Real Life

Who Inspires You

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Firstly, image is not my own, I nicked it from the internet. Secondly, this post is less about video games and more about life, so you’ll just have to come to grips with that.

In the last ten years I have “met” some truly inspiring people. Some are people I’ve gotten the pleasure to meet in real life, others are those I only know through video games or through online social media (which typically involves video games). They may not be particularly inspirational to you, but to me they have helped shape who I am. I thought I’d take a little bit of time to talk about some of the more influential ones and share why I find them inspiring. I’ve done posts like this in the past, so you may see some repeats.

Teresa from twitter / blog / games: One of the most inspiring ladies I’ve never met before, I just absolutely love her outlook on life. Things don’t always go as planned, they’re not always sunshine and roses, and yet somehow this lady reminds me that we must keep going forward. That we keep putting one foot in front of the other and move on. I also think she’s one of the bravest that I know, especially when writing about life on her blog. I find this very inspirational, very motivational.

Emily (Domino) twitter: Now the producer at DaybreakGames, this lady is just.. wow. First of all she’s Canadian, so of course there’s a point in her favour already, we Canuck’s have to stick together. She cooks some pretty amazing food, owns cats, and I’ve never seen her handle herself as anything but professional especially in this type of a job. I’ve “known” Emily for years now, and she did amazing things for the EQ2 housing community once upon a time and continues to promote the community. She’s also pretty crafty. I don’t know how on earth she finds the time. This woman is like a superhero to me.

Deirdre (CRB_Sunshine) twitter : Community Manager for WildStar, I have the pleasure of working with this lady on a daily basis. One of those superhuman’s who are able to balance multiple tasks on a single finger, I have no idea how she does it. She also has a very lovely family, and she just works very hard. People who work hard inspire me, they motivate me. Especially when I feel things are slipping through my grasp. Obviously I’m a bit biased with this entry, but I can’t help it.

Tami (Cuppy) twitter: Now, I haven’t always seen eye to eye with Cuppy. In fact I’m pretty sure I’m blocked on her twitter (or she hasn’t given me a single thought and just ignores anything I say, which is just as likely, I’m pretty invisible) BUT this woman is amazing. She’s the content producer at Riot, and is probably one of the strongest women I know. She stands up for her beliefs – and I find that inspiring. I don’t believe that we have to get along with everyone to find them inspirational. We don’t even have to like them. I think it’s foolish to think that we’ll get along with everyone we come across, but I know I’m still a better person for watching this person interact with others.

Morgan (Missdoomcookie) twitter: Working as a Narrative Designer for Halo 5, this lady is geek to the core – and fantastic. One thing I need to note about all of the above, is that they all have broad interests and that’s just part of the reason I find them inspirational. They’re real people, with regular interests that they don’t mind sharing with the world. They’ve opened themselves up and let people know that they’re human beings. I find that fascinating. I’ve “known” Morgan for years now, though we’ve never actually met in person. Her crafty side makes me want to learn more, and her writing is amazing.

I’ve never ‘met’ any of these ladies in person (even though I was in close proximity to most of them at one time or another back when I was writing for Beckett Massive Online Gamer) but they’ve still touched my life. Is that a bit creepy? Probably, but just like some people look up to movie stars, athletes, or other public figures, these are the people that I look up to. They deserve a bit of recognition and my thanks.

What Anime are you Watching?

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Thanks to a discussion on twitter with @zoltariel, I’ve been spending some time thinking about how yes, we are gamers, but we’re also more than that. We’re not JUST gamers. Not any of us. To say that our only interest in the entire world is gaming would be false (waiting for someone to comment and prove me wrong here, I am sure there is ‘that person’ out there). There is a smaller circle of gamers I know who also share similar interests to me – and I love to hear about these interests. I also love hearing about those interests that we don’t share. I love knowing that we are human beings and that we do other things. It fascinates me. I love learning what people ‘do’ when they’re not gaming. What background they come from, what their family is like. Maybe it’s just me, but these things interest me far more than how their latest character is doing.

