Of Interest

Thoughts on Staying Power #MMORPG #EQ2 #SWTOR #WoW

 

This post may come off a little negative, but that’s not how it’s intended. I’ve been giving a lot of thought lately to why SWTOR didn’t grab me, or rather, it did, but couldn’t keep me. One of the major issues I had wasn’t really an issue at all, but is just how gamers perceive things. There are a lot of ‘things’ that I’m used to having in games, thanks to those who have been around for 5+ years. I realize it’s incredibly unfair to judge a game that releases today against a game that has been around for many years because after all that game has had time to grow – but – as a gamer, we are not interested in how things were 5 years ago, or how they will be 5 years from now. What we are interested in (and I use the term ‘we’ loosely here before someone throws a fit) is what is available NOW. At this exact moment that we are playing. If I can play a game that offers me 5 things that I really want from my video game, as opposed to a game that offers me 9 things that I really want from my video game, which game do you think I’m going to play? It doesn’t matter how old or how new a game is – in order to KEEP me playing, it’s going to have to appeal to those things on my list, and lets face it, the older games have had more time to work out what those ‘things’ are and to add them.

I feel very strongly that in order to actually compete with games that are 5-10 years old, games that are being released today need to take that progress into account. Dusty made a very good point yesterday regarding SWTOR – if you are leveling alts you can’t simply say “well, I leveled in Balmorra last time, so this time I’ll go to planet X instead.” There’s no alternate rout for you to bring your characters, where as (as an example) in EQ2 if you leveled in Thundering steppes last time, you’re more than welcome to head to Nektulos Forest. Or Butcherblock Mountains. Or do dungeons. In WoW you also have the choice of where to spend your time. In Rift? Not so much. SWTOR? Also not so much. Again this is an unfair comparison and I know it is, because the two later games are much newer, and thus haven’t had the time to add new content – but that’s simply how it is. In order to compete with games that are 5-10 years old, you must think of yourself as one of those games. I realize that there’s only so much manpower a company can dedicate to a game, and I also realize that this is pretty much an impossible task – but for us selfish gamers, that’s how we’re thinking. We’re going to constantly compare any new game to those we have played previously. Those older games have already gotten their hands on us, we’ve already got ties to them – new games need a way to get those hands on us in a MUCH faster way, so that we’ll stay.

When it comes down to it, that’s why SWTOR didn’t have the staying power required for me to keep playing. Were the stories amazing? Sure they were, I loved them. I loved having choices for my characters to make. I experienced very few bugs (personally, I know others have a long list of bugs), and datacrons and exploration were fun. The problem is (aside from the story lines and character choices) I can get those things in any other game on my list, plus more sandbox features which is key to me sticking around in any game. I play alts, they need choices that will be different from my mains. Sure, I can choose a different *story* for them, but they’re basically doing the exact same things (as long as we’re the same factions) as my main, minus the class quests. They’re visiting the same zones, collecting the same datacrons, and when I dislike a zone like Balmorra (those lifts.. that map.. OUCH) I have no alternate rout. Now, maybe game companies have given up on trying to retain players and instead are working to build up their first-time sales, which is completely fine if that’s the way they’re trying to operate. Obviously that’s not how I’d prefer things done but hey I’m not a gaming company trying to make money, I’m just a player.

Anyhow, those were just some of my thoughts on player retention. As always, happy gaming, no matter where you find yourself!

 

Inspirational Girl Gamer for January – Domino

I am so incredibly happy to announce this months ‘Inspirational Girl Gamer’ – Emily (aka Domino). You may not recognize her in her Dalek form pictured above, but Emily has played an important role over the years in the development of EverQuest II, especially concerning tradeskills. Not only that, but this girl gamer has inspired many with her fantastic minecraft creations, book suggestions, and is just a plain ‘ol wonderful person. Of course I’m slightly bias since she’s also Canadian and we have to stick together. *grins* A huge thank you to Emily for taking time out of her busy schedule to answer some questions for me, I hope everyone enjoys reading them as much as I did.  Without further wait here they are:

1. What was your first gaming experience, and how old were you?

I don’t even remember how old I was. I remember loading “Frogger” from a cassette tape at my aunt and uncle’s house; that’s got to be pretty long ago. But I’m not 100% sure if that was the earliest. I remember Pong, vaguely, but I don’t remember if it was the original arcade game or a later personal computer version. I do know I was absolutely fascinated by arcades when they appeared, and I’d spend hours (if allowed) just watching the bigger kids play things like Pac Man. The local laundromat had a game called Tutankhamun, and later Elevator Action, and I spent a LOT of quarters playing those.

