2016

Happy 10th Anniversary, MmoQuests

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June 25th, 2006 marked the first post I ever made here on MmoQuests. 10 years has gone by since then. Ten. Years. So much has changed, and yet, not that much has changed. I started this blog writing about EverQuest 2. There are a total of 2,889 (soon to be 2890) posts, and 1,349 of them are related to EQ2. That’s a lot of posts. 260 of them are related to EQ. 225 to WoW, and 195 to Wurm Unlimited. Those are my top game categories and it’s pretty easy to see that those are also my top games. Even today, 10 years later.

This blog has changed my life in ways that I could have never imagined. A few years after I got started, I got a job working for Beckett Massive Online Gamer, and wrote articles for their video game magazine. That’s right, articles that are out in print (or were in any case). It was one of my proudest moments. I wrote guides for EQ2, Wizard 101, Aion, and others. Unfortunately the magazine shut down, it was right as the surge of video game web sites was coming up and lets face it printed publications are typically outdated by the time a buyer sees them, especially compared to web sites. It was still pretty damn awesome to go to a big box store like Chapters and buy a magazine that had my articles in it. Sometimes there was just one, other times there were as many as four or five.

Because of the connections I made at Beckett, I was invited to visit the Sony Online Entertainment studio back in 2009. It was another experience I won’t ever forget. I met with dev teams from EQ2, EQ, and they managed to slip in a Vanguard tour for me which was spectacular. I wrote about it all on my blog and it’s just so apparent to me how much of a fan of these games I was even before meeting with the people behind the games.

When Beckett shut down I started volunteering for SOE, both as a guide for Vanguard and EQ2. After some time, I was also invited to sit on their community council. A good portion of my blog and blog-related changes happened because of my love of EQ2 and the fact that I had found a method of discussing my unhappiness with some aspects of the game without being incredibly rude. I learned that developers most certainly DO listen to players but you really have to word it a particular way so that it doesn’t come across as crass. Too many people like to spout hate and disrupt things – that’s not how you get the proper attention of anyone in charge at all.

Eventually I started applying to game companies for remote jobs that were not SOE. These jobs are rare, but they’re out there. It meant I had to break my ties with the SOE Community Council though, which I still miss. Through some luck and a man named David who was willing to take a chance on me, I was hired at Carbine as a forum moderator to help work with the WildStar players and their teams. Eventually this job shifted to me being hired at NCSOFT, still mainly working on WildStar but also dabbling in Aion, and Lineage 2. My job consisted of not only forum moderation, but feedback from players to developers, acting as that barrier. I interacted with players on a daily basis, wrote reports on an almost daily basis, and invented events and games to help keep things calm in times of turmoil. I started helping out with patch notes, and learned just how valuable my sense of organization was. I learned a lot, but unfortunately contract work is contract work, and we all know how those typically end, especially if you’re working remote.

None of this would have happened had I not started writing back in 2006. I don’t often get a lot of comments on my blog, and my readership fluctuates, but I like to think that I have stayed relatively steady through those 10 years. My writing doesn’t change that much, even when I’ve been angry or upset about a recent video game decision. One of my most valuable pieces of advice that I can give is – be persistent. Write steadily and reliably. Write for you. I never ever expected that blogging of all things would take me to where I have gone, but I am eternally grateful that it has. Hopefully my next 10 years of adventures will be just as grand.

As always, happy gaming, no matter where you find yourself.

Making Goals, Achieving Goals

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I like having goals in games that I play, whether they’re goals I create myself, or goals the game creates for me. One of the goals I had for myself in WoW was to reach ilevel 700 on my main (who at this time I consider my priest) before Legion released. I consider myself to be a pretty casual player, I don’t group up very often but I spend a fair amount of time in LFR or searching through custom groups for something that catches my fancy. I’ve never done a mythic dungeon (let alone a raid) and while I did do a lot of PVP at the beginning of Warlords, I’ve since stopped. This meant that reaching that magical number was a goal that I wasn’t sure I could accomplish.

Except today I managed to do just that. It probably would have been sooner had I bothered trying to get groups for Kazz but I didn’t even know about that raid (blush) until a month or so ago.

My gear is of course a hodgepodge of stuff. A few set pieces (Felfume) some Kazz loot (trinkets, neck, cloak), and some empowered baleful from Taanan Jungle. While I’m out and about on my own my priest is usually spec’d as shadow – but when it comes to grouping or raids, I’m currently in disc. I’ve been playing a priest main for years now, and I’m excited to see the holy changes that are coming in Legion, it’s been a while since I’ve tinkered with that specific spec.

In the meantime as we wait for Legion I’m doing the typical “prepare for Legion” things. Milking my garrison while I can, collecting appearance gear in my bank / bags for when transmog changes go live, doing world events for tabards, and playing the alts here and there. I’ve also been working on my pet collection, I’m up to 551 now, but I want more to be level 25, and at least rare quality. Alts come in handy for this, I can earn enough tokens in a day to turn a few rare and to also level up a few levels just by doing the garrison pet daily. I know I could grind out the levels on the pets that I want at 25, but I have a feeling I would get bored of that pretty easily. At least this way I keep myself interested.

That’s one of the hardest parts about waiting for an expansion – keeping interested and busy. Since I’m such a casual player to begin with, it hasn’t been that hard this time around, but I AM very eager for Legion to release.

As always, happy gaming, no matter where you find yourself!

