April 2011

The (long) Road to 300 #EQ #EverQuest

One of my ‘goals’ (I love setting goals for myself in games, gives me a bit of direction) is to one day complete the Prayer Shawl 2.0 quest that came out with Underfoot. I had a blast finishing off the 1.0 Shawl (many) years ago, and when I heard about the new one of course I wanted to face that challenge. You require 300 in the ‘basics’ of crafting (this excludes things like alchemy, tinkering, and spell research) in order to receive the quest. I’ve been working my skills up (slowly) and have been quite pleased with my progress. The signature above is a few days out of date since I haven’t sync’d my character lately, but as you can see I’ve already gotten 300 in JC and baking. Added to that list I’ve raised tinkering by a fair amount (just because) and my blacksmithing and tailoring have also raised a few points each. I’m excited to finally get 300 in all my tradeskills although it will still take some time and a lot of farming. Yesterday I headed off to Acrylia Caverns in order to farm (you guessed it) acrylia for my tinkering. I was making Geerlok automated hammers.

The rest of my evening (before I eventually could no longer keep my eyes open) was spent doing missions with Ninga and Mileren (along with a boxed cleric, Elte) two monks that I spend most of my time in game with. There’s also Durf who is leveling up a zerker after being unsatisfied with his 82 shaman, and rumors that another mutual friend of ours may come back who plays a level 85 mage. It’s really nice to see so many people around although don’t get me wrong if you’re a new player returning to the ‘regular’ EQ servers you’ll be spending most of your time leveling up alone – if you’re persistent and use the public channels you WILL meet new people to play with but lower levels are a little sparse, until about 60-70 or so. That’s not to say people are not out there, they certainly are, it just takes a little while to wiggle your way into a group.

With HoT progression mostly complete (there are a few flags and keys I still want to obtain on the enchanter) my eyes are set on working through the Underfoot progression chain. I have barely even set foot into the expansion that’s already more then a year old, and I’m excited about exploring. Even if the gear is no longer valid, there’s still a lot of quests I’d like to try and who knows what I may find along the way.

Happy gaming, no matter where you find yourself. I’ll see you in Norrath!

Bobo Gleemaker and the Mini Jokester in ‘This Ain’t Right’ #EQ

Turns out that this April 1st also added a new quest that I had completely forgotten about until someone linked one of the rewards (the marionette pictured above) to channels. You may have noticed this new NPC in PoK – standing at a tree beside the Plane of Tranquility stone. His (her?) name is Bobo Gleemaker, and his first task is solo (and scales with your level). A note here – in order to get the group task you MUST complete the level 90 version of his quest. Only one person in the group needs it in order to request the mission. You can shroud down to request other versions of the first task but the group one must be done at level 90.

The solo quest sends you to the Feerrott to kill 5 yodeling gorillas, and to loot music books from them. This isn’t exactly a *solo* task by any means, they con white to a level 90. None the less myself and a few friends grouped up to give it a go – what we were really after was the group task. The gorillas fell easily enough and we headed back to PoK to request the task.

When you request the group task you must say the words “Hubadee dubadee doo” in order to zone in – and then you’ll find yourself (and your group) in an instanced version of Plane of Knowledge. If you thought all was well, you’d be mistaken. Your first sign that not all is right would be the tiny elephants that litter the zone in. Your quest update would also indicate that you are not just there for pleasure:

