Shard of Hate

It’s 3am, What Should We Do?

Last night was a great night. It’s been a while since I had one quite so amusing. To start it off I was a guest on ‘View from the Top‘ a podcast about everything to do with guilds. It was my first time and I was exceptionally nervous, but I had a lot of fun in between my mindless rambling when I was just having a regular conversation with people who are passionate about games. It was suggested (and has been a few times) that I start my own podcast, and while the idea is appealing on some strange level, I just don’t think I’d be any good at it. I simply can’t find the appeal to anyone else listening to what I have to say (reading is another matter).

Afterward I was on quite a rush, almost like that feeling you get when you take down a raid encounter. It was midnight, and I was wide awake. As luck would have it, so were Calreth, Wpus, and Ultann from guild. I haven’t seen all of us logged in at one time in months. Literally. We decided to head to Shard of Hate which is a level 80-88 x4 raid zone in Nektulos Forest, and try our luck. With five of us (Ultann was boxing his inquisitor). That’s how my small casual guild works, and I love it. We knew there was no way we’d get that far, but it was still going to be epic to try.

Try we did. We actually managed to defeat Dreadlord D’Somni with just the five (four) of us. That in itself is not exactly scream worthy – but – this particular encounter has one very (annoying) unique feature. He rushes any mages, randomly, and of course they being the smushy classes that they are, die. Well, our small group of four quickly became a group of two, because two of our guild mates happen to be mages. That doesn’t mean they didn’t play a role! Wpus relogged to his berzerker which meant we now lacked power regen, and Calreth played interception. My mystic mythical allows me to click every 5 minutes (soon to be 10 after SF, thanks for changing that after 2 expansions SOE.. sigh) and regen power to the group so long as there is dps being done to the mob. Calreth would stand near the entrance of the zone and the named would go running off after him. We’d have a few glorious seconds to quickly try to regen some power and prepare for heals while Calreth sacrificed himself for the greater good of the guild. Over and over again.

This gave me enough time to re-cast my mythical, and try to feed us some power. I’ve never had such a glorious battle before. It was amazing. Those are the moments I personally treasure in EQ2.

We figured there wasn’t any way we were getting any further, so we decided on a spur of the moment decision to head to Deathtoll and continue our adventures there. Of course Deathtoll is like taking candy from a baby once you’ve managed to four person an 84 x4. Sadly, my eyeballs started drooping at around 4am, and we had to stop our adventures after killing the gnome and his books. So many books. The hovercraft didn’t drop either, but it was still fun.

Sleep? Bah. Who needs it.

Updates, Instances, and Raids (Oh My!)

Once again the moon and stars all aligned and some how Ultann, Wpus, Calreth, and myself all happened to be on at the same time (though Calreth did join us later on). In a rare attempt, I was doing quests in Lavastorm, the void quests that I’ve avoided for so long. We decided to head to the Daily Double which happened to be Halls of the Forsaken in Commonlands, a zone I had actually never done with my mystic. It went smooth – of course nothing of note dropped. We did get our shards though and that was fantastic.

Afterward we were feeling a little daring, so we decided to try out the new EA in Jarsath Wastes. This was one of three instances added not that long ago (the other two being the x2 and single group instances in Kurns tower). This zone is still difficult, and still requires some finesse. We had our usual “are you going to actually win before I waste my time joining your group” comments – which I’m starting to just get used to.

The first portion of the group experience was not that bad. We cleared fairly easily, we got to the ‘cheering’ fight, which is a LOT of lag for most of us and incredible spam – we wiped a few times as we learned the encounter (it always changes from group to group it seems) but eventually we defeated him. Finally, it was time for the last named (or four) in the zone, and this is where troubles arose.

I can understand the fascination and lure of wanting to better oneself. I can even understand the frustration in running ACT (a dps parser) during fights and looking at everyone else and maybe not having the nicest things to say about them because some how they don’t measure up to your invisible line of “uber” – but – despite all of that why on earth do people feel the need to gloat about their own dps while belittling others. Not everyone has the same amount of time to dedicate to the game, not everyone can raid, not everyone enjoys it. If someone is parsing lower (for whatever reason) it doesn’t mean necessarily that they suck but just may not have as much time or experience as someone else – instead of making a huge deal out of it why not just attempt whatever it is you’re attempting, try YOUR best, and let those others take care of themselves. If it’s such a huge deal to you, mark it off as a bad experience, and don’t group with the offending members again. Why do people feel the need to make others feel like crud because they some how don’t measure up to their invisible standards. I dislike that aspect of the game more then absolutely anything else, and I didn’t hold back in telling the illusionist exactly what I thought of them and their “I am out parsing the brigand and the conjuror” tells. I admit, I was livid. They ended up leaving the group during that final encounter, so we invited Calreth along (and low and behold, we actually for further into the fight with Calreth then we did with the lippy illusionist). Aside from that one smear, the experience was nice, the brigand and the ranger were both very nice and very friendly, and stuck it out despite the fact that we wiped so many times I was naked by the end.

I understand there are players out there who are far better then I will ever be (as the illusionist then proceeded to tell me how to play my class, and was linking heals per second, as I was the only healer) but if everyone just concentrated on playing their OWN characters, and stopped worrying so much about what every other class out there was doing, it would be so much better (personally speaking of course).

After the instance runs we (the guild) played around for a bit, but the day was pretty much done, I logged over to the other server with my troubador for a Venril Sathir raid (I need it for my mythical update) and since the nerf (this was my first time attempting it since the nerf) it went VERY smooth and very fast. I don’t think we were even there for a full five minutes. We had three groups, and since you don’t have to watch how high your power is any more, just how low and make sure you don’t have the debuffs (ie: don’t cast with them on) it was just, so incredibly easy. Mythical update achieved, we decided to head to a half cleared Shard of Hate instance – I relogged to my illusionist and decided to tag along.

All that remained was Kpul D’Vngur, also known as The Maestro and Byzola. We only had three groups, four healers, and I had never actually BEEN to SoH before so it was bound to be an interesting experience. Maestro went down with no problems at all, I kept ranged, people jousted, and everything went just fine. I was also exceptionally lucky, the coercer / illusionist robe dropped, as well as an illusionist master. I was the only one who needed them and won the rolls. Byzola was a different story, we wiped twice as we tried to get steady, get adds down (class adds spawn two at a time, fighter mage and then scout priest) cure our dots, run away from the raid when / if we got cursed. I felt glad that I had stocked up on cure potions before hand (my troub happens to be an 80 alchemist) and it was just crazy. With only four healers I didn’t think we’d be able to pull it off – but I was proven wrong, and on the third pull Byzola came crashing down.

What a rush!

A plate helm, the ill will earring (that combines into the larger one), and the cloak pictured above dropped, the cloak was a significant upgrade over the Everfrost level 40 or so one I was wearing, and no one else needed it, so I obtained another upgrade for the evening. I was starting to feel a little like a loot monger by the end of the night, but if no one needs it, no one needs it. Tonight is Ward of Elements (another zone I’ve never personally been to, even though Hamal and Ultann and Calreth have all gone) and I’m looking forward to it. It was a really great way to end the evening, and I’m glad that there are still things like this that I can experience and still have a fantastic time.

Thanks for the raids last night Paradise Lost! See you in Norrath.

Nomadic Gamer