TSM Lightning Round: DBMinbuyout
A comment that comes up a LOT in the WoW economy discord is that the price of crafted goods in TSM doesn’t match up with the math on the auction house, or with the math in their head. That is usually because the method they’re using to reach an overall craft cost does not match the one that TSM is using. Players tend to use ‘dbminbuyout’ as a price source in their mind (ie: I am looking at the AH right this second, and THIS is the price, so THIS is my profit), which isn’t reliable (especially if you’re crafting more than one item) or recommended. The reason is quoted in the discord:
TSMBot 03/13/2022TSM does not reference dbminbuyout by default, and it’s not recommended to do so. You are not in a contract with a supplier to obtain all materials at the same price, and the lowest buyout is only representing the individual cheapest auction as of the last price snapshot, which may be old. Any reasonable craft, or crafting queue, needs more than one material, so what happens if the next auction is 10x more expensive?
You will always have to compromise somewhere between what you could pay, which is the market value, or what you have paid, based on your accounting data.
To explain DBMinbuyout further:
Support.Tradeskillmaster.com
DBMinBuyout
is the lowest priced auction on your realms Auction House, as of the last pricing update processed from Blizzard’s Auction House API. This value is not ‘real-time’, your pricing data may be 30 minutes or older before the next pricing update. If an auction is posted between pricing updates, this value does not get updated with the new lowest priced auction until the next pricing update. If there are no auctions for a particular item on your realms Auction House,DBMinBuyout
could be an invalid price source.
Some what related: if you’re wondering why your prices are the way they are when it comes to crafting and profit, make sure you enable your crafting tooltips, and work out step by step the cost / price sources of each stage so they make sense to you.
If I want to craft a glyph that is displaying a nice profit, I can see I need 15 sallow pigments.
It’s really easy to stop here and think ‘well TSM must be wrong! How on earth am I getting 6k profit when I need 15 sallow pigment at 1380g each?!
So then you mouse over sallow pigment:
Now I can see where the pricing data is coming from, and the profit makes more sense.
TSM might seem like a huge daunting prospect when you’re trying to learn all of the components all at once, but break it down into smaller bite sized pieces, take your time, and listen to what others have asked before you. It will make sense, it just takes a bit to get there.
Happy gaming, no matter where you find yourself!