2016

Lowbie Shenanigans in World of Warcraft

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I’ve been playing both alliance and horde for most of WoD, between two servers. Over the weekend I decided to create a brand new horde character on the server where I had no horde, and level up by doing quests and exploring the post-cataclysm world, something I had not done for many years.

My troll warrior, Moglette, is outfitted in heirloom for the slots where I have the gear (I think I’m missing some of the more uncommon items, like rings) and in a duo set out to explore the lands. On a whim we decided to try dungeons, just to see if they could be done as a duo when there was no healer present. My warrior is down the DPS line, with tank as a back up. The duo consists of a monk playing alongside my warrior, and they decided to go tank for now too. So one DPS, one tank, and lots of mean mobs, starting with Ragefire Chasm.

The dungeon was so easy, and so rewarding, that by the time we had completed it we set out for Wailing Caverns. That was completed in a duo pretty easily too and we got some black fang gloves that sold for a whopping 4,000 gold! At level 20 playing a new faction that didn’t have any cash, this was a big huge bonus. I immediately upgraded bags.

After Wailing Caverns it was time to head to Ashenvale, completing quests along the way. Basically I skipped the barrens because I leveled through them too quickly. Ashenvale quests are… frustrating. I didn’t have fun working through this zone at all. I continued my way up the coast and eventually ended up at Blackfathom Deeps. All of these dungeons have been revamped since I was in them last, and so it was as if I was doing them all for the first time. I had fond memories of the old versions, but the new ones are not that bad.

Next up was Scarlet Halls, which is completely different than what I remembered, and the first dungeon where we had a death or two in the duo. Mobs hurt without a healer, and the bosses had mechanics that couldn’t simply be ignored by brute force. I did get a few levels there and my little Moglette is sitting at a pretty respectable level 31. I picked mining and blacksmithing as my professions, along with the usual fishing / first aid / cooking / archaeology.

It has been pretty fun so far and I’m eager to see more of Azeroth this way – without rushing, without power leveling, without buying in to level 90 (or 100).

As always, happy gaming, no matter where you find yourself!

More Lodging, More Workers

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Still working out node management and workers, today I decided to finally purchase a house that could be designated as lodging (granting me the ability to hire an extra worker) and then upgraded it so that I could hire 2 workers total (plus the 1 ‘bonus’ one that I started with). Now I’ve got three workers. I have one working on my raft (it’s almost done, I’m on step 25 out of 28 at the time of this post) one is off collecting potatoes, and the third is off collecting.. chicken meat. For now. I think I’ll probably swap that to some sort of ore collection in the future. In order to do that, I’ll need to link some nodes.

Before I can link any more nodes, I’ll need to earn more contribution points. Right now I have only 1 available, and that’s where management comes in handy, and planning what it is you want to do, and where to spend those points. I’ve also been neglecting my questing because I’ve been focusing on getting the raft done, and AFK fishing in the meantime. I managed to hit beginner10 in fishing which FINALLY allowed me to wear the gear they gave me way back when. Why they felt it necessary to give me gear I wouldn’t be able to wear until I had many hours dedicated to fishing, I’m not sure. I’ve also almost reached gathering10, which will allow me to don the outfit they gave me for that. The problem with these outfits is that when you equip them they bump gear out of the way, and they fill more than one slot, so suddenly you need to have 4 inventory slots free for your regular gear. Yes, inventory is still an issue for me, but not quite as big a deal as one may think.

I know the raft is nothing fancy, and a lot of people even say to just skip it, but I want to get the full experience, and who knows what quests unlock once I complete it.

As always, happy gaming, no matter where you find yourself!

Getting Started on a Raft

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As I mentioned in a previous post, I was pretty sure I wanted to get going on a raft, but I was so involved in other quests that it was taking me a bit of time to get around to it. I had picked up the quest from the harbor and the first thing I had to do was buy two houses, one for refining, and the second for a shipyard. It was easy enough to click on each house type and figure out which ones would give me what I needed, and I made sure the houses were linked, too. I added more storage, and now I have 6 houses in Velia. One acting as residence (cooking utensils need some place to go after all), two acting as warehouse (storage, I can never have enough), one acting as a tool workshop (I need my fishing rods!), and then the refinery and the shipyard. The refinery lets you make black stone powder from rough stone, and it’s used in quite a few recipes. The shipyard allows you to make a raft or a ferry. Of course I only have the supplies for a raft.

Creating a raft is pretty simple, but it does require an investment of time. You need to process logs (to be more specific you select manage crafting at the house that is a shipyard, and your worker needs to complete each step) – 25 times, each time takes 21m. Then you need to process 3 black stone powder. Once you’ve finished those processes, you’ll have a raft license in your warehouse.

I know the raft is an incredibly slow vehicle, but that makes a lot of sense to me after obtaining my first ground mount which is also pretty dang slow and awkward. I finally got a quest for a donkey this weekend even though I’ve already had my wagon for quite some time.