  • Hail Bobo Gleemaker 0/1 (Plane of Knowledge)NOTE: This locks the task.
  • Kill Tiny Elephants 0/8 (Plane of Knowledge)The elephants are found in the neutral area of the zone.
  • Loot a Tiny Elephant Trunk from a Tiny Elephant 0/1 (Plane of Knowledge)
  • Kill Cannibalistic Gingerbread Men 0/8 (Plane of Knowledge)These are found on the good side of the zone.
  • Loot a Gingerbread Man Spleen from a Cannibalistic Gingerbread Man. 0/1 (Plane of Knowledge)
  • Kill Grugglemumps. 0/8 (Plane of Knowledge)These are found on the evil side of the Plane of Knowledge.
  • Loot a Grugglemump Hide from a Grugglemump. 0/1 (Plane of Knowledge)
  • Kill Edwin, the Gingerbread Man. 0/1 (Plane of Knowledge)Edwin Destroyer of Worlds, a huge gingerbread man, is next to the trader building on the opposite side from the Herald of Druzzil Ro and near the monster shroud NPC.
  • Kill the World’s Tiniest Giant. 0/1 (Plane of Knowledge)The World’s Tiniest Giant is right outside the stairs to the library (at the bottom) near the big bank.
    Completing the above steps opens up three more steps:
  • Give the Tiny Elephant Trunk to Bobo Gleemaker. 0/1 (Plane of Knowledge)
  • Give the Gingerbread Man Spleen to Bobo Gleemaker. 0/1 (Plane of Knowledge)
  • Give the Gruggleump Hide to Bobo Gleemaker. 0/1 (Plane of Knowledge)Then, after doing those turn-ins:
  • Speak with Bobo Gleemaker. 0/1 (Plane of Knowledge)

At the end of the task Bristlebane himself appears to give you your reward which is a chest filled with a hobby horse. This “mount” can be shown off but you can’t actually MOVE anywhere on it, which I found hilarious. Of course you’re also granted the house item I pictured above, which was the whole reason I wanted to do the zone to begin with. Over all I found the task a little lengthy, but the aa was good. My enchanter just passed the 500 aa mark, which is nothing by these days standards – but considering I was level 81 and only had 100 aa in March, I’m pretty pleased.

I’ve been spending a lot of time reading the Norrathian Homeshow lately, and not the EQ2 version of the forums, but the EQ1 version. Some players have created astounding homes and I’ve been working on an idea (at least in my mind) to create a gnome home for my enchanter. I haven’t actually started to build yet, but I’m looking forward to getting started (eventually). Happy gaming no matter where you find yourself, I’ll see you in Norrath!

Rift: Hotfix #15: 7:00am PDT 4/10/11 – #Rift

WORLD EVENT
* Phase 2 of the World Event has been rescheduled for April 16 at 12:00pm server time, due to the stability issues discovered this morning. The World Event UI now shows the updated date.
* For Phase 1, new Trinket items, Lesser Essences, and weapon glow effect items have been added to the World Event merchants.
* Minor Death Rifts now all drop 4 Otherworldly Sourcestone. Major Death Rifts drop 8. Death Zone Events and River of Souls daily quests now award 15 Otherworldly Sourcestone.

GENERAL
* Re-added the ability to promote guild members who are not online.
* Fixed a bug with taunts not always working correctly, especially on initial pulls.
* Audio: Corrected the repeating buff sound from Beastmaster’s Protective Companion.
* Fixed a chat bug that allowed sending of fake server messages.

ZONES

GREENSCALE’S BLIGHT [Raid]
* Players can no longer enter the Hylas arena without being teleported during the critter phase.
* Life Aura should spawn more reliably.

IRON PINE PEAK
* Telara On the Brink: Fixed a bug that would often cause this quest to not function properly.

SHIMMERSAND
* Sight Unseen: Players who die in Farsight Tower should now be able to resurrect at their corpse if they choose to respawn.

MOONSHADE HIGHLANDS
* Increased the respawn time on some named faeries in Faering Woods if no players are nearby who need them for quests.

A Good (Bad) Freeblood #EQ2

Thanks to the Velious rewards I received my Freeblood race once DoV went live in February. I held off on creating the new character because I really had no interest in yet another alt – not to mention I wasn’t really playing that much EQ2, and when I did play I already had 10 characters to choose from. Of course sooner or later the itch to level something up – This time I decided upon a ranger. I had no idea that Freeblood could be ‘good’ aligned  (as well as evil), but I’m a ranger starting in Halas – a very ‘good’ city. I’m sure the guards never noticed why some of their citizens were a little more pale then others, or why some went missing. Besides, I swear Kameeko (the ‘good’ ranger) had nothing to do with those things. Well. I’m almost convinced. I decided to go all out and also purchased the Freeblood lair when station cash was having a sale – the problem with this purchase is that it’s a one time use tied to the character. Not an issue for the average player perhaps but I’ve been known to delete level 90 characters (bye bye dirge) and re-create all of my characters minus a very small handful that I just can’t part with. This creates an issue for me on a few levels. Did I REALLY want a ranger? Well. I’ve had one before but again she was deleted some time back. I WANT to like the ranger, I just couldn’t create any sort of tie between me and the character, and in order to feel that (for lack of better word) longing, to play one – well. That bond has to be there.

