EQ2

Turning Games into Art #EQ2

It comes as no surprise to those who know me that as the winter months approach I tend to game a little less, and get involved in crafts a little more. One hobby I have is cross-stitching which is a counted-thread embroidery where you make images using nothing but a collection of little X’s in different colours onto aida cloth. I’ve been doing these for as long as I can remember, my Mom got me involved and she has been doing them for as long as I can remember, creating some absolutely amazing crafted pieces. It takes a lot of time, but in the end well worth it.

I recently obtained an aida afghan from her, it’s a series of panels that you can cross stitch images onto to create a finished afghan product. She gave me a pattern of cats that seems really nice but it’s not really for me. It got me thinking, could I perhaps create my own patterns and hence my own personalized afghan using in-game screen shots that reflected my different game and character choices.

There are numerous programs out there that will take your photographs and turn them into printable cross-stitch patterns. They relate each colour to a floss type (DMC is a regular brand and easy to find in any craft store) and print out a grid where each colour is represented by a symbol. I figured that screen shots are bound to have less colour than a photograph, and if I adjusted the shots in photoshop first to reduce the number of colours that the program would have to process, that would be even easier.

Pictured above is one of my results. It’s a cross-stitch pattern for my Fae in EQ2. The grids are hidden and it’s zoomed out so you can see the over all effect, but it turned out pretty well. I think I would want to ignore the background unless I really wanted a complex image. This one in particular was a screen shot reduced to 50 colours in photoshop, and then adjusted to 200 thread colours in the pattern program I’m using. I could have easily switched this to any number of floss colours but wanted to use the most I could for maximum effect of this post in specific. 200 colours would be an incredible amount to work with – but it really does give the best options as far as keeping your details go.

I’m pretty excited. Of course it’s a lot of work to find screen shots I want to use and then adjust them all so that they’re optimized to turn into a pattern. Concept art seems to work best, and games with bright vibrant colours. I posted some one twitter last night that I had created for World of Warcraft, and Wizard101. As for my afghan I thought perhaps creating a panel collection of each of the EQ2 epic weapons would be neat (and completely geeky). I thought SOE released some concept art of each weapon just before they came out in game, I’ll have to see if I can’t find them.

Unfortunately you won’t see me selling these finished products any time soon since they are covered by copyright laws. I can’t make a profit from selling images of someone else’ property (which just makes sense). That won’t stop me from making them for myself and friends for personal use though and I’m really excited.

Happy gaming, no matter where you find yourself!

Creating Memories With Housing Items #EQ2

As I’ve been redesigning my Norrathian Museum one very strong thought has been persistent. These are not simply housing objects being placed. These are memories. EQ2 does something with their housing that I think some players take for granted. Sure, there are carpenter made items for every day pieces of furniture (chairs, tables, etc) but there are so many “nick nacks” that a player can obtain in game and for each one, a memory. Take the screen shot above for example. Each of the enchanted replicas is actually the boss to an instance in game. They are obtained from the daily chronomagic quest and there are around 32+ of these miniatures. Each instance (at least for me) holds a memory. There are the guild hall trophies that come from defeating raid encounters. There are the heritage quests that can be clicked and turned into a housing item. Those ones are even more unique because they hold the memories not just of your adventures in EQ2, but EQ if you happened to have obtained them there.

Each one of the artifacts that makes up my museum came from a special encounter in the game and for that reason alone I treasure my player house more than any other single piece of gear that I’ll eventually out level. I have worked harder collecting the items for it then anything else in game. It’s quite literally an entire history of my character laid out in housing items. 6 years of game time. Every lore and legend weapon, every book, every statue has a history attached to it.

That is what makes housing in EQ2 so special.

Agent of Antonica #EQ2

It comes as a surprise (at least to me) that I’ve never managed to reach 250 aa (alternate advancement) on any one of my characters. The reason behind this is quite simple, I have 12 characters and I’m constantly switching between them all instead of focusing. Not to mention that 7 month break I just took. I’ve settled on a main (more or less), my defiler. She is currently sitting at 228 aa, and I’ve taken it upon myself to finally max that out. My reasoning is simple – when the next expansion comes in February I don’t want to still be working towards this expansions current cap.

While I technically could simple grind out these points via combat experience transferred into aa, I’ve decided I’d rather quest my way there and work on a few achievements at the same time. I’m attempting to complete the quest achievements for all of the shattered lands zones. Pictured above is Ellithia (the defiler on Oasis) hanging out in Antonica while I try to contemplate the prospect of doing 50 quests within the zone. I didn’t even know Antonica HAD 50 quests.

That’s the problem with the older zones. While Darklight woods, Halas, and Greater Faydark are all teaming with quests and reaching their objectives is quite easy, Antonica and Commonlands haven’t been revamped in quite some time. The quest rewards are sub par, and knowing where to go to even get quests can be a hassle.

