOU’s to various people throughout Norrath. The IOU comes up to 189 plat, which is more then it would cost to purchase the actual mythical weapon these days so it’s your job to run around to each NPC doing various tasks for them in order to pay off the debt.

There are 10 pages in total that you’re sent out to retrieve all with varying tasks like killing 100 yah-li for updates, and obtaining 30 pieces of T8 player crafted furniture. That portion cost me approx 5 plat to complete, and then there’s a portion later on where you’re sent to retrieve 6 masks for a halfling that requires you to have completed the hool’oh hat quest in Barren Sky. The alternative method to completing that quest (because of course I have not done this on my illusionist) is to pay off the bird with 5 plat. So in total my epic cost about 10p give or take a few coins – and a lot of time. There are a LOT of sub components to this quest.

Instance wise it was not so bad. I needed to get one of my masks from the Queen in Chardok which we did fairly painlessly. She was even up rather then a place holder. Then there was the Maidens update which also went really well (though the zone itself didn’t drop all that much).

Finally after a full day of questing I completed the fabled version of my epic. This marks the 7th epic that I’ve completed to date. I have the epics for: Mystic, Templar, Warden, Coercer, Troubador, Dirge, and now Illusionist. I know, it’s a sickness. Once the quest was finally done we headed over to Obelisk of Ahkzul where the healer shield refused to drop (again) but it was the daily double shard zone so we all walked away with three shards and I managed to get the illusionist her first piece of T2 gear which was nice. The final mob also dropped a master for her which was a great bonus, she has all of her adept3 but illusionist masters on kithicor are priced insanely, and she hasn’t owned a single one. Pessimism marks her first.

We headed to Crypt of Agony shortly after that to attempt (once again) to get the fabled range item for Ultann but our luck held steady and we got a treasured chest from that particular named. The Farseer eludes us once more. On the plus side a level 73 mystic master did drop, a temporary pet that helps heal and cure the group. Not as wonderful as a heal or a buff spell but hey it’s better then nothing. The mystic actually doesn’t have horrible luck when it comes to getting her masters, and that one marked her 4th drop.

All in all it was a very productive Sunday game-wise. Kasul also managed to tear up the levels with his baby assassin and inched his way to 61 with a handful of aa via the new hotzones that were around for the weekend. Before long we’ll have ourselves another DPS in the group – and a full group at that, which will be great. The faster we can kill stuff before it tears us to shreds the better. I hope everyone enjoys their Monday, and if you happen to have today off for the holiday, enjoy!

See you in Norrath

Fun in Instances

One thing I enjoy about the TSO instances that a lot of people on Kithicor don’t take advantage of is the fact that you can start doing a lot of them mentored down to level 50. I realize a lot of people mentor down to grey out a zone in order to complete the shard quests, but yesterday Wpus, Ultann, myself and Hamal (newly betrayed to assassin) headed to The Necrotic Asylum in Commonlands mentored down to level 55 and did the zone as it was meant to be done.

There a few benifits in doing the zone this way – if you’ve never been to the zone before as a level 80 you can learn how to defeat the encounters. I’d never been here on any of my characters before aside from doing shard quests that don’t require you to complete the zone. It was a lot of fun, and the encounters are still quite difficult at level 55.

The sign that not many people take advantage of this aspect of the instances came from the fact that we made four discoveries while in the zone – a zone that has been out since November of last year. It’s not necessarily a bad thing but I’m sure on servers that have a greater number of players below 80 they would have already discovered those items.

It rewarded a shard and some nice gear for Hamal, as well as aa and my dirge managed to inch her way to 75. I’ve stopped grinding her experience for the last little while, being a little burnt out from it and trying (and failing) to focus on the enchanter and mystic combo.

We all had great fun none the less. Before heading off to Necrotic we went to Solusek Eye and wandered around the zone taking down named. One was an epic x2 that rewarded a nice master and a piece of gear. Aside from that the day was fairly quiet, spending some time to decorate the guild and wondering what I should work on next. I’m far behind in achievements on both of my characters, while Wpus and Ultann are almost finished with theirs. Even though GU52 is a few weeks off (not even on test yet) I am looking forward to the changes that will be coming, as well as the new instances.

I hope everyone is having a fantastic Sunday, if you live in Canada chances are you have a holiday tomorrow – take advantage of it! I’ll see you in Norrath.

We didn’t win – but we also didn’t care

First of all, congratulations to Wpus and Ultann for finally getting their guild to level 30! Yesterday when I logged in we were 10% from the level, and I grinded out enough writs to push us over the edge. I realize that level 30 may not seem like a big deal, but this is a guild made up of three people (myself included) with the occasional Kasul popping in on his ranger. For three people, this is a big deal just like it was a big deal when Nostalgia hit 30 and was able to purchase a guild hall. Which is exactly what Wpus did. Now proud owners of a guild hall in Qeynos, we spent some time yesterday fixing it up. Of course there’s a long way to go, but it’s beginning to fill out. Our amenities include a broker, banker, druid ports, recall to guild hall, and the NPC merchant that you can sell status items to. Not many, but it’s better then none.

