Taking Pride in your Craft

 

Ignoring the character model there for a minute (they’re getting revamped, eventually) one of the things I absolutely love about Vanguard, is the crafting. Why? Because it’s hard, and not hard to the point of impossible, but hard enough. In WoW everything is an instant combine, you can make batches (so long as you have the materials on you, also just called “mats”) and EQ2 has slowly been moving away from complicated by introducing various new things through the years. How many people remember (and miss) subcombines. Then everyone was given the ability to make everything (when we started, if you were a sage, you had to find an alchemist to make ink, a woodworker to make quills, an alchemist to make the WoRTs (washes oils resins tempers) and so on and so forth). Now it even sets up your entire crafting UI for you, and uses far less power then it ever used to. There’s also no craft below pristine any more, in stead you just get the item back.

Such is not the case with Vanguard crafting. Pictured above is my artificer (level 6 /flex) working away. Literally. It sort of feels like you’re playing the sims when you craft because everyone does little auto-emotes like “Hmmm” Or “ARRRGH!!” and then stomps their foot if a process has gone bad. Quite amusing (though if you’re crafting in long batches it can get tiring). Crafting is basically a management of points – gear – fuels – and tools. Number one, you have an entire tab for it since it’s a sphere. You get crafting clothes (and attributes where you can designate points later). I’m not going to try to explain the entire complex process, but I will try to explain basically what it’s about. It’s all about getting from point D to point A (hopefully) before running out of points. You also get complications showing up along the way – more frequently if 1. Your gear sucks. 2. Your gear needs to be mended (that’s right, you need to repair even crafting gear, not just adventuring gear) and 3. Tools suck 4. Recipes are just too far over your level.

There are 4 processes basically to every item you make. There’s finishing (a complete item that would be ready to wear afterwards) and refining (making those sub components). You use points for everything, and crafting has grades, A of course being the best. Or rather – 100% A. Since you can be into the A zone and not be at the end of it. That’s the green bar along the top left of the crafting UI (says I’m at C grade, I’m doing a work order here and I try to aim for C-D depending on the difficulty). Name of the game is to make the item and not run out of points before the end stage (or else you have to stop the process – and you loose everything.
You load your “table” with items – fuel, raws, and then items to counter complications. Most of the time you have to guess, and you only have a limited amount of table space. So you could have fuel, raws, and then bandages and water. Then a complication comes up that uses something you don’t have on your table, and you’re screwed, you have to craft through it. Which can of course damage the piece you’re working on. In the screen shot, Faralithe is using bandages and stretching to stave off a complication (which is the weird icon on the far right of the crafting UI).

Anyhow. The point was – I love crafting in Vanguard. It’s complex. There are guides for it – there’s crafting quests. There are crafting styles. If I want to go craft in Thestra, I’d have to earn faction with their tradeskillers, and then learn their style of recipes. This is really pronounced in ships as well. If you buy a Kojan sloop it has a different graphic then the Thestra one. Gear has different effects based on where it was crafted. It’s the first time since EQ1 where I’ve actually felt some pride in my work. In EQ1 you had hefty chances to fail at combines completely and loose your materials (though they did start ‘changing’ that with a large amount of aa you could put into your crafts to prevent failing and losing materials). What Vanguard realized early on is that there’s a niche of players out there who LOVE crafting. They take hefty pride in their work, and complicated (now granted, not TOO complicated) is a good thing. It’s a timely sphere to level up but well worth it. It’s also one of the best examples at relationships between crafters and adventurers. There is a huge market of people who don’t want to put in the time it takes to level a craft – which is great, they’ll harvest, and sell to crafters. Who in turn, sell back to adventurers. A nice little path. Now, there is some complaints of course, of people who feel crafters charge too much, that crafters are making far too much coin – but you can still make a good amount from selling your resources alone, especially rare ones.

On a non-crafting related note, I joined “Safe Haven” last night, which is one of those guilds who span across multiple games (they’re also located on Antonia Bayle in EQ2). I applied a few days ago, just looking for a simple home with some quiet chatter from time to time. They’re nice and friendly and plan out guild events, about 11 of us on constantly last night. Most of the people I’ve seen so far range from level 30-40 or so, even though I’m quite a bit smaller it was nice to feel welcome.

Me? A Tank?

Help me, please, and you shall be rewarded

I decided that the blood mage was just not for me. I’ve played healers in pretty much every MMO, and while they’re fun, they’re also just not my thing after some time (hence me moving from Templar -> Fury -> Illusionist in EQ2), and I always have been an alt-o-holic, so I made a little paladin to test the waters a bit, after hearing some good things about the class (I actually hear good things about every class. Except Rogues. Who are broken). Anyone who knows me to any degree, knows I never play tanks. Ever. I have one of almost everything in EQ2, same with EQ1 where I have a 70 rogue, enchanter, and cleric, but never a tank-type class. I’ve tried and have always found that they’re just simply not my thing.