So on that note, here’s a non-video game blog post about anime I’m currently watching. I love anime. I don’t get enough time to watch it because it’s something I need to pay attention to (ie: I hate watching anime in English, so I need to be able to read the subtitles, I don’t speak Japanese). First, I’ve been working my way through the original Sailor Moon. I watched it on TV growing up in English, and prefer it with the subtitles. For some reason anime with English voices just.. really bugs me. They always sound wrong. I’m almost done with this series and I imagine I’ll start working my way through the others. I’ve also been watching Bakemonogatari, then I’ll probably move through the series. I started watching Sword Art Online II but I got bored after the first few episodes. Apparently it gets better, so I’ll probably switch back to that for a bit. There’s so many anime out there that I could probably watch all day every day and still never catch up on everything I want to see. That’s a good thing, in my eyes at least. Ones I finished watching recently are No Game, No Life, Log Horizon, Kotoura-San, R-15, and I My Me! Strawberry Eggs.

So for any anime lovers out there, what are you currently watching? What’s on your play list? Have any suggestions?

D&D Night: Entrance to the Tomb of the Ghast Queen

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Like I mentioned earlier this week, I’m the newest DM attempting to fumble her players through an adventure. I’ve never DM’d before, and I’ve always wanted to. I decided to go with an already-created adventure (I’m not quite ready for campaign level stuff yet) and so I searched around online until I found The Tomb of the Ghast Queen. This post does include spoilers to the adventure, so if this is something you’re currently playing or want to play in the future you may want to skip on by.

Our first session was spent creating characters. Right now our group is only two plus myself as DM. Not a huge problem, I decided to play an NPC alongside, I’m pretty flexible and I believe that the rules are more of a guideline than absolutes. Myndi, the halfling rogue, and Borrik, the dwarf warlock, soon emerged. It was time to adventure in the second session.

The story began easily enough. Borrik was known as the chef aboard a ship of pirates. The captain, crew, and his pet goldfish were all brutally murdered. He was spared, but heartbroken about his beloved pet. He decided to make a pact with an entity who gave him magical abilities in exchange for his loyalty. The entity also revived his goldfish in the form of a clockwork goldfish, which Borrik carries around with him in a small glass orb attached to his belt. He’s often seen talking to his little companion, and when his ship finally docked, dead crew aboard still, he disembarked into a sea of people that were in some sort of altercation on the docks. Guards were everywhere, and he had no idea what was going on. He got swept up in the incident, and taken away to jail for treason.

Myndi on the other hand, grew up in the town that Borrik landed at. The land is ruled by the Ghast Queen, formerly known as Queen Esmerelda the III, she gave up her life to rule in immortality, and that’s where things went wrong. She rules over the land with an iron fist, and her guards seek out people to enslave to work in her mines on a daily basis. Myndi happened to be a guild merchant, and a very good one. She always knew which  masonry items were worth a lot of money and which were useless. She made her living by buying and selling these items to other people. Sometimes shady people. She made one of the guards that day angry by quoting him a price he didn’t like, and so she was one of the 20 people or so hauled away to work in the mines.

5 years pass, and our potential heroes have been working as slaves in the mine ever since. Stripped of their belongings, they keep mostly to themselves. Borrik notices the blue eyed halfling on a number of occasions, but she’s always looking at the ground and staying out of trouble, which is almost unheard of for her race. One day the guards round up 20 of the slaves and chain them together, leading them outdoors. They make their way out of the mines and up the side of a nearby mountain, then take an elevator shaft down into the dark once more. Everyone is rounded up in a single room, and the guards read from a parchment about a game called ‘The Gauntlet’. The rules are simple. The team that brings together all 4 Hand of the Lich gems, hidden within the tomb, will be granted freedom. The 20 slaves gasp – and as the guards continue reading, they slowly one by one drop off into unconsciousness.

