February 2019

Leaf the Dwarves Alone

I could not help it. I made my first tavern in Dwarf Fortress and immediately the dancers all came and started doing this weird dance with LEAVES. Watching on are the serpentine ladies who are here to slay monsters (in the giant cavern I discovered directly under my fortress).

Dance on, little dwarf fortress, dance on.

Feeling a Little… Crowded

After flooding my last Dwarf Fortress, I decided to look for a new home. My world is just shy of its 100th year, but I have a high quantity of civilizations, and picking a spot to live was becoming a bit of a juggling match. In spaces where there were low civilizations there were tons of aggressive wild creatures, and so I decided to retire the world and start anew.

Dwarf Fortress is a game of constant tweaking, especially in MasterWorks. I’m constantly toggling different options to get a game that I feel most comfortable with but is also not too over powered or lacking in excitement.

Lately (since a Windows update that occurred last week actually) the game has been crashing more than usual, so I’m hoping to pinpoint what is going wrong. I got frustrated this week when shortly after my first migration wave the game crashed, and nothing was saved. All the work I had done into setting up the fortress after our embark was wasted and I’m sure this would have been a fortress that survived at least past its second year (seems to be my limit before things fall apart at the moment, lol).

Anyway, once I calm down over the loss of the save I’ll jump back in and re-build, hopefully better than before.

Water, Water Everywhere

I was experimenting with channeling and accidentally flooded my base… Whewps. Thankfully it wasn’t too deep, the dwarven child who was stuck in his room at the time managed to get out after a few hours without incident. I obviously miss heard when I thought he said he wanted a water bed..

Another Round..

I ran out of items to sell on my merchant fairly quickly last round, so Barefoot has been out on Caza gathering more supplies, and I am turning those into crafted goods to enchant and then sell. I also added a bunch of whetstone this round. Still no 100ql, but I’m sure I’ll get there. In the meantime, no complaints about a 99ql one.

Unfortunately it takes forever to try to get a good cast, so I’m probably still a few days off from having this stuff on my merchant, but I’ll get there.

Beautiful

Graphics for Wurm Online sure have come a long way since I started playing, as well as game mechanics. I remember when we were all identical, standing on top of horses because we couldn’t sit. Now we have towns like the one pictured above being built by players. It’s simply amazing, Wurm holds my heart unlike any other game I’ve ever played. If you’re feeling daunted by the steep time requirement of Wurm Online, I highly suggest you check out Wurm Unlimited, first with your own custom server where you can create at your own speed, and then perhaps on one of the many player hosted servers (like Sklotopolis, cough cough).

Nomadic Gamer