2. How many hours did it take you to complete your Halloween costume for this year, and by the way, WOW what a costume
I didn’t keep track of the hours, but it was an ongoing project for several months. The most time-consuming part was spray-painting all the foam hemispheres and then gluing them on. I did save a lot of time by starting with a dress I found at the Salvation Army and converted into the skirt, rather than sewing one from scratch. The top was likewise a corset purchased on ebay which I just sewed some silver ribbon onto. The headpiece was a bit fiddly too, as I actually did some soldering to get the central blue light to work.

3. What are your favorite types of video games to play?

I tend to prefer strategy and sim type games, although I do play others. Currently I’m obsessed with Minecraft, I also got almost all the remaining achievements in “Plants vs. Zombies” over the holidays. Alpha Centauri is also one of my favorite games ever (and IMO the best in the Civ series) and of course I played lots of Sim City and Populous way back in the day. I don’t like feeling forced down a particular plot track or into a particular gameplay style, and I love to explore and find new ways to entertain myself, so sandbox type games appeal to me quite strongly, as well as MMOs of course, which is why EverQuest and EverQuest II have drawn me in for years. That said, I was one of the Tetris champs in my college dorm; I actually used to be able to play left-handed or even play with my feet and still beat my boyfriend of the time (this didn’t go over too well).

4. How do you find balance in your day between all of the activities that you do?

To be honest, I’m not sure I do. It’s an ongoing effort. I guess it’s a hazard of loving what you do for work; it’s difficult to remember not to work way too much, and take time to do other things. My friends help to remind me of this, and playing things like Minecraft rather than the game I work on helps also. (Although I do also play the game I work on, these days I find it’s almost impossible to relax while doing so, and I usually end up with an email full of notes on things to improve or fix at the end of a play session, unfortunately.)

5. What is one of the most emotional moments in gaming you’ve ever experienced?

This is more of a moment in game development than pure gaming itself, but as tradeskill developer during EQII’s Destiny of Velious expansion, I created a new present-day version of the Coldain Prayer Shawl quest for tradeskill players. The original quest was a huge mark of crafting accomplishment in the original EQ, and I wanted the EQII version to make the player feel epic, and as if they had really affected the world. I did a ton of research and the new quest was tied very closely into the lore behind the original quests; to make a long story short, in the original EQ, after the events of the original quest, the ring wars between the coldain dwarves and the giants drew to a close with the giants advancing on the dwarven city of Thurgadin. Defenses crumbling, the desperate dwarves had only one last option remaining to them, their absolute last-ditch plan of last resort: they set explosives beside the waterfall above Thurgadin, blowing away the top of the mountain and unleashing the icy waters onto the battlefield. The floods of frigid waters and their cryomancers’ spells froze the torrents solid, encasing both giants and dwarves below in an icy tomb. This ended the ring wars for good and saved Thurgadin from the giant invasion, but it also meant the death of all the brave coldain warriors who were fighting on the battlefield that day. For hundreds of years thereafter the coldain in Thurgadin have had to live with the knowledge that they knowingly murdered their most brave defenders to save themselves; and worse still, the spirits of the dwarves (and giants) killed in that final battle have been somehow trapped, re-enacting the final battle over and over again as ghosts instead of proceeding the afterlife of feasting halls and dwarven revelry which all dwarves look forward to. The coldain have spent the years in fear and guilt that their ancestors have been trapped in this endless undead hell because they were killed by the hand of their own kin, and the dwarven god Brell Serilis has therefore rejected them from proceeding to the afterlife. In the new coldain prayer shawl quest, the player gradually learns this history and learns of the horrific burden of guilt that the coldain are suffering, and struggles to make contact with the ghostly warriors and the god Brell Serilis to try and free the trapped spirits. Without going into all the details, suffice it to say that the player manages to gain the assurance from Brell that the warriors are serving an essential purpose and will indeed proceed to their just rewards when that is completed, and to take this news back to the coldain dwarves of Thurgadin to at last relieve them of their incredible burden of centuries-old guilt. It’s a pretty epic story and I really hope the players who complete it feel their actions have had a real and fundamental effect on all of Thurgadin. I confess to tearing up a little while writing some of the dialog for the guilt-wracked, and then unimaginably relieved, coldain dwarves and imagining what extreme depths of emotion they must be feeling.

