February 2015

A Tengu with 6 Launcher Hardpoints

UntitledYesterday I decided to stream a bit of my adventures in EVE Online, using an overlay that I quickly created (not the one pictured above, that one was my first attempt). It didn’t take long before people came out of the woodwork to tell me that my fit was wrong, that I was playing wrong, and I was doing it all wrong.

Of course.

People judge based on exactly what they see, without knowing any of your history or knowing what you’re up to, which isn’t exactly fair, but I can hardly fault them. They (the people watching) wouldn’t have known that I was showing off some things to a friend (like warping while cloaked), or that I was explaining the difference between missiles and blasters, or that I wanted to show them how to salvage. Instead what they saw was a sub optimal fit and decided to make sure I knew it.

Lesson learned!

I did end up flying home and re-fitting my ship the “proper” way for a PvE Tengu. That means instead of the 4 ‘regular’ launcher hardpoints, I swapped my electronic systems around to allow for two more. So the Tengu is now sporting 6 missile launchers. To be more specific, I’m using this build here:

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Invulnerability Field II
Explosion Dampening Field II
10MN Afterburner II
Domination Shield Boost Amplifier
Gistii B-Type Small Shield Booster
Gistii B-Type Small Shield Booster

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II

Medium Capacitor Control Circuit I
Medium Warhead Rigor Catalyst II
Medium Warhead Rigor Catalyst II

Tengu Defensive – Amplification Node
Tengu Electronics – Dissolution Sequencer
Tengu Propulsion – Fuel Catalyst
Tengu Offensive – Accelerated Ejection Bay
Tengu Engineering – Augmented Capacitor Reservoir

I’m working on faction to replace the ballistic control systems, and I do swap a few other things here and there depending on my mood, but for the most part this is the basics of what I’m flying. The engineering fittings at the bottom are the things that allow you to have 6 launcher hardpoints, in case a newer player is wondering how that works.

I love the ship. I love streaming while I play, too. I’m even working up the courage to actually leave my microphone on. Problem is the community (parts of it) terrify me. We’ll see how it goes.

Fly safe!

A Collection of Bad Horses

wurm.20150123.1143I was really excited when I finally hit 40 animal husbandry because that meant that I would be able to see the majority of traits that my horses could obtain. What I was less excited to discover was that a lot of my horses had been breeding with negative traits, so they passed those traits down to their offspring. I used to run a priest who could cure these negative traits, but now I run only one account, so I need to cull my herds the usual way.

I had around 30 horses in total, but after I removed those with negative traits I found myself back down to 23. This isn’t a bad number to work with, I have 8 pairs set with 7 extra females that don’t have a mate. I have my first four speed, and I’m hoping to continue to breed them. Eventually I’d like to remove the grey horses from the herd and continue on with the gold / white / black / brown versions, but right now I don’t have enough horses to be able to do that.

Bridges still have not made their way into game, which I was really looking forward to. In the meanwhile, construction on my deed continues. I have a few more fences to put up and then I want to begin creating my tailoring shop. I completed my Woodworking building, and I really enjoy having a place for everything. I’m also still working on a guard tower that I haven’t completed yet, that will probably be my next project. It’s fairly simple, just a lot of attaching and I need to create a handful of bricks and dig up more clay. Once the guard tower is complete I’ll finish off the fences that are partially done, and then the tailor shop, and after that – I’m not sure. I haven’t planned that far in advance yet. I’m glad that the work on the deed is nearing completion, and then I can focus on raising whatever skill I have interest in. Maybe back to weaponsmithing? We’ll just have to see. Wurm Online is still one of my favourite games to play, it’s just so incredibly relaxing. If you happen to play, feel free to give me a poke! My name in-game is Stargrace, and I have cross server tells enabled. As always, happy gaming, no matter where you find yourself!

Faction, and Cloaking

2015.02.18.09.32.05Right now I’m working with four research & development agents in order to collect RP (research points) and then I use those points to purchase datacores, which are used in various forms of crafting. Each R&D agent has a level, just like mission agents have. You need faction in order to work with higher level agents. I’ve been working on my CreoDon faction for the majority of my agents, but it just so happens that I couldn’t find one who belonged to the Graviton Physics field without needing a standing of 7. Right now my standing is 5.

I’m also working with R&D agents for gallente starship engineering, electronic engineering, and mechanical engineering. Those agents are scattered between L2 and L3. Since I don’t have the standing to work with a higher level R&D agent in the graviton physics field, I’m working with a level 1 agent of another faction so that I can collect RP while I work on raising the CreoDon faction to above 7. Then I’ll switch agents. Why would you want a better agent? The same reason you want to ‘level’ anything in an MMO, better rewards.

A level 1 agent is currently supplying me with only 12.60 RP a day. My level 3 agent is providing almost 70 RP a day. The better level of agent you work with, the more RP you earn, and the more datacores you can purchase. Pretty simple, right?

I used to stick to some pretty tame missions to work my faction up (delivery, mining), but now that I have my Tengu I tend to run security missions because I can complete them quickly.

Today I also finished training cloaking: 4 – this lets me use covert ops cloaking device II, and lets me warp while cloaked. Excited? Why yes, yes I am.

Next I’m working on a few generic skills, graviton physics 3 and 4 so that I’m able to work with R&D agents of those levels (once I get the faction), capacitor management because I haven’t finished leveling it yet, and at the end of the list research project management V which lets me work with a 5th R&D agent. I don’t really NEED one of those yet, but you can never have too many R&D agents.