I’ll give it another shot (haha, ranger, shot, see what I did there!) and maybe this time fall in love with the character – as long as she stays in her ‘natural’ state and doesn’t transform into the hideously ugly old lady that every vampire female seems to transform into at the click of a button. It’s gross, trust me.

Happy gaming, no matter where you find yourself!

 

 

Lets Talk Housing #EQ2

I (and many others) have been eagerly waiting the changes that are coming to the housing system in EQ2. In EQ1 you can already purchase multiple homes (2) and while there are not quite as many options (smaller lots, etc) you can also purchase guild neighbourhoods from the station marketplace. Without getting into the RMT discussion, it’s at least nice to see that there are options out there. Lets face it, these days it’s not just hack and slash that is drawing us to games – it’s also the amount of personality we can interject into our characters and how much we can personalize them and their “life”.

Housing in EQ2 has grown by leaps and bounds over the years, but the next update will really take it to the next level. If you’ve been living under a rock (or perhaps playing that other game) and haven’t been listening to what the new updates will encompass, here’s a few questions answered:

Q: While you are putting in the ability to own more than one home, could you please also add in the ability to share homes with other characters?

A: Prestige Homes allow this already. Add each character to the others’ trustee lists, then link the homes together via portals. Voila! Now your homes are linked and you can edit them freely.

Q: Change *Guild Port Doors* to be heirloom/attunable (heirloom selfishly because my main character buys all the doors for my other girls) rather than no-trade and let the location of our attuned guild port door be where the “Guild Portal to Player Housing” sends us to. This would allow us to use the “Guild Portal to Player Housing” to load in to whichever of our multiple housings we choose, or even into a home where we are trustee if that is what we desire.

A: More good news. This already works! You can place your Prestige Home portals in your Guild Hall directly, *and* the current “Member Housing” amenity now allows you to travel to any house that is linked in your home network. This can be a large amount of houses if you have lots of links and friends.

Q: Multiple Character Housing:  Add the feature “Tenant” to the house window’s access tab. When the owner of a house flags a character as “tenant” on the access tab, an option will unlock at the bottom of the house’s access tab for that trustee to “purchase room”. Any time thereafter that the trustee visits that house, they can open the house’s access tab and click on the “Purchase Room” button at the bottom of the screen.

A: So basically, [you want to] allow automation of the current thing you could do by making that player a trustee of that house and requiring rent to prevent you from turning off the Trustee flag on them? (RL landlords could only dream of having such an easy eviction process. I can see how that could make the system safer for “renters” by preventing easy landlord lockouts.

The attraction to the decorator is obvious. And we have a feature coming up that would allow easy advertisement of the properties, so yeah…this might work. I’ll jaw it over with the team.

Q: The limit to the number of displayed vending boxes should be removed all together, but if that is not possible, you should at least increase the number of displayed vending boxes allowed in the home by number of tenants (ie if a house can have 10 active displayed vending boxes placed within the home, each tenant added to the home should increase this number by, at the very least, the number of broker slots the house allows).

A: We might consider something like this in a future update. It’s a decent idea. Needs some considering. The current house vendor system is only marginally successful. There’s definitely room for improvement.

 

I am incredibly excited about the multi-housing feature, and all of the neat goodies that will go along with it (including some guild hall amenities). My museum currently fills one 7-year veteran reward estate, and I’ll be so happy to move Stargrace to an actual home, with like – a bedroom. She’s getting a sore back sleeping with all of those books pictured above. Housing is always the one feature about EQ2 that I simple adore (and this goes for EQ2, EQ, and Vanguard) and I still wish more games looked at it as a valuable part of game-play. It’s a great way to wind down after doing some adventuring, and gives players a location to just hang out and do their thing. Maybe some day in the future we’ll see more dedication towards it.

In the mean time, happy gaming. No matter where you find yourself!


 

Nomadic Gamer