The Legacy (family) Continues

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I love decorating homes but I don’t have very much patience for building a home from scratch. I was getting frustrated at having multi-floor homes, and so I decided to (once again) re-do the entire legacy home from top to bottom. Their lot is work a whooping $94,000 give or take, so I had plenty of money (and space) to play with. I put all of the rooms on the main floor and by the time everything was sufficiently decorated, the home consisted of two bathrooms, three bedrooms, a kitchen with a dining room, a computer room, living room, and a lovely outdoor pool / BBQ area. I saved the gravestones of both Alonzo and Jessica and placed them outside in the yard, so the ghosts can still come around and visit. I’ve since added an outdoor garden as well, harvesting fresh fruits, vegetables, and herbs is very handy. Now the fridge is stocked and meals cost a lot less with supplies on hand. Since Jessica used to do most of the cooking, Emily has taken up the craft. She’s still working away at her painting career, selling works of art to galleries and museums across the world, while Tristan plunks away at being a programmer.

He has two negative traits that are making life difficult. One is non-committal, which means every day he gets sad with his job, his life, his wife and his family in general unless something changes. His second negative trait is the gloomy trait, which of course puts him in a constant sad mood. Thankfully his family is pretty understanding, and they’re learning to cope with his moods. He also seems to have a weak immune system because he has caught more colds and ‘itches’ from things out in the world than any of my other sims combined.

Their son continues to go to school and attempts to make friends. He’s another creative soul, much like Emily. His differs in that he tends to focus more towards music and instruments than the arts, but there are plenty of both around to hold his attention either way.

I’m not 100% happy with the new house, so I may look for one that suits what I want in the gallery, and then decorate it myself. I’m not good at designing the properties, but I could spend hours decorating them. Might as well do what I enjoy doing! Especially in a video game.

As always, happy gaming no matter where you find yourself!

What am I Playing? What are You Playing!

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It’s that time of the year where people seem to be floundering in their usual game of choice, torn between the beautiful weather outside and hiding away inside to avoid the heat. I tend to be a restless gamer no matter what I’m playing, so it’s not really a surprise that I find myself all over the place.

In steam games I’ve been bouncing around between mindless clickers like adventure capitalist and the usual (Wurm Unlimited) with a brief stay in minecraft story mode. I have only completed the 4th chapter so far, and I love every second of it. I also installed skyrim thinking I’d finally get a chance to play through the entire game, but I haven’t gotten up the nerve yet. I’ve played it quite a bit (never to completion) only to have a computer issue that would cause my saved game to become erased, so I’ve started playing numerous times and then during the last incident finally gave up and said enough was enough.

I’ve also found myself playing a good amount of World of Warcraft and Sims 4. WoW is of course a nice comfortable game that I find very easy to fall into and I’m really excited about Legion. I love the friendly hype I’ve been seeing, and I hope more people return even if it is just a temporary visit until they get bored of things again. Sims 4 recently released a pack called Dine Out, and I’m having a blast with it. I’ve been playing my legacy family which is now on the 3rd generation and working towards the 4th. It’s the furthest I’ve ever managed to take a legacy family and I have high hopes of making it all the way to the 10th (eventually). Of course now that I’ve said that I’m sure I’ll start having issues with my PC..

What has everyone else been playing? Are you also bouncing around from game to game looking for something to hold your attention? Or are you outside, enjoying that bright object in the sky? I’ve seen a lot of folks playing The Witcher 3’s latest expansion, not my sort of game at all but I’m glad to see others enjoying themselves! As always, happy gaming, no matter where you find yourself.

Changes Coming (Pre-Legion)

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Last week I finally got into the Legion beta, after trying to get in since I heard about it. I eagerly downloaded the beta server and then was promptly unable to play because of some technical difficulties with a patch they had just rolled out. Such is my luck. Eventually later on in the day I was able to log in without facing a multitude of disconnects and lag, and what grabbed me right off the bat was not any of the proposed changes coming in Legion, but the changes coming before Legion hits. The ones that are now on the PTR for testing (with no live date in sight, but with Legion only months away, it’s only a matter of time).

Of these changes my absolute favourite is the changes to the transmog system. Instead of carting around appearance gear or storing it forever in void storage (which has a hefty fee if you ever want to remove the item from void storage) there’s a slick new interface that’s account wide. I absolutely LOVE this change, and I think it will really make a difference in how often I get to change my characters appearance from their typical gear. Not only does it take armour into consideration but things like tabards and shirts will also be account wide. The changes to this single feature (so far) outweigh everything else I’ve seen. In true blizzard fashion they’ve taken a system that’s already around in other games (Diablo3, GW2) and added their own design features and perfected it for World of Warcraft.

One of the changes that leaves me with a less than happy taste in my mouth is the changes (and removal) of glyphs. A few are still around, but characters no longer have a glyph panel and instead these are built into your spells. The problem I have is that it doesn’t seem that Blizzard has thought it through as far as the inscription craft class goes which of course I just swapped my 2nd main character to. Instead of making glyphs, inscription will make a consumable item that’s used by players once a week to help do more DPS to a specific boss.

Eh?

Of course I’ll reserve my overall judgement for when it all goes live (nothing is set in stone) but it leaves me with a sour taste in my mouth. I guess there was some heavy debate over scribes making too much money with their glyphs and this is some sort of retribution and balance to that. Perfectly understandable but I’m still kicking myself for having just picked up the profession. On the other hand, I have enough alts that I have pretty much one of everything, so it’s not a huge deal.

I’m very excited to experience the rest of the changes, I think it’s going to be a great time for gaming in World of Warcraft.

As always, happy gaming, no matter where you find yourself!