November 15, 2015

It Takes a Community to down a Dragon

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[19/50] Wurm Online has these massive battles (basically raids) where players go and kill “uniques” on each server. There are rewards for anyone hanging out in the general vicinity of the fight, then there are rewards for all players who land a hit on the unique, and then there are treasures on the corpse that are handled by the organizer of the event. In yesterday’s case, the organizer decided that all loot would be rolled on by those who participated. The crowd gathered at Summerholdt market, and wow, was there ever a crowd.

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[20 / 50] In total there were 50 players not counting alts who showed up. People started showing up the night before, but when I got there at 4am PST the crowd was already bustling. Once we gathered at the market we moved to the staging area of the event, which was about 5 minutes away by horse. People generously offered up mounts, along with wagons for those who had come by foot. No one was going to be left behind.

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[21/50] These events are a bit more complicated than just going out and killing one of these uniques. Wurm Online has a code built into the system that only allows for a certain amount of people to be actively hitting the target at once. That means in order for everyone to get credit for the kill players are required to take a swing, and then back off to allow for others to take their swing. It’s a fight that requires coordination and cooperation more than it requires anything else. For this fight in specific, there were absolutely no issues, everyone got their hit and moved away. We waited for the all clear, and then swooped in again.

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[22/50] GM Renegade even showed up ahead of time while we were staging to chat with players and see how we were all doing. It was a nice little touch. Once the dragon was killed, Booskii generously offered to create potions from the blood we all received. In order to create the potion you need a source salt and you combine it with the blood. For this particular white dragon hatchling we received a potion of frost. This imbues weapons with frost. I was thankful she offered since I didn’t have any source salt on me.

After the kill we all went back home, whatever way we had gotten there to begin with. I was contemplating gating, but I had sailed up in a boat, and I didn’t want to just leave it behind. Thankfully it was a pretty fast trip back home, the entire East Coast is easy for me to travel these days since I can just cut across to Release and travel up that much smaller coastline – then head back to Xanadu, and have traveled the majority of the way. A 1h trip is much preferred over a 8 hour one depending on winds.

I also just want to wave and give a shout out to Kohle who sent me a PM in game mentioning they just recently started reading this blog. It makes me smile when I get these little messages, as most of you know I’ve been playing Wurm Online for over 6 years now, and the community still surprises me almost every day. They’re wonderful people, and it’s a major reason as to why I keep playing. Thank you for that!

Once I made it back to my deeds, it was time to get back to work on the market. The canal dredging is coming along nicely, and I have started my very first bridge. That will be in tomorrow’s post. It’s brick, and it looks stunning.

I also purchased a few more rare tools yesterday, trying to grow my collection (especially blacksmithing). I now own a rare carving knife, small anvil, hatchet, and saw. My priest Maivis owns a rare rope tool and spindle. Unfortunately a purchase I made from the Wurm Online web site didn’t go through, so I’m missing 10 silver, but I’ve put in a ticket and hopefully this week someone can help me out.

In the meantime, happy gaming, no matter where you find yourself!