6. What is your favorite book?

Oh, very tough question – so hard to pick just one! You could ask me this question every day for a week and I could probably give you a different answer each day depending on my mood, but today I think I’ll nominate the novella “True Names And Other Dangers” by Vernor Vinge. This was written in 1981, pre-world-wide-web, pre-virtual reality, before William Gibson’s “Burning Chrome” and before Neal Stephenson’s “Snow Crash”. It’s probably the first recognizable description of cyberspace written, and when I read it in the early 90s it just blew my mind. When you consider that the internet as we know it was still well over a decade away from existence it’s simply amazing that he wrote this in 1981. I recommend it to anybody interested in cyberspace, cyberpunk, and SF in general (it’s currently available in the collection of essays “True Names and the Opening of the Cyberspace Frontier”). Vinge’s later novel “Across Realtime” is also highly recommended! Other favorite authors include Pratchett, Bujold, Austen, Tepper, and Gaiman.

7. Any words of wisdom for people looking to get into the video game industry?

I joined the industry in a rather nonstandard way, so I don’t know if the specifics of my particular experience would be a lot of use to others. But in general I will say the following: learn Excel. Learn everything about it. Learn how to do vlookups and concatenations and substitution formulas and match formulas and nested if statements. Use it to write your Christmas cards and organize your book collection and calculate your D&D stats and anything else you can think of. Excel is a game designer’s best friend. Also, learn to write and communicate clearly and effectively. It doesn’t matter if you have the best ideas in the world if you can’t communicate them to other people (be they players or co-workers) both in words or in writing. And finally, be positive. Never criticize anything without also offering a solution to fix it; and preferably compliment a good point at the same time. This is true whether you’re a game player or a game designer; in fact it’s worth trying in all aspects of life both personal and professional, regardless of where you work or play.

8. What has been your geekiest moment to date?

Another question to which there are many, many possible answers! I could pick any number of occasions, but the first one that springs to mind this evening is spending Valentine’s day in 1996 sitting alone in the university computer lab learning how to make my first web page on the ancient unix-based mainframes. That was a pretty exciting evening, in terms of learning new stuff. But okay, maybe just a little bit geeky. In fact, one of the features of my brand new web page was a small stick figure comic called “geek girl”. I drew about 20 of them, I think, before retiring Geek Girl somewhere around 1997.

Holiday Events In Our Games of Choice #MMORPG #EQ2 #WoW #Rift #W101 #GW

Hard to believe that today is already December 15th – where does the time go! My apologies for those who may have been trying to access MmoQuests these past few days. My host was hacked and so the site has been less-than-stable while they resolved issues. It looks like everything is a-go now, so I should be able to get back to posting here on a regular basis, so long as something shiny doesn’t come along and distract me along the way.

There are numerous holiday festivals taking place in MMOs this time of year, and I love hearing about them all. A few of my favorites happen in Guild Wars, Wizard 101, EverQuest 2, Rift, and of course World of Warcraft. That by no means lists all of the events out there though, so make sure you take a peek into your GoC (game of choice) and take part in the yearly events (if there are any, not all games have these).

Dragon Flight (my Argent Dawn alliance based guild) managed to take down a few more encounters in some Outlands raids last week. This was quite a feat for us because we’re still only three people (actually, now we’re five, but two of them are too small to participate in these raids). We’ve been doing them for appearance gear and my shaman won herself a pair of neat shoulders that have a graphic of glowing broken up molten infused rocks.

Aside from that I’ve been working on leveling both a DeathKnight and a Druid. The druid managed to grasp on to level 62 tonight, and the DK is 61. I do have a recruit a friend account, so they’ve only got a few hours played if that. While getting to ‘end game’ is not everything, I’ve taken my time and enjoyed the ride on a handful of alts and this time I just wanted to get to Cataclysm content.

