EQ

LDoN Raid – The Sunken Library

When LDoN (Lost Dungeons of Norrath) came out I thought it was the greatest thing ever. This was back in September of 2003. I loved the way people grouped up to do them, and their difficulty. While I was never as amazing as some people at them they were still a lot of fun for me. I remember trying to coerce people into doing certain ones so I could save up my points to get very specific spells. Healers would hog the ones they needed so they could get theirs. Healers pretty much controlled the groups since you couldn’t do anything without one. The ones in North Ro I typically avoided because the creatures would mez and charm a whole lot, and it hurt. The Butcherblock vampire ones were the easiest, and the ones I had the most experience doing. Even when Nostalgia started up last April we did LDoN a few times and wave after wave of memories washed over me. 

I never knew there were LDoN raids.

Apparently, they were not that popular. I’m not exactly sure why. The zone would consist of no more then 54 people and as I wandered through last night I wondered how they even fit. Tipa explained to me that raids would typically split their force in order to clear the zone in time. When these dungeons were new, the level cap was 65. Now it’s 85 and as we made our way through I still thought to myself “wow, this is just so neat”. I talk to people all the time about how in EQ2 nothing really seems “bigger” then the players. For me personally, nothing gives me that “wow, maybe we can’t beat this” feeling. Especially with raids being so small. Amasing such a huge amount of people to take down a god actually felt like we were taking down a GOD in EQ. It’s been a feeling I’ve missed a great deal. 

So it was that me and my two partners in crime found ourselves facing Geomancer Paara. The group consisted of 80 Magician, 79 (grats on the ding!) Monk, a boxed 79 cleric, and myself as a 72 rogue. 

It took a while to burn through all of the trash, and take care of the ‘fake’ named in the zone, all of the guards that protected the area, but we did it and it wasn’t bad experience. The encounters were anywhere from light blue to dark blue to me – aside from two named and then the final named which were yellow and then RED to me. The final boss of the zone was an even con to a level 80. This was going to be FUN!

Well, we didn’t manage to beat the final encounter. We did pretty dang well though for something that is supposed to require 54 people and still con’d so high to us. The named has a few nasty dots that go off, a blind being one, as well as spawning adds that decided to eat the healer (and me) and then as the monk and magician duo’d everything for a while it slowly went downhill. We gave the encounter two great attempts before the timer triggered telling us we’d only have five minutes to finish up. A lot of +7 augments dropped, and some crafting trash as well as other odds and ends, I really had a great time even in this older content. Afterwards my friends were talking about trio’ing some of the old PoP gods, and I just sort of stared at them and said “we can do that?!” – back when I did PoP those raids were so intimidating to me and they were my first raids ever in any game. Needless to say, I hold them in pretty high regard. It’s great to be playing again.

Dreadspire Keep, Ashengate, and Loping Plains

Groceries and some family things took up a portion of my day yesterday, but today is a holiday (woohoo) so it’s still relaxing. In the US I know this day goes by President’s Day (I believe at least) while here in Canada the official name for it is “Family Day”. Basically there were no holidays in February so they made this one up. Not that I’m complaining! Yesterday in game was another round of ‘firsts’ for me. My necromancer is almost level 40. On the side I’ve been trying to level her up because while I enjoy the rogue, I am far more of a caster class when it comes to personality. Be it a healer or a mage sort. I still want to be able to do things ‘with the big kids’ hence the rogue. 

While I was leveling up the necromancer a very kind Paladin by the name of Hystorm came by and buffed me and my pet. While they were in Skyfire (I was in The Overthere) a necromancer level 51 spell dropped and they came all the way back just to give it to me. It was very kind of them and made me realize why I love EQ so much. The community is completely different then any other game I have seen. I belong to the general channels and I’ve never had to turn them off. I’ve not seen anyone be rude or crass or outright mean. Everyone is still talkative and there were (at least last night) over 250 people on these channels. It is so nice and refreshing to see. 

Anyhow, I really appreciated this stranger helping me out. Once Ultann and Ninga were around it was time to play a little. We headed to so many places that I’ve never been. One of my favorites was Dreadspire Keep – apparently this zone involves Mistmoore some how but I don’t know enough about the background story. It was great fun wandering around shrouded until I fell through a trap (rug on the floor) in the dinning room and then as I was wandering around some drachnid something saw me and before I knew it I was staring at my corpse on the floor. Thank goodness I have two wonderful friends (and a cleric mercenary) who were willing to come after my corpse and rez me. 

We also explored portions of Loping Plains. Since EQ2 is 500 years after The Shattering, I had to chuckle to myself that I was seeing the EQ version of Loping Plains well after I saw the EQ2 version of the zone. There’s a lot of zones that are like that for me now. I believe the zone is a hot zone, and if not there were certainly a lot of people around (23+) who were exploring. We managed to find a little camp to set up in and spent a few hours pulling wolves and wereorcs. Their transformation graphic was neat to watch as the morphed into their wereorc counterparts, but after a few hours it was time to move on.

