2012

Training Towards a Tengu #EVEOnline

As much as I love playing video games, I still haven’t found “The One” and don’t believe it exists yet. Wurm Online was probably the closest. As such, I play numerous games and will continue to do so – because guess what, they’re ALL fun, and each game (IMO) has a little unique feature to it that I greatly enjoy. My three ‘active’ games at the moment are GW2 (no subscription which is a fantastic thing for my nomadic gaming habits), WoW, and EVE Online. I still dip into other games but I would call those three my steadies.

In EVE Online I’m currently training towards a Tengu, and in between still working on my industry. I have a load of items to sell in Jita, so I’ll be planning a trip out that way some time soon. My R&D agents probably forgot who I even was when I showed up at their base today to request a mission (and of course to spend all that RP I had gained) because it has been a while since I popped my head into game, but things were just as I had left them, which I like.

EVE is still the most relaxing game that I play, even when I’m doing missions or traveling through NullSec. I wonder if it’s because I don’t see physical avatars running around from quest hub to quest hub, or because the idea of ‘space’ feels bigger than ‘a world’ that my character is adventuring on. Whatever the reason, it’s a great way for me to relax in the mornings with a warm mug of coffee, going through my daily ‘chores’ in-game. That mostly involves setting up my PI runs, checking my copy processes, manufacturing, and industry. Running missions for my R&D agents, and then a mission or two for loyalty points if I happen to be in the right area. Lately I’ve been running missions for a mining company in order to make some faction purchases, but I may branch out once I fit my newest ship: a fancy new Drake. We’ll see how it goes.

As always, happy gaming, no matter where you find yourself!

Dipping My Feet Into Some PvP #GW2 #GuildWars2

Thanks to some great blog posts by Rowan over at ‘I Have Touched The Sky‘ I decided to get my feet wet in some PvP in Guild Wars 2. One thing to keep in mind is that PvP is NOT WvWvW (world vs. world vs. world). You access it from your hero pane, and you port over to a completely different zone. You’re given a template character, with template gear, and you can sign up for what they call ‘structured’ pvp. There’s a few ways to do this. Number one, you can enter tournaments with a set team of players – or – you can join one of the 8 vs 8 teams already in progress. You’ll be randomly placed with a team of players, and you’ll be red or blue. You’ll be placed on one of a handful of maps, and the objectives are pretty much (from what I saw) all the same. First team to 500 points wins, and you are trying to take over as many areas of the map as possible (and of course kill your enemy along the way).

I really enjoyed this pvp, even more so than the wvwvw that I had been participating in. It felt a lot more ‘relaxed’ to me, although it also moves a lot faster. It takes no time at all to reach 500 points, especially if you’re on a good team. Instead of dropping and having to sign up again what happens when you’ve won (or lost) is that you’ll move on to another map, in another random match up of players, and start over again. If the matches go by really quick this means you could be moving maps every 5-10 minutes, which can be a bit confusing (at least it was for me). I just stuck with someone from my team, because obviously there is power in numbers. I’m almost finished the first ‘tier’ of PvP which is the hare, or bunny, or rabbit tier, whatever it’s called. You earn glory (I think that’s the name for it) that you can use to buy gear as you move up through the ranks. There are a lot of them, too. Merchants open up for level 50 60 and 70 that I found.

The introduction to PvP is quite well done, too. You’ll start out on the training grounds before moving to the actual sign up zone. You’ll have to complete three ‘hearts’ that are on these grounds, teaching you the basics of reviving an ally, and taking over an area of the map. After you’ve completed these three things you move to a larger map where you can work on getting familiar with whatever template you happen to be using, pick different weapons or gear if you’d rather not start out with whatever you have, and generally chatter with others in the zone about joining a tournament.

Then it’s just a matter of talking to another NPC to get into an actual battle, and you’re off. Best of all, I had no queues, unlike WvWvW.

Anyone else tried out PvP? What did you think of it? As always, happy gaming no matter where you find yourself!

A Quiet LFRaid #WoW #WorldOfWarcraft

Pre 5.0.4 players in LFRaid would typically roll for gear whether they actually needed it or not, so long as they could roll need, they would. Blizzard changed how loot was handled, and instead of physically rolling need or greed on a piece, players would perform a hidden roll and 4 walk away with loot while the rest end up with bags of gold (25g). If I heard complaining before, that’s nothing compared to the complaining that arises now. See, players can’t trade any of the loot they win, so even if you end up with a piece that’s completely useless to you you’re stuck with it. You also don’t get to see what anyone else wins, so there’s very little talking going on at all. You get your bag of loot (or coin) and there’s no waiting around for someone to vote on pieces, that’s it, you’re done. Leave the dungeon and go on your way.