I have been doing some hammerhead II inventions (the plans), and succeeded in all of them lately which is nice. Normally  my jobs have 10 runs, but I made some 1 run blueprints by mistake, so I’m crafting those into hammerhead I’s to use them up (and then I’ll use them as components to Hammerhead II’s). No special reason other than they only take a few minutes to complete and I’d rather get them out of the list of my available blueprints.

I really like the new crafting UI, it’s much smoother and easier to tell at a glance what you’re missing.

With PI, I’m making guidance systems. It starts with four basic materials. You need base metals, aqueous liquids, suspended plasma, and non-cs crystals. You then refine the first two items into reactive metals and water. Then you combine those two items into water-cooled CPU. Meanwhile, your suspended plasma and non-cs crystals create plasmoids and chiral structures, which create transmitters. When you finally have transmitters and water-cooled cpus, you can use those to create a guidance system. It sounds confusing, but it’s pretty easy to set up your PI that way, and then it just auto runs so that you’re left with collecting the supplies at the end so long as you remember to set the PI programs. Right now my PI is set in high sec (where I have a home base and spend 70% of my time) but I’ve been contemplating getting set up in a wurmhole, which would provide me with far better PI supplies. Unfortunately it has been so long since I set my PI up, I would probably need to do a bunch of research first to make sure it still works the same way I recall (which I know it doesn’t, things have changed of course).

That’s what I’m up to these days. Flying the skies working on faction, and continuing with my industry exploits. I know it doesn’t sound all that exciting, but it’s incredibly relaxing, and a lovely way to spend my time in game.

Ding – 70 and Beyond

Untitled

Like I mentioned in my previous post, I’ve never actually reached level 70 in Diablo 3 before – until today, that is. Yes after finally sticking with it, I managed to inch and crawl my way through ‘master’ level rifts and bounties until I dinged 70 on my crusader. I even did a few public runs, and joined up with some others who were leveling. 65+ went much slower than the previous levels, and I realize that now that I’m 70 the game has just begun. I tried spending my bloodshards in the hopes of getting something good, but alas I was only rewarded with.. well, garbage that I ended up salvaging for crafting supplies.

Still I’m glad to have my first ever 70 character, and I’m tickled that they’ll roll over to a regular character at the end of the season. That gives me time to work on paragon points, which I also have never had before (obviously). I also want to create my first hardcore character, of course they probably won’t be my last, considering I die enough on non-hardcore things. I’m thinking of going with a demon hunter, but I know a lot of people prefer the wizard. Undecided, in any case.

I spent a good part of my weekend leveling up, so I took a break last night and played some Sims 4. Of course I also caught a cold, because why not, so I’ll keep this post nice and short so I can get back to resting up. As always, happy gaming no matter where you find yourself!

Lets talk about Forge

UntitledI have never been a huge video game streamer, but I do enjoy streaming from time to time. Unlike a lot of people I watch, I don’t enjoy voicing when I stream (usually, there are of course exceptions). I like to watch other people play games that I’m not currently playing, and it’s just a neat thing to have in the background. Especially if they’re doing something that I don’t typically ‘do’ like raiding, or FPS games. With that being said, I find most streamers who voice, annoying. I’m not interested in their colourful language, low cut tops, or anything specific about a random streamer. I do of course enjoy the commentary from people that I know, but when it comes to strangers I’m pretty specific. I know, that’s pretty harsh judgement, but that’s what I look for when I’m watching someone else play a game. I realize that my opinions are not the most popular out there and that’s alright.

Anyway. The issue I have with most streaming methods is that they require so much ‘stuff’ to be running, typically resource hungry, and always frustrating to set up. There’s twitch, where you need a 3rd party program such as xsplit in order to stream, then there’s hitbox, there’s the steam streaming application which is pretty simple but people on steam have to request to view your stream and it’s not easily accessible to the public, and there’s a handful of other video game streaming options out there.

A bunch of friends of mine started talking about Forge some time ago but to be honest I was getting tired of the work involved with streaming and I sort of tuned them out. Finally on a whim I decided to take a closer look at it – and instantly fell in love. It’s exactly what I was looking for in a video game streaming program – as well as exactly what I wanted to use while watching videos.

The entire program is sleek, simple, and clean. There’s sound from your game but most microphones won’t work – and honestly that suits me just fine. It doesn’t require a lot of PC resources to run, there’s no distracting UI or chat interface, and even though it’s still in early access at the moment and is invite only, they have a great selection of games already available for broadcasting.

I love that I don’t have to do anything in order to broadcast except start Forge. It collects snapshots and allows you to post short (30 second) clips about your game play session, and it’s mostly to watch ‘live’. It tweets out when your broadcast starts a few minutes in so that if there are issues with you disconnecting you’re not spamming your twitter followers. Have I mentioned how much I love the UI? Let me say that a few more times. It’s probably the number one feature that I adore. After two days any videos you have are purged, leaving behind the 30 second clips, screenshots, and montages. You can find my profile here, if you’re looking to follow – if you’re looking for an invite, let me know and I can send you one (need to know your email address).

I know I’m a bit biased as one of my friends is working on their community team, but honestly after so much frustration with trying to get other streaming processes to work, this one is just a real pleasure. Highly recommended.