The group decided to make the treck back to Ashengate, since when we had been there the previous night it was too late to really do anything and I ended up going to bed. Last night wasn’t any different though as we entered the zone and the monk went and found our camp, my eyes threatened to close. My rogue managed to get 6aa yesterday and almost a full level, she’s 5% shy of level 73. I’ve been averaging a level or a little less a day without really grinding it at all, just exploring and playing with friends. With the new level cap of 85, I’m still a ways away, especially if I want to eventually switch over to the necromancer. She’s sitting on 137aa now which is also not a lot at all, but it’s still fun to watch the progress. 

I hope everyone else had an amazing time gaming, no matter your game of choice. See you in Norrath!

It’s All About the Clickies

I hope everyone had a fantastic Valentines day, even if you loath the day (which a lot do). I spent it doing what I love to do, a nice relaxing weekend at home (though I did go out to get a few cooler sized bottles of mudslide so I could celebrate) gaming. It was exactly what I wanted to do. I started out with a request, an item that had eluded me for a number of years now. My rogue sports her 1.0 epic, but I’ve never bothered to go any further with it because the 1.5 requires a whole lot of crafting, and I never worked up her craft skills. However, there’s one portion of that epic that I wanted very much. 

A lot of people in EQ remember the clickies. Clicky levitation, clicky invisibility, clicky buffs. So many clickies. We used to hone our collections and polish them with pride. Each clicky told a story, I think that was the main reason why I loved them. Someone would link a clicky they had and then go on to tell the story about how they got it and how long of a camp it was or how difficult the encounter was. I have the exact same feeling when I talk about my rogue masks. It was so difficult for me to obtain some of them, I spent literally two days straight camping place holders for one (of course this was a long time ago now) and even years later I still remember.

It was only natural that I wanted another clicky. The one I didn’t have was a scarecrow illusion. It required me combining the essences of some wisps into an oven along with a skull. Made sense to me! I don’t even remember where I got the skull from, but I had the essence from Befallen and I’d had it for years. The other ones had eluded me, the mobs at the time being too difficult. So when I mentioned to Ninga and Ultann that I’d really like this mask, they decided we would set off to get it. The mobs are level 65, they can’t be snared, they spawn at 0,0 within the zones. So monk and magician went and waited at the spawn points while I was outside the zone, then I’d zone in, get a CoTH (wow so not prepared for those, there’s no confirmation window in EQ) and within a matter of seconds I had my bits. It took an hour or two simply because of the travel times, but before long I was sporting yet another clicky. Exceptionally happy. Even if Seeds of Destruction (latest expansion) removed the need for some masks because there are aa illusions now (boo). 

Afterwards, Ninga (turtle) decided we would go to Earth, and go after something called a swarm weapon for me. This would be a day of firsts, before this we did some missions involving mushrooms and I don’t even recall the name – and I’d never been to earth before. I love my rogue’s Shroud of Stealth ability. I may not be end game by any means with my 117aa, and 10k hp but that one skill is fantastic. I snuck around while Ninga and Ultann did most of the work and we came to a ring event, known as “the Dust” ring event. The last round had all of the mobs spawned beneath the ground and that was a little annoying, but in the end we beat it and two caster shields dropped. Out dated, but it was still pretty nice stuff. We headed to the tunnels to start clearing stone men in hopes of spawning a named and getting a rogue weapon to drop.

A few hours later we’d seen some augments, and LoN cards, and lots of gems, and three no trade masks for healers / casters but no weapon. Ah well. After all of that, we set up a fellowship, a boxed cleric account was activated after the mercenaries decided to let the group die one too many times, and we decided to head to a place called Ashengate, Reliquary of the Scale. 

I’d also never been there. 

It was starting to get late, so I had time to make my way to the zone, help set up a campfire, and then decided to level up my necromancer a bit while one group member dealt with computer issues. Buffed up the little necromancer and headed to The Overthere, which is an old time favorite spot for me and also the hot zone for level 25. With the help of the cleric I dinged 27 before calling it a night and heading to bed. It was a fantastic day of gaming, and I had a lot of fun. I hope everyone else had fun too no matter their game of choice!

See you in Norrath!

Stoneroot Falls, The Warrens, and Fun!

I’ve been really excited about getting to play EQ1 again. I mean, really excited. I love EQ2, but as anyone out there knows it’s typical for me to bounce from games or to play multiple games at once. 

