O.K so maybe I didn’t exactly kiss a girl, but I did decide it was time to try the Looking for Raid tool that came out with the 4.3 patch – and I have to say, I didn’t hate it. Even though I was in a raid with 24 random strangers, for the first time in a long time I saw communication going on. People were discussing the encounters and what tactics players would need to use in order to survive and win. The first LFRaid dungeon involves four bosses. Players receive 250 valor for defeating the first ‘wing’ and each time you see loot from a mob it locks you from rolling until re-sets on Tuesday – whether or not you actually WIN a piece of loot. I didn’t win any, but the 250 valor was really nice, and I’m looking forward to going again next week. You can continue to run the raid and earn a little coin each time if you’re interested in just learning mechanics or have some sort of raid-craving that doesn’t get fulfilled by your small friendly guild. The encounters are not THAT difficult, but it does require people to know what they’re doing, especially the third boss which involves some slime that needs to be killed in a specific order. If someone calls out the wrong slime that can be a recipe for disaster (as I found out).

I also managed to clear my way through the three new twilight dungeons, which were a lot of fun and quite simple. The first zone is by far the worst of the three, the two that followed were much more simple. The first zone involves some random named and depending on which one you get it can be a bit of a pain. The finally fight in that zone is one of my favorites though and I’ll get into more detail about it in another post this weekend.

For now, it’s time to play! Happy gaming, no matter where you find yourself!

 

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Nomadic Gamer