2020

Goals: Week One

Last week I posted some new gold making goals for myself that included reaching cap on the alliance side of gold making, and reaching 5 million on the horde side. I’m not starting from scratch with either of those goals, but I think I did pretty well as a casual gold maker. Remember that my main incentive is that I don’t have a whole lot of time to play, I go AFK frequently, and so most of my ‘gold making’ time is spent optimizing what I do, and learning by lurking. I do a LOT of lurking.

The alliance side of things went pretty well, I earned 360,449 gold in the past 7 days. I write down my gains/loss each day, calculating my total gold across each of my alliance characters. It’s pretty simple, spend gold, go down, earn gold, go up. Ideally I want to end the week with more gold than I spent, minus some purchases that can’t be helped like game time.

On the horde side of things I didn’t fare quite as well, but I did still make enough to cover a token. In total I earned enough gold this week for 3.5 tokens – so for those casual players who are confused about whether or not they can earn enough I have to say it is VERY doable. The most time you’ll ever spend is getting ready. Preparing stock, setting up barns / farms, doing your emissary quests (and paragon chests!) which is where a lot of my gold came from this week.

Keep things in perspective. I also spent around 20k gold working on professions for my horde characters. They are not nearly as established as my alliance characters who have been doing this whole gold making thing for a very long time.

In the end, what matters is that you persist with your gold making in whatever method brings you joy. You won’t see me farming or spending a lot of time gathering because I personally do not enjoy either of those things. I flip, do pet battles, do my emissary and paragon quests, and a few other smaller game play sessions that bring me joy. That way when I log in I’m not thinking about horrible it is that I need to harvest for an hour before I make any gold. Ew.

As always, happy gaming, no matter where you find yourself!

What’s Selling (ymmv)

Everyone is going to have their own particulars for their own server, so you have to take this with a little bit of ‘your mileage may vary’ – just because these things sell on my server does NOT mean they will sell on yours. That being said, there are trends that carry over from server to server. This graph and these sales are the past 7 days.

My number one seller was elementium bars. I sold 1001 of these for a total of 74,565 gold alone. This is most likely because of people leveling up their cataclysm engineering, the loot a rang that is so popular with multiboxers requires 70 cataclysm engineering, and it’s not cheap to get done. Past me is very happy to have picked up those bars for 3g each. I also sold 1093 ghost iron bars for a total of 54,579 gold, and elementium ore, 451 of those for 32,163 gold.

Next seller, is the Highborne compendiums – in specific, storm. There was a Wowhead article about how this trinket is BiS and things just took off from there. I sold 7 of these, for a total profit of 42,751 gold.

In that same line, inscription received three new glyphs when the pre-patch landed, and not everyone has picked them up yet. They don’t cost any more than regular BFA glyphs, but you can charge a premium for them because they’re new. These glyphs are ‘of the aquatic chameleon’ (41,326 gold, I sold 17), ‘of the aerial chameleon’ (33,254 gold, I sold 16 of them), ‘of the swift chameleon’ (31,826 gold, I sold 15 of them).

A handful of transmog (29k worth), a few mounts (only one jeweled onyx panther this week), and a lot of rings – BFA rings really took off, and I just restocked yesterday. I also sold 13k worth of recipes, which is always nice – it all adds up!

Those fish cakes I started selling? I sold 15 of them this week, and made 2,806 gold from that. It’s a really simple craft that just adds to the pool.

As always, happy gaming, no matter where you find yourself!

Gold Making Goals

For the past four years I have focused on making gold in world of warcraft. I’ve taken breaks (sometimes as long as 6 months) but it has always been the game that I returned to. I’ve obtained most of my previous goals, and so it’s time for some new ones.

The two new goals are not completely ambitious, but are well suited for me as a casual player. They’re long-term goals, that should take roughly a year. That doesn’t mean I won’t accomplish them sooner, but there’s less pressure that way.

Goal number one is to hit gold cap on my alliance side characters. Right now I’m sitting at almost 7 million gold having purchased my brutosaurus and paying for my five accounts with gold – as well as purchasing the epic version of Shadowlands for each account. In other words, I’ve spent a lot of gold.

Goal number two is to hit 5 million gold on my horde side characters. Right now I’ve just crossed into the 1 million gold mark. I have less characters and less set up overall on the horde side, having just recently decided to start playing them. I’m giving myself more than a year to accomplish these goals but because I’ve already got quite a head start, I’m not expecting them to take too long. I like having goals, it gives me a purpose, and I intend on keeping my ultra casual approach to things.

You don’t have to cancel scan every 15 seconds in order to earn enough for a monthly token, and I’m hoping that I can show people that it’s viable to be a smaller goblin and still end up with some pretty big numbers.

Happy gaming, no matter where you find yourself!

Look Ma’ – I joined a village?

Waking Hollow. They started out as my neighbours, but since I’m currently playing a Fo priest main over on Cadence, I decided to give up my deed and join an actual functioning village. I’m pretty sure they think I’m a new player, and I didn’t go into big details about who I actually am, but they gave me a nice warm welcome, and I’m working away building a 3×3 home to use. I haven’t joined a village in a VERY long time, but Wurm is one of those games that IS better with people, so why not.

Since priests can’t improve items, and Fo priests in specific can’t cut down trees or pack dirt, joining a village is a pretty good move. Sure, I could technically survive without doing those things – but what fun would it be?

Hopefully the place doesn’t just fall to pieces now that I’ve joined. We’ll have to see.

Nomadic Gamer