Borrik and Myndi wake up and realize that they’ve been paired into a team. They’re supplied with a backpack, a handful of their personal belongings from when they were arrested, and not much else. Myndi is impatient and wants to begin hunting for the gems right away. Borrik has other ideas, and wonders if the pool of water in the room they woke up in is acid. He decides to take one of the old rusty tools that are laying around scattered on the ground and tosses it into the water, which does absolutely nothing. Myndi thinks Borrik is a bit odd, but imagines it’s not unusual for people in their particular situation.

They continue South even though entrances lead north, east, and west as well as south, and soon notice an archway on the right hand side. Borrik tries to peer around the corner but he doesn’t see anything except a rather large room, a statue on one side, and 5 treasure chests in the middle. He tosses a torch into the room about two feet, and a small click is heard. As he approaches the torch, the floor gives away, but at the last second he is able to jump backwards and avoid falling into a pit. He and Myndi creep along the side of the pit, and he directs Myndi to the statue, indicating that she should examine it while he checks out the chests. Throughout the room he can hear the other slaves exploring, and occasionally a scream breaks out. Myndi notices the statue has a black gem in its outstretched hand, and as she reaches forward a stream of acid hits her directly in the face. She crumple to the ground, her body wracked with spasms. Borrik is a quick thinker and pulls out her healing potion that each slave was given before they began. After a short rest, she is feeling much better. She apologizes, and explains that her skills of finesse must be rusty after so much time in the mine.

Borrik and Myndi walk back to the chests in the center of the room, ignoring the statue. They each select a chest and try to open the lid at the same time. Neither one succeeds, and they realize the chests are locked but not before they fling themselves backwards and into each other, sending one another sprawling. Myndi attempts to disarm them and unlock them with her thieves tools, but she has little luck. Borrik decides he should just wail on one with his club which does absolutely nothing. They spend a few hours working the locks on the chests, and eventually (through sheer luck) manage to open two of them. One contains 1,000 silver and 50 gold, and the other has 3200 copper. Myndi starts to get impatient that they haven’t found a single Hand of the Lich gem yet, and the two agree that it’s high past time they go on their way. They choose to leave through the north east arch, but before they do, Borrik senses something is off about a nearby pillar, and he disables a sleeping spell. Myndi is impressed, and together they leave through the arch. As they do,  a heavy scimitar blade comes swinging down, striking each of them across the arm and upper chest. Their wounds bleed quite a bit but don’t seem too deep. They collapse in the corridor and bind their wounds with rags found in their backpacks while they recuperate a bit. Neither one wants to use the healing potions they have left. Down the hallway they can hear the cries and screams of more slaves, but the sounds are fainter, and more spread out. We leave our adventurers there for now, as they rest and reestablish themselves.

(Details: Succeeded in a check vs. detecting the first trap, didn’t  manage to disarm it, but did manage to jump backwards in time. Failed discovering the acid trap, and failed in preventing any of the damage. Also failed opening any of the chests, numerous times through numerous methods, eventually succeeded at two of the five. Succeeded in detecting the sleeping spell on the pillar, failed in disarming it, but succeeded in resisting the spell. Failed at detecting the scimitar trap, failed at dodging any damage, no mob encounters in this room..)

Too Old for D&D?

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Is there such thing as being ‘too old’ to play Dungeons & Dragons? This is the question I’ve been asking myself lately, and honestly I don’t see a specific age as a requirement. When I was growing up I played with a few of my friends, but I was never as involved as I wanted to be. Now that I’m older (and have my own place) it has become my goal to get a weekly group going. While I know that there are numerous tools that turn this tabletop game into a digital adventure, I miss being able to sit around an actual table and I miss the interactions and bonding that happens. I’ve seen a lot of my video game industry friends stating that they’re heading off to their weekly D&D night, and it makes me crave the entire experience even more. Silly? Maybe, but I love the creativity that comes from playing this game.