In true nomadic gamer style I haven’t really settled on a ‘main’ although I tend to play my shaman more than my other characters. I also spent some time playing Plants vs. Zombie, and Skyrim. The majority of my friends are all playing SWTOR – and it’s been really hard to hold out and not just pre-order the game for myself. In fact, there is a copy in the house, belongs to my other half. He’ll be playing and I can make a character on his account and play while he’s at work to see if the story actually does suck me in as everyone says it will. A few friends have pointed out that Star Wars has very little to do with ‘space’ and has far more to do with fantasy and magic, which is a big point in its favor (for me at least). I even sat down to try to watch the Star Wars movies today, so who knows, give it some time and perhaps that will be my GoC.

In sadder news, Beckett MOG shut its doors today. For those who don’t know I’ve been writing MMO related articles for them for a number of years now, as well as moderating their forums and writing news articles for the web site. They just weren’t pulling in enough money (or so I assume) and in this age of digital media, it’s not a big surprise. I hope that everyone who is now searching for new work (I’m looking at you, Jason) finds the job of their dreams, and I personally am incredibly thankful for the experience I’ve gained while working there.

As always, happy gaming no matter where you find yourself!

 

Santa Baby..

I know, I’m a little behind this year Santa so I’m sending this letter to your wife. She not-too-gently reminded me that Scarybooster posted his letter December 3rd and how DARE I wait three days before responding but I’m pretty confident you’ll forgive me, because after all I do run a ‘Secret Santa’ every year for gamers, in your name of course. Speaking of which, I still haven’t gotten my paypal payments. Oh, what’s that? You’re upset because even MmoGamerChick, Rivs, Rowan, and Scopique found the time to send off their lists? Well. That’s just how this year seems to be going. I’ll make up for it by being extra good next year. We both know the goodness meter was stuck at full for the past twelve months. I hope you can find time to give me the things on my wishlist, at first I didn’t think I was asking for too much but well, after reading some forums. I think this may be one of the hardest wish lists to fulfill yet.

1. If you could remind people that games are supposed to be FUN, that would be fantastic. I think there are a few sour grapes who have turned this hobby into something like work and they feel the need to shower down their negative thoughts and opinions on the rest of the happy gamers who are content with playing a 15 year old text based game and don’t see anything wrong with the fact that their UI is completely outdated (do they even HAVE a UI?! What IS that?!) and the controls are garbage. On that same note, remind people that it’s O.K. to be having fun in whatever your game of choice happens to be. That’s right, games are choices. What we play are also choices. That’s how hobbies work.

2. Make everyone do one random act of kindness in game. That’s right, I’m complaining about the lack of community and friendship we feel with anyone outside of our own personal little bubbles. I understand that these days there’s very little ‘community’ that we want to be a part of, and finding a place to belong is even more difficult – but doing just one simple little thing can brighten up someones day. I’m not saying you have to be best friends with the person or even talk to them ever again, but if you could remind people that not everyone is bad, that would be great.

3. I would LOVE to see more games like Glitch, A Tale in the Desert, and Wurm Online. I’m a bit tired of smacking things around all of the time, and I’d love to see one of those types of games become REALLY popular. Just to prove all the naysayers wrong.

4. On a more serious note, I just want people to be safe and healthy. Whether I know them or not. More happy days than sad days would be a nice plus, too.

 

Sure, my Christmas list is pretty selfish this year, but that’s what I want. I think I deserve at least a few things off of that list, hmm? I’ll even leave out a can of coke for you, the white cans. Because polar bears rock.

P.S. Don’t forget to collect a list from Tipa over at West Karana.

P.P.S. Please tell Alfie I want to sleep for more than 5 hours a night.

 

2011 Gamers Secret Santa Under Way!

This morning 65 eager emails were sent out with care, in hopes that secret santa, soon would be there. That’s right, I finally kicked off the 2011 Gamers Secret Santa and wow what a fantastic turn out! If you’ve signed up be sure to check your email to see who your recipient is, and if there’s any mistakes or issues or for some reason you are unable to participate this year, please don’t hesitate to contact me and let me know! After all, sending out so many emails means I’m bound to make a mistake here and there! If you’re having issues coming up with something to send to your gift-receiver, don’t forget that we’re all gamers at heart. We share a secret bond of game related history that few others ever comprehend.

I hope everyone enjoys this round (the third year running) as I have putting it together, and I’m already excited about next year! Thank you all for taking part, without you I quite literally would not be running this small event.

Nomadic Gamer