They’re a neighbour of mine, and this isn’t the first interaction with them I’ve had. They like to leave everything off deed, and destroy forests. I’ve got them on ignore now, but it still wasn’t exactly a fun interaction.
My Fo priest (yes, I swapped back to Fo) reached 55 faith, and I know that every inch of faith gain from now on is going to crawl by. There’s a few stages of being a Fo priest that I’m pretty excited about. Of course the big one is at 100 faith (or some combination if you’re linked) – Lifetransfer. Before that, there’s genesis at 70 faith, and before THAT there’s the immunity to most creatures that you get at 60 faith (and with 30 favour stored up). So to say my Fo priest has goals is a bit of an understatement.
I decided to head back to harmony and hang out with the 24/7 sermons that have been going on. Not only that, but I subscribed with three extra accounts to give another .08 to the sermons. Each listener grants .02 – at .12 prayers re-set. A big thing to priests.
Ideally, I want to reach 100. Realistically? I’ll be happy with 70-80. The sermons have been going on for months now, so we’ll just have to see how long a crowd remains for. A bunch of people should be reaching 100 faith before me, and chances are they’ll head back to their deeds after. As long as I can re-set prayers, it’s definitely worth it to stick around. Especially at higher levels when gains get smaller and smaller.
As always, happy gaming, no matter where you find yourself!
Pictured above is my little place on Cadence that I’ve been working on. Fields are in, place is terraformed. It’s lovely.
I’ve been playing Wurm Online for MANY years now, and no matter what other games I tend to wander off to, I always return. For whatever reason, this is the game I consider home. It basically owns me. I have four premium characters (two on Northern Islands, two on Southern) – two priests (at one time I owned over 10), and still learn so much about the game.
I’ve never really been the sort of person to min/max in wurm. I’ve never cared about max skill gains – but now all of the sudden I find myself caring a little bit so I’ve been researching how to optimize what I do in game. I know, that’s not exactly FUN for a lot of people, but I’ve been playing for over 10 years, and I’m constantly changing my play style.
Right now my Fo priest is working on mining. I want her to be able to supply ore to my other character who is HOPEFULLY working on weapon smithing. We’ll see. I also have grand plans of working a few other skills, I tend to be a jack of all trades, master of none.
I’m using the Wurm grinder site to help find that ‘sweet spot’ between gains and tools, it took a bit to figure out how it works, but I think I have the hang of it now. I’m mining rock, my mining skill is 35, I input all of the information into the grind site, and work out that to increase my gains I should drop my 45ql pickaxe for one that is 10ql instead.
That’s pretty easy to do. I’ve never really cared about having tools for skilling before, but it was a noticeable increase in skill ticks, so there’s no reason NOT to try to optimize something as simple as that. As mining goes up, I’ll need to increase the difficulty by either lowering the ql of my tool (it can’t go any lower than 1ql of course) or upping the difficulty of what I’m mining. For now, rock will do.
As always, happy gaming, no matter where you find yourself!
I decided to add a new feature, it won’t have a set schedule, but will just pop up here and there when I have some content. It happens often enough that I’d like to take note of the instances. In a game like Wurm Online, reputation is everything. If you want business from other players, or you want to shop from others, chances are you care at least a little bit about your reputation. I’ve had both good and bad experiences with players over the years, but what I’d like to promote is some awesome acts of kindness that I’ve personally witnessed in game, both on the older SFI (South Freedom Island) and NFI (North Freedom Island – ie: active since steam release of Wurm). Eventually I may even take nominations of players, we’ll just have to see.
First up – Annuile – from the North Freedom Islands.
Annuile was handing out pottery bowls of random affinity alcohol to wurmians to that left them with over 24h of affinity buff. It was kind, required nothing in return, and as a thank you I sent them their pottery bowl back filled with honey from the local beehive. Hopefully they can use it in their next beverage endevours.