So it was that I found myself on my rogue, doing a mission that I’d never heard of before in Stoneroot Falls, a place called The Hive. At least I think that’s what it was called. It’s pretty much a blur. In the screen shot are Ninga and Ultann, monk and magician. We also grabbed ourselves a healer mercenary to test them out and see how well the little dark elf could hold up our ‘tank’. It worked out a lot better then I thought it would. It has been a while since these two have been back in EQ1, a year or so for one and two years for the other and things have even changed since last I played with the Nostalgia group. First surprise was that you no longer leave a corpse that needs to be looted. When I died I popped up in PoK fully clothed, still lost experience, and still left a corpse that could be rez’d, but no longer naked. It actually made me quite sad and I miss this aspect of the game a lot. I realize that things change in 10 years time but I hope that the game remains the same. If I had any fear it was quickly quelched as the monk pulled a few trains onto us, the healer mercenary ganked agro, and we all died a glorious death. It was fantastic. I have missed it.

I’ve been playing my rogue but really am not much of a melee person, so once the days activities were done (the rogue netted herself a few bits of gear, level 71 which she promptly lost in a train, as well as 9aa) I decided that I’d make something more comfortable for me to play, and went with a necromancer. 

Teamed up with a beastlord we headed to The Warrens to smack some kobold around after picking up pet toys. Ah, how I have missed pet toys! 

It was a lot of fun and it was just great to be playing again. I’m hoping to be able to level up the necromancer with some help and be playing them more often, but we’ll see how it goes. It’s nice to have the rogue to be able to do “big kid” things too as I term it. I haven’t done anything in EQ1 seriously since Omens of War back in 2004. Sure I’ve played, but it’s been in old content. That means I’ve missed out playing in Dragons of Norrath, Depths of Darkhollow (I did do a few missions in this expansion). Prophecy of Ro, The Serpent’s Spine, The Buried Sea, Secrets of Faydwer, and Seeds of Destruction. That’s a lot to catch up on! Not that I was ever a huge raider or anything in EQ1, but it’s going to be nice to visit old content as well as all of the new stuff that I’ve never done before. I may even get back into crafting, I haven’t decided yet. 

Other then that, just going to enjoy a nice quiet weekend. Still recouperating from the flu I had and getting my strength back and what not. Infecting the rest of Ottawa. 

See you in Norrath!

Umbral Plains meets Nostalgia

Like the Maiden’s Eye, the Umbral Plains make for one the most treacherous outdoor areas on Luclin. These wide open plains are home to dark assassin shades, many wandering undead Elysian remains, gorangas, netherbians, and giant zelniaks. In the South is the entrance to Vex Thal, which is surrounded by a hoarde of elemental guardians along with Rumblecrush. – Zam.com

Last night Nostalgia headed to Umbral Plains. A zone most remembered as dangerous – and rightly so. The group consisted of two enchanters, a bard, Tipa (ranger extraordinaire), Kanad (well renown shaman), and myself on Qutey (the cutest druid ever). We also had the pleasure of two mercenaries, a tank and a healer (though the healer took a back seat for most of the evening until a few of us died). 

For some reason my computer decided to chose last night of all nights to give me issue. It could have been because I was running curse client (forgot to turn it off) along with xfire, and vent, so I restarted once my video card (or some other part) screamed in protest and crashed me. Then later on in the night it did the same thing. I was already feeling tired so I went and laid down for a little bit before returning. Too much stress lately, but that’s another story. 

We took down a few named in the zone, named I had not seen in a long time. Tawro Icequake lead to The Spirit of Tawro who dropped two very nice weapons (that rotted since the bard was AFK and no one else could use anything), we also took down Bile Spew and a few others. Since I had crashed out I heard there were a few others, and all in all it was a fun night of just hunting named. Next week we’ll get back to leveling.

Have I mentioned that the mercenaries are amazing? Maybe once or twice? 

Well once I logged in game, called my corpse to the guild lobby (noticed that they changed deaths, you no longer lose your items any more when you die? Wow, that is WEIRD) Tipa brought out her healer – and by healer I don’t mean Brita, I mean her mercenary, and it rez’d me for 96% and then buffed me with 2h virtue and other random goodies. 

Sweet. 

Kanad and I stuck around for a little bit once Nostalgia was finished for the night, and I purchased a journeyman healer. They don’t really strike me as being any different then the regular ones. Perhaps faster power regen was the only thing I really noticed. We headed to Plane of Storms and meandered our way through the forest, breaking up a giant camp there for a little bit. He managed to get level 64, and I hit 63 on the druid. The journeyman healer is expensive, at level 62 it cost me 1,300p to purchase, and 26p every 15m of play. Tomorrow I’ll probably turn her in for something a little cheaper. I have no idea if the tanks have a noticeable difference. 

We also learned that you can not make a raid with a mercenary in your group. I figured this was the way they worked when I read the patch notes, but it’s always nice to know for sure. 

NaNoWriMo started today, but (crazy me) I plan on doing my daily mmo updates still on this site as well as participating. If I can’t handle it though I’ll be holding off on the blog posts. We’ll see how it goes. I’m more then likely also going to be switching my host over to wordpress, and dropping the company I’ve been with for 3 years (lots of little annoyances) and just keeping the domain name. We’ll see how that goes. So much to do this weekend!

Nomadic Gamer