Still, there must be at least 50 quests for me to do, or else it wouldn’t be an achievement, right? I’m looking forward to the challenge. I find it slightly amusing that I need 50 quests in Antonica where quests are sparse, but I only needed 10 quests in the Overrealm (TT, Barren Sky, Bone Mire) which has recently received an influx of new quests. I also only need 20 quests in Everfrost which was revamped not too long ago. Ah well. Hopefully it doesn’t take me too long to complete them. We’ll just have to see.

Happy gaming, no matter where you find yourself!

Can It Be? I Actually Miss Raiding #EQ2

I picked up a pair of new pants for the defiler this week and needed a few more seals in order to purchase a red adornment fr them. I was invited along to clear trash and easy named in Perah’Celsis’ Abominable Laboratory, other wise known as labs. One thing became vividly clear to me. I actually miss raiding. I miss working together in a team of 23 other players to take down a goal that is “larger than life.”

The problem with raiding is that I simply don’t have the time to devote to it. After two hours of doing the same thing, I get bored. I can’t stay up late every night working on an encounter and some nights I simply don’t want to log in at all. As a raider these things are expected of you, because if you don’t show up and do your part you’re letting down 23 other people.

It was a lot of fun none the less. Maybe I’ll get back into raiding sooner or later, but for now, I’ll just have to be content to watch from the sidelines.

Gears of Klak’Anon PvP #EQ2

Here’s the problem with adding pvp to a game that’s (mostly) centered around pve. No matter how hard you try, you’re going to create some unbalance. Yesterday I took my 39 and set out to complete a number of battlegrounds. I always queue for the first one available, and I was eager to earn enough tokens to purchase a new piece of gear or two. After running a handful of zones I decided that I work far better trying to AVOID the onslaught of opposing players then I do being smack dab in the middle of the action. I decided to betray the 39 assassin to a ranger. By that time I had already purchased the pvp dagger and was regretting not picking the bow – but in the end that worked out alright.

See, when you’re trying to AVOID the opposite team, distance is everything. Keeping them away from you, in other words. I picked up Longarm which happens to be a level 39 bow that drops in DFC (legendary) from the final named. The range on this bow (unlike any other bow of its level) is 50 meters. Add the ranger aa that grants you another 15m, and you’re able to pick off players from an astounding distance away.

My foes? Those scouts who fight in close proximity (you know who I’m talking about, assassins), enchanters (breaking my own mez is difficult to do if I’m not getting hit) and those fighters who like to come up behind me and kick me off of whatever platform I happen to be standing on.

The down side? There are a billion and 11 rangers currently in battlegrounds at any one time. I had one group for Gears of Klak’anon that was composed of four rangers a bard and a summoner. Yes, I’m just another one of those flavour of the month characters but it’s quite fun. I’m not sure why but things are MUCH easier to hit with the ranger then they are with my necromancer. I have a 39 necromancer who has far more aa, better gear, and better spells (fully mastered) where as the ranger was missing a few slots (charms, and an earring) and is still sporting three expert spells. On the necromancer all I’d get is resist after resist, on the ranger I can actually see myself, you know, HITTING the players.

Gears is my least favorite battleground. It’s 6 vs. 6 in a very small room with a gear in the center on the floor that can be collected, and ramps over head, as well as some crates and lifts for players to duck behind and jump on to. The object of the game is to maintain possession of the gear, the longer you hold it the more points you earn. First team to 700 points wins. It’s a popular BG because it’s quick, and whether you win or lose you’ll go home earning yourself at least 1 token.

Some easy tips for when you’re getting started:

– Know your role. Groups that just randomly knock down whatever is in their way have a much harder time winning then the group that goes in knowing what their job is. Healers are to protect whomever has the gear and keep themselves alive (I always feel bad for healers, they’re the first targets in a well played BG). If you’re a tank, taunt, taunt, taunt and don’t ever stop taunting. That guy who is targeting your healer? Taunt him to attack you. That ranger in the rafters picking off your players? Taunt them. If you’re a ranged player try to do just that, stay out of sight and keep ranged. Pick off the healer first, and then go for the rest of the team. I always enjoy distracting the opposite team, if a member is concentrating on killing you it means that they’re not killing your healer, or whomever has the gear. The more people chasing you around in circles, the better.

– Don’t be afraid to open voice chat in group and plan out your next move. Don’t be afraid to talk in group! Unless you’re entering with a pre-made group chances are you’ve never seen these players before and communication is always key.

– Don’t be afraid to lose. Some times it doesn’t matter how good of a player you are, your team gets pitted against the uber of the uber and no amount of good game play can over come that. Just keep trying to get as many kills as you can and hope for a lucky break.

– Show up prepared! Just like you would for any raid, the better geared and prepared you are, the better your chances are at surviving. This means potions, proper gear, spells, etc.

Have fun! One of the more interesting aspects of BG play is that the person who you just spent 10 minutes killing over and over again (or who may have been targeting you, over and over again) may end up being on your team next round. It’s great to see that there are no hard feelings (that I have seen at least) and people are really “all for the team” when it comes to playing. I’m not sure if the level 90 battlegrounds give off the same feeling, but so far it’s been pretty fun.

Happy gaming, no matter where you find yourself!

Nomadic Gamer