Once the excitement of purchasing a hall had died down, we decided to do something ‘new’ – new for us in any case. I suggested we give Veksar: The Invasion and Sunken Theater a shot.

We actually did fairly well in the Invasion and would have done even better had the zone not been bugged and refused to drop the two keys you need to unlock the third door. No one had received them at all, and that is the portion of the zone where you unlock the chest and move the stick Indiana Jones style. I did get Ellithia a nice earring upgrade but was sad that we couldn’t attempt to go further.

We didn’t do so hot in Sunken Theater, although like the previous zone we did manage to take down the first two named. Once we got to the named that spawns those globes that like to heal him, well. That was as far as we could get. Still, for having three people in group and two of us boxing, we did surprisingly well.

More and more as I play I realize it’s NOT about winning, or at least it doesn’t have to be. There are plenty of things we can take down with our group including Maidens which we ran first. Sure we’re not going to be one grouping PR but as long as we’re having fun attempting what we do that’s all that matters. I keep reminding myself that my illusionist only has her T1 TSO set as does the boxed inquisitor, and I also don’t have my epic. Eventually I’ll work on that. Maybe.

After our Veksar attempts we headed to Korsha simply because none of us had been there before. It’s an absolutely beautiful looking zone and the danger levels are just as high. We managed to spawn the first named who is an enormous golem that reflects spells. Great!

Aside from the reflect he has a dot that instantly drains all of your power if not cured, and a stun, and a few little knockbacks. He’s actually not that difficult an encounter – except our group was completely made up of casters, even the shadowknight tank spends more time casting spells then CA’s. That meant we could do very little damage to him and could only stand and watch (and frantically heal) as things went wrong.

We quickly learned our limits on the zone and headed back to the guild hall broken and battered but with huge smiles still since we had such an awesome time. In the end that’s all that matters. Kasul has started playing his ranger again (though I believe he may switch over to an assassin) and it would be nice to fill the final spot in group with some DPS. We’ll see how that goes.

All in all it was a pretty full evening. I went to bed very early (still recuperating) and was awoken by fireworks at 4am. I realize it’s Victoria Day weekend, but still, 4am?! Gah.

Hope everyone else has an amazing weekend, see you in Norrath!

Another Great Thursday Night

Yesterday EQ was down for a few hours (as it was on Wednesday) for a few changes, and when the game came back up Ninga and myself headed to Lower Guk to see if we couldn’t snag a named or two that may have been up after the restart. Lucky for us, both the assassin and the supplier were up in the cuby we had been camping before, so we brought out the mercenary and made quick work of each.

The supplier dropped a 90% weight reduction bag, not incredibly amazing nor was it bad. The assassin who dropped my darkened guise of the deceiver the night before this time was sporting the darkened serrated bone dirk – which procs a very nice snare. It was a huge upgrade to my rogue who has been sporting some less then optimal daggers for a very long time now. I haven’t played her seriously in a number of years and she normally just gets items that would other wise rot.

A quick glance towards frenzy (which was camped) and we decided to scope out the Unrest revamp for a little while before it got to crowded. We camped on the roof of the mansion itself, a great view to watch all of the other players camping around, and it also allowed us one named (Reclaimed hand I believe, or something similar) that dropped a nice bracelet and a ring. We also got a few patterns to the glowing othni armor which I will pass down to an alt I believe. We scrounged up the hat, boots, and gloves. The gear is better then the defiant stuff, but not as amazing as regular drops, either way it’s upgrades to me.

When we had our fill of Unrest (which came sooner rather then later, that zone fills up fast) we headed to The Buried Sea to work on a hand augment quest that requires 20+ tasks. We managed to complete nine of the tasks, and have another 18 to go I believe. Basically each task rewards you a body part, and then you can purchase a container from an npc and combine those body parts into lesser augments. Then you can take those and combine them (from what I understand) into a super augment. It’s basically another quest that will remind you a lot of Breakdown in Communication which was another monster sized quest.

Since I haven’t spent a great deal of time in The Buried Sea I had a lot of fun, even though some of the camps are exceptionally long – especially if you’re doing the quest with friends and they all need updates. Ninga and I managed to move on to the next portion though and I was happy to do so.

I called it an early night (around 10) not wanting to over do things. Hopefully this weekend I’ll be getting some more much needed spring cleaning done and turning my balcony outside into a small garden with an area for reading / writing. We’ll see how that goes. I hope everyone has an amazing Friday, see you in Norrath!

Nomadic Gamer