I’m torn about the change myself. I appreciate that people can’t randomly roll need but I think Blizzard may as well just set up a line and say here you go, here’s your loot. It’s just not fun. Perhaps if the items were tradeable, and if the raid could see who ended up with what, things wouldn’t feel so sterile.

What do you think of the new loot changes? Let me know in comments!

Enjoying The Story

I love the little details I find in Guild Wars 2, like the random mail I get from my old Asura mentor, Zojja. She’s always keeping me updated on what’s going on with her, and she’s never forgotten any of my own deeds, no matter how far from home I may be when I’ve accomplished them. Makes my little Velours a bit home sick, to be honest. She hasn’t been ‘Savant’ for quite some time, now she’s called Commander. I wish there were more ‘stories’ within the game that didn’t rely quite so heavily on GW1 lore, because I haven’t explored everything GW1 has to offer (yet). It’s on my list of things to do (along with a number of other things, that list seems to be growing longer every single day). By stories I don’t mean that everyone doesn’t have their own little one, they do, but I wish my character felt more connected to the world as a whole aside from her personal story that I follow through the zones.

That’s what I’ve been working on lately, her personal story along with finishing off the 70-75 zones, except there are a few skill points that are currently bugged. Hopefully they get fixed before too long (I’ve heard loads of people complaining about this in the map channel).

What is everyone else up to?

A lot of people that I know have been busy with alts – and I find myself a bit of an outsider this time around because while I am normally the queen of alts (I have a VERY long list of them) I have felt no inclination this time around to play one what so ever. I tried playing a few of them off and on, but none are above level 3 at this time. I’m still just too involved with my little guardian.

I don’t know how much longer that will last, but I’m enjoying it while it does, that’s for sure! As always, happy gaming, no matter where you find yourself!

Ding 80, and 400 in Cooking / Jeweler #GW2 #GuildWars2

The road to 80 really is just the beginning of GW2, just like it is in GW1 (except their road is a lot shorter, it’s level 20). People can talk about how there’s no “end game” content all they want, but the whole game is end game content, especially since you level down to the appropriate level for all of it. I’m glad that I’m 80 now, and I’ve never been one to complain about lack of things to do. In fact now that I’m 80 the list of things I want to do has grown significantly. People who are used to the ‘push forward and gain levels’ mentality may not be keen on this aspect of GW2, but I’m going to enjoy it.

Getting to 80 was pretty simple. I crafted for the majority of those levels, I’ve reached 400 in two disciplines, cooking and jeweler. I’m debating now whether I want to learn ALL the crafts on one character, or split them between alts. I still haven’t had any inclination to play alts.

As soon as you hit 80 you learn two things that come as quite a shock. Number one, you can NEVER have enough karma. Literally. The level 80 cultural weapons are 68,000 karma each slot. The level 80 (and mind you, these are rare armor pieces, not exotic) cultural armor is 10-35g depending on the piece.

There are legendary weapons in game. Each weapon requires 2 crafted components (each of those recipes costs 10g each for the crafter), along with an item that costs 200 skill points (you continue to gain skill points after level 80, you’ll earn experience as though you are leveling beyond, and it will convert into a skill point) and an exotic weapon (which is currently on sale on the trading post for about 60g).

So what is next for me? I’d like to complete 100% of the map with a single character, and I’d like to be able to farm karma and gold in order to purchase the recipes needed for legendary weapons. This will all (of course) take a LOT of time. Tyria is MASSIVE. Even though I’m level 80 I’ve only completed 29% of the map. I MAY start playing an alt, casually, but again I haven’t felt a pull to play one at all, so we’ll see. I’d like the other two banners that you see on the log-in screen that indicate you’ve joined all three orders. So far I’ve just got the tapestry for the Whispers.

I’m also dirt broke now that I’ve reached 80. I am not upset about that, it’s because I purchased a lot of gear and craft goods from the trade post in order to get my skill ups. Food doesn’t sell back to vendor at all, and you can’t earn any coin back by selling karma ingredients (they are bind on account)  so it’s been hard to earn money back with that one. Food itself doesn’t sell for much to other players unless it’s the +magic find food, that type sells pretty well.

All in all? I’m happy. Being level 80 (to me) just means that I can play the game without having to worry about whether or not a zone or dungeon is too high for me. It’s basically ‘unlocking’ the game. I would have been just as content if they had only 20 levels, too.

As always, happy gaming, no matter where you find yourself!

Nomadic Gamer