I also haven’t claimed my explorer’s pack rewards yet. I haven’t made any alts, so I’m trying to hold off in case I decide to play someone else the majority of the time. I know you can trade the items between your family members on the same server, but it seems like a bit of a hassle to me, so for now I’ll just leave the items be. Though I AM eager to get some lighting in a proper house. Any time I use my kitchen utensils I feel like I’m in a dungeon. Of course I bought that residence because of its proximity to the kitchen (easy to go and purchase supplies) so it’s really not that great of a home to begin with.

Thanks to the ongoing St. Patrick’s Day rewards I’m also collecting a small bundle of dye to use in the future, which is neat. Now that I’ve been playing the game steadily for a bit of time it feels like I’m very slowly getting a handle on most of the systems – though to be honest the node system still evades me, I’m not sure how nodes are linked, or how to link them. I’ll need to figure that out better and do more research.

Overall? I’m really enjoying myself. There are still some systems I haven’t explored yet (like amity) but meandering along doing my own thing seems to be working out well. Here’s hoping I can reach level 20 before too long, I’m almost level 18 at the time of this post.

As always, happy gaming, no matter where you find yourself!

Lets Make some Beer

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I still only have one worker at the moment. It seems to be enough for my immediate needs while I continue to explore my way around and figure out the question to that time aged question of sandbox MMOs “what do I want to do”. After harvesting bunches of potato, and creating me a bunch of fishing rods, my worker was running low on stamina. I had read that beer is the perfect thing to use to recoup stamina, and so I set out to make a batch (or two or three). I had some in my inventory from a quest so I used that first to replenish the worker (who is now almost level 9) and then went to the inn to buy some ingredients.

Beer takes 5 potato, 6 mineral water, 1 sugar, and 2 leavening agents. Then you need to have a cooking utensil placed in your home. You put enough ingredients to create the recipe once, otherwise it will eat your supplies and only give you one item.

Cooking is neat, and I learned a few things about it – like each time you do a combine you have a chance at a byproduct. The byproducts seem random, but they may be tied into the success of cooking, I’m not sure. Each byproduct can be given to an NPC in the next city, but you’ll want to have about 5 of each before you walk all the way there if you’re still hanging out in Velia. It’s quite a ways away.

When you turn in the byproducts you’ll get a variety of rewards ranging from milk (another cooking ingredient), contribution points, experience, etc. I ran to the next city before I realized that you need to have a number of these byproducts on you for turning them in. I turned in what I could, and then sold the rest to vendor because lets face it I just don’t have the inventory space to cart around 4 different types of byproducts from the one time I decided to do some cooking.

I haven’t created any alts yet, but I’m starting to see how they could come in handy. Instead of trying to ‘do it all’ on one character, I could dedicate different characters to different tasks. Then my inventory may not be so full, because I could shift items over to whoever is working on that craft. So far I’ve just been focusing on my main and have had very little desire to create more characters – something that’s pretty odd for me, I have alts in pretty much every game I’ve ever played for any length of time.

Once the beer was done, I replenished the stamina of my worker, and set him back out collecting potatoes. He’ll do that until he’s out of stamina again, I’ve set it to repeat the last task. This’ll give me the ability to make even more beer, and maybe by then I’ll have more than one worker who will be doing tasks for me. I haven’t decided yet, but I do know I’d like to eventually make my raft, and I know it will go faster if I have more workers dedicated to it.

How have you been spending your time in game? Let me know in comments!

As always, happy gaming, no matter where you find yourself.

Ding! 97 Defiler…

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Yesterday the chronoportal event started in EverQuest 2, and being such a fan of nostalgia I decided to log in and take part. I still have Station Access for a few more months even though I’ve wandered away from the game, so I claimed my 500 daybreak cash first. I had a bunch of Ancient Coins saved up from previous events, so I headed to Commonlands to the merchant there and picked up the new items. There was a title I hadn’t obtained yet (no idea when that came out) along with three paintings. I put them into my Norrathian Museum, and then noticed that my defiler was almost level 97, about 20% away.

One of the easiest ways to level used to be from turning in collection quests, but experience from that has slowly been nerfed over time. Not a big deal, but I miss the massive amount we used to gain. Now each collection rewards about 1-2%. No matter, I hadn’t done any of the latest collections. I filtered collections through the broker and set to work buying up the least expensive ones I could find (basically anything between 50g and 100p). It wasn’t long before I had an inventory full of items to turn in. I noticed there were actually achievements for completing the collections this time around, though they were not worth any points. Rewards varied from gear to housing items and of course more shinies.

I had some spare collection items stored on my character so I put those up on the broker and then added the housing items to my museum. I was going to get started working on some old quests (in specific heritage quests I’ve had for years now) but alas it was time for dinner and I had to log out. I like wandering back into EverQuest 2 every now and again, it’s familiar and it’s easy for me to pick up where I’ve left off because of how familiar it is. It may not be the one game that I’ve dedicated myself to like I have in the past, but there will always be a spot for it in my games folder.