Wurm Online

Wurm Online Just Got a Whole Lot More Interesting

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Today update 1.3 was released for Wurm Online – you can find the lengthy patch notes on their site (and posted on the forums too). A lot really cool things have been added, but the biggest addition (and probably one of the most anticipated) is the changes to cooking. I don’t even really know where to start when it comes to talking about this amazing change.

Every player now has a virtual cook book, where you discover recipes (and you’ll have a few in there by default too). Food gives players stats  now, like calories, carbs, fats, and proteins. When you eat a particular food you’ll be granted a player specific affinity that lasts for xyz amount of time (the amount of time the affinity lasts is based on how much of the food you eat, the quality of the food, and the difficulty).

With all of these new recipes come new items to create those recipes, and new food basics like herbs, spices, and new vegetables. There’s also a new fruit tree (oranges) and a bush (hazelnut). There’s a pretty awesome guide posted on google where you can look up more details about everything involved – and MAN is it involved!

Bees have also been added, along with hives, and a bee smoker. I haven’t found any yet, but I’m pretty sure I want to have a hive or two and create my own honey.

Runes have been added, bugs have been fixed, there were also some changes to the Epic servers and a handful of misc. changes took place as well.

As soon as I logged in I crafted myself a fork, spoon, and knife. Then I set about making some pie plates, a measuring cup, and other items out of clay. I need some marble to create a mortar and pestle. Pesto is a recipe, and I can’t wait to figure that out. I didn’t own any cows but it looks like milk and milk items play a pretty big role, so I went out and found four cows and two bulls (so I can keep breeding) and then I took my fork, whipped some milk, and made four things of butter.

I know it doesn’t sound that exciting, but I’m pretty excited.

Using my butchering knife on some potatoes gave me fries – I’m wondering if they’re an ingredient in anything. Maybe I can make poutine!

In any case, if you’re a fan of Wurm Online, or you’ve been thinking about trying it out I highly recommend it after this latest update. So. Much. Goodness.

As always, happy gaming, no matter where you find yourself!

Rag and Bone Market

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It has been a while since I peeked into Wurm Online, I’ve been spending most of my gaming time in either Wurm Unlimited, World of Warcraft, or just bouncing around in various games. I didn’t have money available for the monthly fee, and I don’t really enjoy playing Wurm as a F2P player, even though technically you can. Thankfully my merchant at the market me and my alliance run has been doing pretty well, and I had 10 silver saved up. I purchased 30 days of game time, and am hoping that through future sales I can continue to keep a subscription this way. At least until I either run out of coin, or I run out of time (running out of time is a more likely scenario with Llama Bean inc. on October 20th).

Getting back into things is pretty easy. I wandered around my deed repairing things that had fallen into disuse, and taking inventory on what supplies I had (and any that I may have needed). I went over the latest patch notes, made sure nothing was missing from either of my places, and tidied up the animal pens. Most of my horses have passed on, but I still have at least one breeding pair left and honestly that’s all that’s needed. My sheep have fared much better, I still have a good sized herd of both black and white sheep. I wasn’t keeping any other animals, so there’s nothing else to worry about. I spent a good hour chopping down trees that were growing in places I didn’t want trees, as well as culling a swarm of seals that had moved into the market place.

As to what sort of long term project I want to work on – I have no idea. I’ll probably go back to alternating weapon smithing a bit because why not. I  haven’t really looked over my skills to see what interests me. Still, it’s nice to be back. I’ve missed playing and were it not for the cost, I’d probably play a lot more. If you happen to be playing, you can add me to friends – I’m on Xanadu as Stargrace. Happy gaming, no matter where you find yourself!

Happy 10th Anniversary, Wurm Online

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Today marks the 10th anniversary of Wurm Online, a game I’ve been playing in one version or another (most recently with Wurm Unlimited) for over 7 years now. It’s one of a handful of games that keeps me coming back and that I find highly addictive (in a very good way).

In celebration, a number of things are going on. I ended up signing up for two months of premium so that I could better partake. This granted me 5 silver, a tin leather knife, a returners mask, and a gift box with sleep powder. A lot of people are (of course) displeased with their gifts and are moaning about the lack of creativity and how they wish it was something different, but I’m quite happy with mine. Besides, we could have gotten nothing at all.

A big round of updates has come to pass too. With it came Rifts, neat little events that open every few days on each server. You can also create houses underground now, so living life like a dwarf is a definite possibility. It’s nice to see such a large update, and it’s great to see so many people returning / still playing.

I took inventory of what I had in my bags across the handful of characters I still have, made sure my main (the only one premium at this time) had the best of everything, and then set to work cleaning up the two deeds I own right away. I’m currently creating a path that leads from the market deed to my main deed, and I’ll pave it and get it done up all pretty. I know I was working on weaponsmithing, but I’ll probably swap over to something else for a bit, just because.

It’s quite a difference to see how fast (or slow) skills move in WO compared to custom servers in WU. My 7 year old character in WO has low skills compared to my 2 month old character in WU, but I take more pride in the older character (which is pretty normal, I assume).

In any case, it’s nice to be playing again, even if just for a short while.

What’s the Difference Between Wurm Unlimited and Wurm Online?

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Wurm Unlimited is a stand alone client version of the MMO Wurm Online. You can set up your own server to play on privately, host servers for other people to play on, and all sorts of other goodies. There’s a one time fee to buy the game from steam, and then the choices are up to you. Some servers do have a fee for upkeep, or donations to help keep that particular server running, but there’s lots of choices out there.

So how does wurm unlimited differ from wurm online?

