2016

Pre-Legion Stuff, and Wurm Unlimited

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Even though I haven’t been blogging nearly as much as I’d like to, I’m still here, still gaming in between rounds of real life kicking me down. I’m 25 weeks pregnant now and things have become a lot more real. Since I have no family or friends out where I live now I won’t be having a baby shower or anything like that, so I decided to post a public baby registry for anyone who wanted to help me out with some baby items. It takes a village, after all.

In gaming news, I had to cancel my EQ2 account since it was up for renewal this weekend and I don’t think I could afford it for another year. Sad times, but hey that’s what making grown up decisions is about. I’ve got over a year of game time on my WoW account, and Legion is fast approaching, so that’s where most of my gaming excitement lay these days. The pre-Legion patch comes out on Tuesday, July 19th and I am incredibly excited for a number of reasons. Most of those reasons involve transmog changes, I won’t lie.

I’m also still playing through games in my steam library, and that includes Wurm Unlimited, where I don’t have to worry about a subscription fee and still get to enjoy one of my favourite games of all time. I’ve been working on a new little deed that I hope becomes a dainty fishing village. Most of the towns I’ve created end up being large elaborate stone homes with very little ‘small town’ country feel. Whether or not I can pull that off with this new place has yet to be seen, but it gives me a project to work on at least. Pictured above is a new-to-me Champion creature that I ran into yesterday, thankfully with some help I was able to take it down.

Even after all of these years I couldn’t tell you what exactly it is about Wurm Online/Unlimited that draws me in. The community fluctuates, there are a lot of really wonderful people but then again there’s a few less-than-nice folk out there too. These days I’m keeping to myself and just doing my thing, it’s easier that way.

Excited about Legion? Playing some new game you just have to share? Enjoying the summer months? Let me know in comments! As always, happy gaming, no matter where you find yourself.

What’s that Legacy Family up to Now?!

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While my American friends are celebrating the 4th of July, I spent my long weekend for Canada day (July 1st) playing video games, knitting, reading, and just relaxing over all. I’ve never been a big one for crowds, and I thought it would be best to just stay home.

That meant lots of time with my Sims 4 legacy family (their last name is Little, in case I haven’t mentioned it yet). They decided to do something a bit.. drastic. Their home was worth around $160,000 and I downsized it and emptied all but the essential rooms so that they could purchase their very own restaurant. That’s right, the Little’s are now property owners (well, besides the house). The ability to purchase and run a restaurant came with the ‘Dine Out’ expansion, and until now I’ve never owned any of the restaurants, I just had my sims visit them (which was pretty fun). Unfortunately this is where the expansion falls short (IMO).

Your sim (and their family) can’t actually work at the restaurant unless you do some fancy modifications to your town – something I don’t want to do as I’m playing this as a legacy game (with as little involvement and modification as possible). They can mange it – but that’s it. I was hoping my Sims with high cooking could get in on the action to help turn the place around. No such luck.

Basically you head to the restaurant whenever you want, open it (if it’s closed) and hang around greeting people and doing a few chores here and there. You can offer patrons free meals, drinks, discuss what they think of the place, and other owner-like activities. You can help clean up, and you manage your staff. You can train the staff, give them raises, praise them, fire them, or tell them they’re doing a shitty job. You can customize the outfits everyone has to wear for work (be careful with this, I customized my female wait staff and suddenly they were all naked for the duration of the opening..) and you have the choice of either building a restaurant from the ground up, or using the gallery or a pre-fabricated place.

The restaurant can stay open while your sim goes back home to do some essentials like sleep and eat, but if you leave it open too long your staff gets cranky (they need to go home too after all), and bad things can happen. I wish you could set hours at the place, so it would open automatically from say noon to 10pm or something. It’s basically a job that isn’t really a job. The “goal” is to raise your standing. I started out as a one star establishment and after a few days of running things I’ve clawed my way to 3.5 stars.

It doesn’t make a lot of money, so I wouldn’t suggest this as the main job of the family (yet). There are also quite a few glitches. Once night the place got really busy and so everyone sat down at the bar. That’s where they stayed for the next 12 hours, no one moved, no one was seated at a proper table, no one ordered anything. I ended up closing the place and re-opening it to fix the weird glitch of no one moving.

My sims don’t regret giving up their posh lifestyle to run their new restaurant into the ground, after all change is nice even if it doesn’t work out quite the way you imagined it would – but future families may think twice. It’s a shame because I feel that ‘dine out’ has so much potential that just remains untapped and it could have been so much more than what was given. Still, it is pretty neat to take your sims out for a meal, I’ve had no issues with that portion and enjoyed it quite a bit.

As always, happy gaming, no matter where you find yourself!

Legacy Family Adventures & a New Stuff Pack

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Once again somehow my legacy family ended up with a flat, boring, rectangle of a house. As I’ve said many times before I really love to decorate homes, but I am just not that good at designing them from the ground up – thankfully a good friend shared with me some of her favourite designers, and thanks to her I was able to plop down a shell of a house (ie: no furniture), tweak the things I wanted changed, and decorate to my hearts content (or at least until I ran out of money). Before I really got started on decorating I just had to purchase the latest stuff pack which is all about the kids. It included new decor, new outfits, new games, and a lot of fun. One of my favourite objects is the Voidcritter battle station pictured above. Your sim has to go online and purchase booster packs, open them, and see what cards you get. Some are common and some are rare. Then you train your voidcritters and you can play against your friends. Really fun idea. There’s also a puppet theater (I haven’t played with this one yet) and a lot of neat room objects like nightlights. The bright vibrant colours suit kids of all ages, and I think it’s one of the better stuff packs released so far.