Until Vanguard.

After a few hours I’m already in love with my paladin. It’s nice not to be so squishy. Yes, my dps is a little slow, but I can tank, and heal. In white gear (that’s gear with no stats at all, just ac) I can tank three-dots my level or one above. I’m only level 9, but wow. So much fun. So will I stick it out? Well, we’ll see. I’m certainly excited about the class, and that’s always a huge bonus.

It helps that the high elf areas are exceptionally well done. Very pretty. Lots of quests, though I’m in dire need of a mail box some time. I haven’t been to the city yet, just exploring my way along. I wish day time lasted a bit longer in game, I know they want everything to be equal but it’s night time and raining far too often. In WoW and EQ2 I never had to use a torch of any kind to light my way, in Vanguard when the sun goes down it’s time to bring out that trusty torch or else you’ll be walking into trees and fae and other sorts of things.

Been playing a bit on EQ2 as well. I bought my Illusionist a guild level 60 mount, all armoured. I’ll post some screen shots of it here later.

Bugs.. bugs.. and more bugs..

That’s my templar Dasie to the right.. but what’s wrong with that cloak on the left?!

So Vanguard is not the only game with bugs, seems like EQ2 was hit with one (or two, or three) when they installed the latest patch as well. I noticed as I hung around the broker in NQ that some people’s cloaks have taken on some interesting characteristics. For example in the screen shot here.. the cloak is side ways, and in front of the persons face. Behind me was another cloak, floating directly beside (and side ways) its wearer. Cloaks are rebelling! Watch out!

Vanguard has been especially annoying with their latest set of bugs, people who have been playing will know it well as the appearance bug. The one where you can log in 20 times and each time you look like someone new. Saving and loading a new character template does not fix it. So once my character looked some what similar to my original, I decided to just play like that. Also noticed that in diplomacy, when I switched gear around to get +25 with the nobles for a quest, it didn’t acknowledge the new gear. I logged out and back in and the gear showed up finally. It was reading 3 when it should have been 24. Grumbles.

Still debating with myself on which game to play and which one to get rid of. While Vanguard is “beta in a box”, it’s also new and fresh. My server is thriving (for how long, I’ve no idea). There’s plenty of “spheres” to work on. EQ2’s population may be lacking, but there’s a bunch of new quests. A very small population which is my issue. Three high level characters that I worked very hard on, and some crafters I wouldn’t mind working up. Is it worth it though? I’m really not sure. I’m reluctant to consider paying the $29.99, I could have TWO Eq2 accounts with 12 character slots for that rate, and just box. Sorry to drone on about a topic that everyone else is also commenting on, but it’s a hefty decision. I’ve got a month at least.

So in EQ2 I worked on my tailor. Got her to level 30. Farmed for her with my 70 fury, got some (useless) loam rares, and a root (wuwu!) chattered with one of my good friends on Najena and heard all about her boxing adventures with her husband. It was nice to catch up. On Vanguard, I did diplomacy. How do people get special bags to carry around all of their hearsay and evidence etc? I really need one. By the end of the evening I’d moved to 67 diplomacy (I think.. maybe I’m lower I can’t quite remember) and picked up a few copper in items, turned in a few hearsay items for some gear and sold some of the lower / older stuff. Banks need to be separated per sphere I think. I have my bank currently filled with crafting materials, harvested goods and powders from mobs, from T1-T2. Then I also have all this extra gear now from diplomacy, which takes up a good portion of my 10-slot bags, so I stash it in the bank when I’m not working diplomacy. Then there’s the crafting gear besides all those supplies I have. I can quickly see this becoming an issue. Blood mages got an invis spell, I’m liking that a lot. I also figured out how to extract the twitching muscle I needed in order to make the damage shield symbiotic piece – mob has to be affected by my root spell before I extract. The type of affliction on the mob will determine the sort of body part I get. Makes sense if you’re a blood mage, trust me. Still only level 20, and not planning on leveling any time soon, but it’s been fun to explore the other spheres. Splitting my time between EQ2 and VG hasn’t been that difficult. I just feel like there’s nothing really to do in EQ2, even with the new epic line in, and unrest, and the new L&L’s scattered around.

It’s fun to play with dead things..

 

Level 5 Dark Elf Necromancer, Tashina

Updates!

