Ragefire Progression – Day Three & Four
How things change in just a short amount of time. I decided after day two that I didn’t actually want to play a tank “just because” I thought they may be needed. In fact that’s a very silly reason to play any class and it typically ends in disappointment (at least for me). I decided to create the most disliked class, a magician. Why? Because my pet could tank for me, and when I didn’t have a group, I could still solo. I’ve never played a magician before and they’re disliked because on classic their pets tend to be better than most other melee classes. I can completely understand the dislike, but in the end I decided that shouldn’t be a reason not to play one. I also decided to start boxing my second account along with my mage, so I created a halfling druid. I admit right now my main reason for creating this was not for ports, but because I love forage. It really comes in handy.
So my human mage and my halfling druid headed to Freeport until level 5, and then commonlands where I was instantly killed by griffons roaming the zone. Forgot about those. I spent a few hours running around commonlands and while the experience was nice, I couldn’t settle into a proper camp, so I spent most of my time running. I decided to brave Nektulos Forest and figured it would be ‘safe’ if I stayed away from the guards. It almost was, too, except you need to swim across a river of pirana if you’re agro to the guards on the nearby bridge, and those hurt. Once you cross, you’re next to an orc camp that was way too high level, and then you reach the wizard spires where I began camping until the druid and mage were both level 6.
Once I hit level 6 I had about 200 bone chips on me, so I took both characters to Kaladim where I turned in bone chips to the paladin guild until I had reached level 7 and was almost level 8. I took both characters home, sold all of the items from the bone chip turn ins, and smiled gleefully at my 12 platinum. I was rich! Or so it felt.
I worked on my tailoring and baking once again, and through that spent most of my coin, but did manage to get tailoring and baking up a fair amount. I picked up my new spells, and headed with Kanad to Butcherblock, which is a relatively quiet zone much to my surprise. We found a quiet place to set up camp – and before I knew it, both characters were level 10.
Of course now I’m debating whether or not I want to play a warrior or a paladin instead of the mage. I’ve never played either of those classes. A paladin may be fun. The more I think about it the more the idea of a dwarf paladin really appeals to me. Hmm. Something to think about. I know I am pretty indecisive. I’m just trying to think ahead to future expansions and what would work best for me personally. I love grouping up but I don’t want to feel completely useless if I can’t get a group (which I think is the opinion of pretty much everyone out there). Suggestions?
Daybreak also decided to open a second progression server, Lockjaw. It’s still in the planning stages right now, but it’s supposed to help alleviate some of the queue pressure that’s currently going on. Problem is, I remember the last progression server I played on, and I remember when they opened a second server there, too, and I remember how that server eventually all but died off because the population does eventually thin out. I’ll be staying right here on Ragefire, queues and all.