What’s new with my legacy family? Emily managed to reach level 10 in painting. She picked a career path, and finished her aspirations. While she’s still not pulling in quite as much as her mother Jessica used to make, it’s nothing to sneeze at. Tristan (her husband) on the other hand is still a constant battle. His non-committal trait leaves him moody and gloomy pretty much every day. He’s barely been at a job for two days before he starts freaking out. Thankfully he has an award winning garden outside, and with the help from his club they keep it in tip-top shape. It pulls in a lot of cash when the harvest is ready.

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The family recently went on a camping vacation to Granite Falls. Many hours were spent telling ghost stories, cooking hot dogs, fishing, and exploring. They also ran into the local crazy bear. What a face!

Now that the house is no longer a rectangle, I’ve been able to spend more time (and of course money) outfitting it to last a few generations. Emily has finally aged into a proper ‘adult’ and her young son is about to become a teenager. Unfortunately the map doesn’t seem to have many children around, so meeting people his age has been hard. Most of the friends Emily has on her phone are ghosts.. I may have to intervene and do something about that if it becomes an issue with future generations. Both ghost Alonzo and ghost Jessica have been making appearances in the house at night, haunting various appliances, sleeping in peoples beds, and generally being a pest. I like these little generation reminders.

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Uhh What Was I Doing Again?

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This is pretty much as far as I got in ArcheAge when I attempted to peek in and see where things were at. I’ve mentioned this before, but a lot of games out there do an absolutely horrible job at welcoming a returning player back to the game. I’m not talking about the little goodie bags that were waiting for me – but there was no indication as to what I had been working on, what I needed to be working on, what had changed since I had been away, or what I should work towards next. What I did know was that my character was level 40, she had a bunch of quests on her, and 700 gold plus relatively full bags that seemed to be mostly consumables.

I know that in order to get back into a game your best bet is usually not to revisit your old characters but to create brand new characters and get familiar with all the ins and outs – but I rarely ever want to start from scratch, and I don’t necessarily feel that players should have to. What I’d like to see is some sort of special UI that pops up for players who have been away from the game for XYZ amount of time, with options on revisiting skills, quests, what’s changed, what’s new. Maybe an in-game browser highlighting the very important changes. If it could somehow take a peek at your last logged in date and calculate notes from there, that would be simply amazing and would be a great step in getting me to re-join your game. As it is now, there are very few games I can pick up from where I left off and know what the hell is going on.

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I did have a lot of fun logging in my pirate character. As you can see by the character info panel on the left hand side, she has almost 1,000 crime points. She hasn’t been killed in PVP though so she hasn’t had to go to trial. Most of her crime points (OK, all) are from stealing crops that were not on farms, and for uprooting other players crops (also not on farms). She’s my “evil” character, if that’s still a thing. Unfortunately, just like my main character I had no idea what I was doing or where I should go or what I needed to do. This second character is level 32, and I remember zero about her class. That being said, logging in is pretty  much all I did before logging right back out.

I suppose that’s just a hint for me to start over if I want to re-learn anything about this game..

Forever Wandering Through Games

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How long has it been since you stuck with a single MMO for at least a year? I remember when Tipa used to put out a challenge to people to stick with a single game for a year, and almost no one could accomplish it even when the choices were much more limited, let alone these days where there are games for every genre you could possibly think of. Sure, we may play one game at a time, or two games, or have some combination of F2P & subscription, but more and more I notice that we are ALL becoming nomadic gamers, bouncing between games when the mood strikes (or when that new shiny pops up on the table).

This isn’t necessarily a bad thing. It’s just something I’ve noticed over the years. I would love to be one of those people who stick with a single game for any length of time but I simply don’t have that in me any more (for a few reasons). One reason would have to be the price point. Money fluctuates throughout the year and my game choices will change based on that. A good example is EQ2. My subscription expires the 2nd week of July, so I find very little motivation to log in and play right now as I know I won’t be re-subscribing (baby on the way, I simply have to re-allocate my funds for a bit). I’ve never really enjoyed playing games with a sub as a F2P player, not because I think F2P is “bad” but because I’d rather have access to the entire game. Speaking of – why doesn’t Trion offer some sort of bulk subscription plan that offers access to all of their games, much like station access? Rift and ArcheAge would certainly be two games I’d love to check out more of, but I’m not sure how I’d feel about the F2P options (especially in ArcheAge where owning land is tied to having a subscription). Offer a package deal and those subscriptions become a lot more favorable. I blame Belghast and Bhagpuss for my sudden interest in Trion games, both of them have been posting about Rift / ArcheAge on their blogs. I was interested enough that I updated glyph though I haven’t actually logged in (yet).

Speaking of EQ2, a new server opened up yesterday. It’s the Isle of Refuge, and it runs just as all the other servers in the EQ2 line up do, except the majority of items can be sold / traded and don’t have the heirloom tag. There’s a great write up about it over at EQ2wire, and the server reminds me a lot of Firiona Vie, the RP server over on EQ. There are a few other rules to the FV server besides that but it was one that stuck out to me. Why Daybreak has added such a server I have no idea (nor does anyone else it seems if you read through the comments on the article) but it’s nice to see things are not completely stagnant.

As always, happy gaming, no matter where you find yourself!