One thing I really love about EQ2 is the quest chains. I enjoyed doing Claymore, Soulfire, Godking, and all of the major quest arcs. What I didn’t enjoy was major quest chains that tend to be shorter (and a lot more difficult) like the mythical quest chains. Sony has been working on their quest management, and trying to streamline them so that they make more sense. Right now if you’re a new player coming into game you’re left fairly clueless about where to go and what to do. There’s no natural progression from one zone to the next. Most people end up asking “what should I do at my level?” instead of having any inclination from the game progression.

There’s a new system coming to game called the Storyteller system. It should be implemented in May if all goes well. In the mean time, players can progress through The Golden Path, which is a quest chain that takes you from 20-70 (I believe, my levels may be off) through a natural progression. The story explains why you’re doing the things you’re doing, and leads you through some of EverQuest II’s best zones. If you’re interested in working your way through these quests you can check out both Zam and EQ2wikia for the Legend of Roger Goldie Timeline.

I am excited about updates like these. They give players more to do from all level ranges, and not those who are currently at end game. It’s important to be able to find a way to bring new players to the game, and while this hasn’t exactly been a forte of Sony, I’m looking forward to seeing if May might bring around an influx of new players.

4 thoughts on “The Golden Path – The Legend of Roger Goldie”
  1. Im fairly “new” to EQ2 and have the same problem of not really knowing what quests to do from time to time. The EQ2Wiki is a god send though, I use that website all the time.

  2. That’s a pretty good idea. One thing that bugged me was that I was always looking for a reason to be in the zone I was currently in. I’m sure if I read some of the smaller, quicker quests I would probably have an idea, but … it wasn’t always so. It’s good they’re looking over their quest system.

  3. Oh and I forgot to say that I think its really cool that a quest line can follow you through so many levels. I wish WoW had some more epic quest chains that took you from zone to zone. They worked around this by making quests in one zone similar to a lower level zone. For example, take out this demon forge to save the area, then 10 levels later in another zone, take out this bigger demon forge that was the ‘real’ problem to save the area. Sloppy connection which makes the ‘series’ feel bland and generic.

    Oh and I did a poor job of editing that last sentence in my first comment. ‘Fluid quest lines with nice stories always make it more fun too.’ Is what I meant to type.

  4. That will be a nice addition. I’m hoping by then I will be able to add this game to my list of current mmo’s. Would be nice to see a few more players in the lower and mid levels to quest around with. Fluid quests lines with nice stories are always make it more fun too.

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