December 28, 2016

Kindness

Yesterday was a really tough day. My little guy has been going through colic and yesterday was one of his more difficult days with it. Colic is just another word for ‘unexplained crying’ – where you’ve taken care of the basics for your little one, and they still cry, for what seems like no apparent reason that you can figure out. Burped. Bathed. Fed. Changed. Bounced. Walked. Talked. Sang. Swung. You try all of the tactics in your arsenal and for whatever reason your baby decides to keep on wailing. Sometimes for hours.

So that was Leo.

Then I found out my hematoma that I’ve been dealing with since September is once again infected. To be blunt this absolutely wrecked me. I’ve been trying so hard to heal up and get rid of this wound that I’ve had since my c-section that it just made me burst into tears to see it this way again. It took me three weeks last time to have my doctor finally prescribe some antibiotics and I’m not sure I even have the strength to go through that argument with him again. I have nurses coming tomorrow to look at things (they’ve been coming every two days and then twice a week ever since it happened) and I’ll see what they say.

To say I was in low spirits would be an understatement.

Then I received a very nice letter from a random person on steam, and along with it a game from my steam wishlist. This person had “known” me since I started writing about EQ/EQ2 many years ago (2017 will be my 11th year) and they wanted to let me know that they appreciated my posts. I don’t write a lot of controversial stuff, so my posts tend to remain without comments or discussion but I have always simply written for myself and the simple joy of writing. I have met some wonderful people through my blog over the years, and I have received my share of whispers and tells and notes from those who have followed along.

This note (and game) came at a time when I was feeling pretty low about things. We had heard that Carrie Fisher passed away, as well as the Author of Watership Down. 2016 has not been a kind year. In 2017, I’d like to see more kindness. To ourselves. To each other. To strangers. It’s kindness like the one I mentioned above that keeps people going, keeps them believing, keeps them pushing on when their day to day lives may be difficult.

It’s pretty easy to be kind in a video game setting, and that’s something I want to do more of moving forward.

Happy gaming, no matter where you find yourself.