Vanguard: Loving diplomacy. Easy to see how people can get wrapped up in it. I haven’t quite figured out diplomacy gear yet, but I’ll get to that. My skill is only 10 so far. I know I know that’s nothing in the grand scheme of things. But I’m having fun doing it, which is what matters, right? My necromancer is on her way to 6. I like the slower paced leveling I seem to be doing. I still have not figured out crafting. Harvesting is easier now, though there’s not that many nodes. The character models are slowly growing on me. Still lots of bugs and today the graphic glitches were everywhere. /flush is still my favorite command. All in all the game as a slight hold on me at least. More so then Eq2 but not as much as WoW.

World of Warcraft: My priest is sort of at a stand still. I spent too much time on her right away I think and now I’m bored. That always happens to me in WoW, and the server I’m on is just.. well. Lots of ‘interesting’ people on there, we’ll say. So I’ve started a new hunter and a new warlock and a new uh mage! Just to play around on. I love all those classes and aside from the hunter I’ve never leveled them very far. So I’ll try to work the others up and work my crafts and dabble in it when I’m in the mood.

EverQuestII: Account is still open, even though I think I’ve logged in twice maybe in the past month. The new video card I have lets me run around every zone in extreme quality, the game looks brand new and still it’s not quite enough to entice me into playing more. Lucan D’Lere is a small server that’s getting smaller by the day. Old friends are moving on, either to Vanguard or new servers. Raid guilds are breaking apart so much so that there’s only one or two left any more (top end raid guilds) and people are left floundering about. In my opinion, LDL needs to get merged into AB (the other RP server) or it’s going to just simply die. There’s barely a population there any more and it reminds me of Eq1.

All in all the games are treating me well. Don’t think I’ll branch off into anything else, I like what I have. I’ve always flittered from EQ2/WoW since either of them came out, becoming bored of one or the other and then having my interest piqued again, so it’s no surprise that I’m doing it now. As a side note. I love what Vanguard’s done with their vgplayer.com site. It’s wonderful. The detail that I can look at my character stats in, is very nice. Even though it doesn’t seem to be updated too frequently since my characters are not listed there except for two that I’ve already deleted.

In any case, 3 more days and I’ll be back home at my own place. Looking forward to that! Not that I mind house sitting, I hope my folks are enjoying their cruise, but it’s true. There is no place like home.

Screen shots and Memories

Silverstep

Sitting here tonight and I can’t sleep, even though I’m tired. So I went through my folder of screen shots, I have over 220 of them in my collection now. I suppose since I naturally take pictures in real life, it is habit for me to also take them in game. They brought back some fantastic memories, some not-so-fantastic. Some of the things I remember the most from playing this ‘silly’ video game make me the most emotional. It’s odd how it affects our lives, and how the people in it affect us. For anyone who says this ‘is just a video game’, I have little other response then to laugh in their faces. We make friends, and enemies, and share memories and time with the people we meet, video game or not. I suppose that looks a little foolish for me to type out, but it doesn’t really matter at the moment.

I have a screen shot of the first time I went to visit vox, the hailable one, in Permafrost. While working on my prismatic 1.0 with my very first character, a templar halfling, who I never expected to actually level. Screen shots of the griffin station from the live event that I participated in (and subsequently lost after my house was not transferred with me when I moved servers), as well as the spires from the KoS live event. Screen shots of my very first three room house, as well as my two room house, where I thought I was so rich and it was exciting to move out. The first fire place I built out of furniture items, and the first dragon I bought for 5p, to spend that much on a house item was a huge deal to me. Though I eventually sold that dragon again when I was low on funds. I have screen shots of each one of my characters working on various heritage quests, when my warden was much much smaller and thundering stepps still proved to be dangerous. Her expeditions in Runneyeye, and my small guild making it to level 17. Screen shots of friends I made, some who still play, others who have left, a few I still talk to, most unfortunately I do not. Time changes things. Screen shots of humorous things, such as our group mate getting stuck in the stairs in Obelisk and unable to move. Graphic glitches that had half of our bodies sunk into the ground, and other randomness. A shot of doing the ‘raid’ in Bloodskull valley for that earring heritage, when the mases of orcs run at you and you stand there and fight or get insta-splatted. Screen shots of my warden at 55, trying to take on the Creature of Beauty in poets palace, who is level 65 and very red. I think I lived to tell the tale, but it was a while ago. Many screen shots of role play events. Poetry and songs told, and drinks shared. When my provisioner hit 70, and when my warden hit 70. Small things like that, they make me sit back and smile a little at them.

A lot of people consider this game a waste of time. When they ‘quit’ they claim they should have never started playing. But in my opinion, there is also a lot of good that comes from it. Granted it should never consume one’s life, that’s not good nor healthy, but memories of any sort, even a video game, can’t be all bad.