Well, there’s one big huge difference. In order to preserve the ‘mystery’ of players skilling up in wurm online, wurm unlimited goes by a completely different formula. In wurm online there is a thing called difficulty. It means that for optimal gains in a skill you need to be skilling on optimal things. You can’t (or at least shouldn’t) skill from 1-100 on the same thing. Lets take mining, for example. You start out working away on rock, move to a different ore as your skill increases, and continue moving up different types of ore.

In wurm unlimited skills are based on actions. The faster the action, the faster you’ll skill. In wurm online you would typically want two sets of tools. You’d want a low quality set which would draw out the action timer and make things very slow – this would be your skiller set. Then you’d want a high quality set, this would be so you could get high quality results. In wurm unlimited, you only need one set, and you want it to be the best set possible because you want those high quality fast results. That means to level up blacksmithing, you don’t want to go slow and improve tools. Instead you want to make the fastest item that gives blacksmithing. In my case this has been small nails. Uses the least amount of ore, and it’s very fast. This is how you skill up in wurm unlimited. Fast actions.

What other differences are there?

Well, it honestly depends on the server. There are mods and rules that each one takes into consideration and it all depends on the play style for that server. Some may have 5x faster skill ups. Some may start you off at a higher level so you’re not beginning at 1. Some may start you out with full gear and weapons. Others may include more cosmetic changes, texture addons, maps, and things like that. A lot of servers have gone the rout to removing priest penalties so that you’re not required to play an alt but can enjoy being a priest as your main character. In wurm online, these things are just not possible.

Of course then there’s the difference in price. If you want to be premium in wurm online you need to pay a monthly subscription and this can be a deterrent especially if you like having multiple characters (priests, as example). It adds up. Wurm unlimited is a one time fee from steam to buy the game, and then you’re set. If you’ve ever been wanting to try out a fantastic sandbox MMO – but are reluctant to shell out for a monthly fee, wurm unlimited is a perfect choice.

That’s not to say that wurm online doesn’t also have its merits. The servers are huge, there’s more single players in the MMO version than you’ll typically find on any of the player hosted servers, and because of that the economies per server is pretty firmly established. People are friendly, and you don’t (typically) have to worry about the servers randomly shutting down because xyz person is unable to host them any more. In other words, it comes with some stability and you’ll not be subjected to the whims and decisions of a random GM who may or may not have the best interest of that particular player base at heart (not that Rolf hasn’t made his own random decisions over time, but at least he works with a team of people who can let him know if a decision made is a particularly poor one).

Playing one or the other? Have a preference? Let me know below in comments – and as always, happy gaming, no matter where you find yourself.

Games for Christmas

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The hustle and bustle of Christmas is coming to a close, and I hope everyone has had a happy and safe holiday. It’s a bit of an odd time of year for me. I love Christmas, it’s one of my favourite times, but it’s also incredibly lonely. My family lives too far away to visit, and I don’t know a lot of locals. My online friends are typically busy with their own happenings (as it should be) and so I watch from a distance, happy but sad if that makes any sense.

I did get a handful of great games from friends this year which was really awesome of them. I got enough WoW time to keep my account active for the next year (thanks Kasul and Shadowgeist!) I also received Stonehearth (thanks Scarybooster!) The Men of Yoshiwara (thanks Moumix!) and Aviary Attorney (thanks again Shadowgeist!) so even though it wasn’t quite the holiday I had planned in my mind, it was still very lovely. I didn’t spot anything in the steam sale that I wanted to pick up, but it’s always a great time for me to pass on some games to friends when funds are tight. I know Christmas is not all about the gifts or what you get from other people, but it does feel nice to be able to give and make someone smile.

I also decided yesterday to start up Minecraft again. I installed the new Infinity Evolved pack from Feed The Beast, and set the game to expert mode. This creates a more ‘difficult’ timeline in order to get things done, but what they mean by ‘difficult’ is ‘time consuming’. It’s not hard, it just takes a lot more time. One of the mods included makes it rain chicken / pigs from the sky on Christmas day. That would be what is showing in the screenshot above. I set up a home next to a mountain and began collecting items to better gear myself. The server is a bit crazy, I walked through 5 towns just to get to the place I wanted to settle. Each town had bits and bobs that I wanted to loot and take with me, so by the time I actually built my house, I had everything well established.

I’ve also been playing Wurm Online and World of Warcraft. In Wurm players received a reindeer decoration item which was pretty cool and nice of the developers. I didn’t log into EQ2 at all this holiday season, and a lot of the reason behind that is because I can’t seem to ‘get into’ it in such short spurt play sessions. I can’t do dungeons or raids simply by queuing, and I really wish I could.

A lot of my gaming has been limited because of a bug with Windows 10 and my mouse, too. For some reason it keeps performing double clicks when it shouldn’t. I know this is an issue with my logitech G700 mouse, I’ve seen lots of threads about it, but there’s no solution to keep it fixed permanently at this time and it bugs me to no end. It makes playing any game with mouse direction or clicking at all almost impossible, or at least incredibly frustrating. I’ve been plugging in the laptop mouse to game in the meantime, but that mouse is tiny and awkward. I keep holding off on purchasing a new mouse (like a corsair) in the hopes that microsoft or logitech or whoever will actually fix whatever my issue is (I’ve tried multiple drivers, I’ve tried no drivers, etc) but it’s certainly not happening any time soon.

Anyone else get any awesome game related gifts this Christmas? Let me know in comments and as always, happy gaming, no matter where you find yourself.

Nomadic Gamer