So I did it. I went out and bought the player’s handbook, the dungeon master’s guide, and the monster manual (plus two pounds of dice. I mean come on, you can never have enough dice). I downloaded an easy 5e adventure to whet my appetite, printed out character sheets, and asked a few friends if they wanted to come over to play. First session is creating characters. While I have played the game before (AGES ago) I’ve never been a DM. I’m excited about it. I love making up stories and describing locations. I love drawing maps. I am eager to see how players interact to certain things, and responding in kind. Since I’ve never DM’d before I figured the best way to go through the learning process would be to use an already created adventure, which is a lot shorter than a campaign. There are some more complex ones that you can purchase on Amazon, but I just did a quick internet search for a free one that used 5e rules. I don’t want things to be horribly complex, and I imagine that for my first few runs I’ll be quite lax on the “rules”. I’d rather players get creative and get into the story and involved rather than trying to enforce a lot of regulations.

Once I get more comfortable with how things flow, I’m looking forward to creating my own campaigns. I have a notebook ready for.. well, notes, and I’ve already begun planning out what stories I want to run, npc’s to fill my towns, and I’m looking forward to picking up some graph paper so I can hand-draw some maps. That’s right, I said hand draw. Who even does that these days. I know there are other bits and bobs that may be important to pick up along the way (like a play mat and miniatures) but for now those are not essential. Lets just see where this goes.

Getting Started with the Newbie Blogger Initiative

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It’s May (already?!) which means the ‘Newbie Blogger Initiative’ has kicked off. Basically it’s a group of people who encourage others to blog more often / at all if they’ve ever had an inkling to. Belghast wrote about it in greater detail here, and they also have some forums set up here. I’ve been running MmoQuests for 9 years as of June this year, so I know a thing or two about blogging and what it takes to keep going. Though I have slowed in my writing since I started working for Carbine Studios, it’s not from a lack of desire but just a lack of time. I’m not getting super involved in the event, but I do like to watch from the sidelines.

For people who may have always wanted to blog but haven’t wanted to deal with the hassle of setting up a blog or actually running one – there are options out there. For example did you know that besides MmoQuests I also run Nomadic Gamers? This is a multi-author blog that I started five years ago for people who wanted to blog but didn’t want to deal with the hassle of setting one up. Over the years it has come down to just one current author, but I keep it running and people are welcome to contact me if they want to be a contributor. There are other multi-author sites like this out there as well, so don’t feel that you have to do things a certain way.

One thing I personally strive to do more of is not just read new blogs, but to leave comments on other blogs so that the writers know they’re being read. It can feel like this community is very closed off, that everyone interacts within their own little bubble and rarely spends any time looking outside that bubble and then the opinions that are being shared just turn into a circle of back patting and self congratulations. I think that sort of promotion is harmful, and we need to break out of it.

Why is blogging important? Well. Besides the obvious reasons like blowing off steam and sharing your opinion with the world, it has the potency to turn into something much larger. Like I said, I’ve been running MmoQuests for 9 years now. I started off small, writing about my main game (EverQuest 2) and kept the posts informative and not vulgar. Honestly that part is completely up to you – but if you know how to write negative things without coming across as a douche, it helps. Anyway. I started writing about EverQuest 2. Because of that, I landed a job with Beckett Massive Online Gamer writing guides and interviews. I spanned out a few more games besides EQ2, but still had my roots there. Because of my involvement to date with all of THAT I landed a volunteer position with SOE on the Community Council. Occasionally I’d get another freelance job, like writing for MMORPG. I continued to blog while working for Beckett MOG, and wrote for their magazine aimed at younger gamers, Fun! Online Games (also known as FOG). These things carried on for a few years until eventually MOG was shut down, and I landed a job a few years later with Carbine Studios (WildStar) which is where I’ve been for over a year now. A lot of it was luck and knowing the right people, but having not started out some place small I wouldn’t be where I am. I’m not saying everyone who starts a blog is going to move on to bigger and better things – but it sure doesn’t hurt your prospects depending on how you conduct yourself and how bad you want something. The one piece of advice I give to everyone is consistency. Be constant. Be reliable. Keep writing.