December 29, 2016

Epic 2.0

People have been in a frantic dash to figure out the latest epic quests in EverQuest 2 – the Epic 2.0. There’s a few details that I’ve heard (and seen over on EQ2i) that have some people upset. I have been listening to the chatter in the EQ2 discord channel because I am no where near ready to begin this massive undertaking.

You need to complete city quests in Freeport or Qeynos (depending on your alignment). You also need to be a level 100 tradeskiller. Since I want to do the 2.0 on my latest character (my brand new necromancer) that means I have a while to go. I’m only level 35 at the moment in my crafting.

You also need to be level 5 ascension before you can even begin, and that takes approximately a month of grinding every single day. There are rumours that you need to be level 10 ascension level before you can complete the epic, which means three months of grinding every single day. Perhaps this is a way to keep people subscribed and playing your game? Not sure.

I know the mage epic involves a KP named that others are killing to grief mages, and people are unhappy about that. The tradeskill portion cannot be commissioned, and the non-tradeskilling players are upset about that. I imagine crafters are going to be upset too because they would typically make money off of the adventurers who didn’t want to craft, and now everyone who wants their 2.0 will be forced to do it. I don’t like the idea of forcing crafters to adventure any more than I like the idea of making adventurers craft. Some people just like to do one or the other (or neither). Allowing people to ‘play the game their way’ is much more important to me.

Still, 2.0 has people pretty excited, and I like to see that. I haven’t seen any completed ones yet, so it’ll be interesting to see if it’s all worth it in the end.

As always, happy gaming, no matter where you find yourself.

Nomadic Gamer