2011

Earning Guild Reputation #WoW #WorldofWarcraft

I’ve been trying to max out my weekly cap of guild experience on my 85 priest, which is not exactly difficult to do when you actually work on it, but the fact that I’m always drifting off to alts seems to hinder me (a lot). I feel a little bad for people who are not level 80+ because working on guild faction is incredibly slow and boring for lower levels. You barely gain any experience unless you have a higher level helping you out – as an example my 85 priest has purchased the tabard that increases your gains by 50% and by the end of next week I’ll be able to purchase the 100% bonus tabard as well as the heirloom helm and cloak which I can then pass down to my alts. I’m very excited about this, heirloom takes out the need for me to actually purchase / loot any gear (aside from a few slots) for the duration of my leveling, and it’s some really nice gear.

The warrior is almost level 32, I didn’t play her much yesterday as I was concentrating on completing that guild faction with the priest. Dragon Flight (Alliance guild that I run on Argent Dawn) completed their 7th (and final for this week) guild run which ended up being Gnomeregan (again). This time the instance went flawlessly – except two members dropped right at the beginning. Before we had even started. Well, that’s not true. See, one hunter (I’m so sorry to pick at this class but it just ended up being them) jumped down to the bottom floor with the oozes while the group was making their way to the first named down the hallway. Upstairs. See, this is why it’s important to follow the tank, because they may not complete the zone in the same method that you’re used to and they may take a different rout. Before we got going I asked the group if they wanted to complete the entire zone, or if they wanted to skip portions of it by jumping. Guild mates decided it would be best if we simply completed the zone without any mario brother jumping competitions, and I agreed. I think the zone took about the same amount of time to complete, we had no deaths, everyone leveled a few times and it was a really nice comfortable run. I want more dungeons like that one.

I’m eager to continue leveling the warrior, but I want to work on obtaining guild faction for heirloom gear too. Hopefully I can reach my new weekly cap today, and then I can play the warrior this weekend. We’ll just have to see I suppose!

Surprisingly enough I’ve been having a lot of fun this time around in WoW. I do miss my housing (sigh) and I look forward to SOE coming back up (when ever that will be) but I’m not longing for the games as much as I thought I would be. I do still have an active subscription to Rift, but for some reason the game just doesn’t appeal to me. I think that it’s because I find it difficult to find ‘stuff to do’ when I’m not questing and slaughtering mobs. In WoW I have taken to working on archeology, which is a great waste of time and it keeps me in game. I have so many different characters to play, and the world is incredibly vast with so many dungeons that I rarely end up doing the exact same thing on any of my characters.

In the end so long as players are having fun it doesn’t matter what game they are playing. You should absolutely enjoy whatever you choose to do with that spare time that comes between real life responsibilities and sleep. I hope everyone has a fantastic weekend, and don’t think too hard about the fact that today is Friday the 13th!

Happy gaming, no matter where you find yourself.

Gnomeregan, I Just Don’t Like You #WoW #WorldofWarcraft

Thanks to running a handful of dungeons yesterday, my warrior is now sitting at level 30. Yesterday was a bad day for instances but we (myself, shaman, and warlock) managed to trudge on and continue. Out of all the dungeons we did I don’t think a single group was the same from start to finish, but once the problematic folks left, the dungeons were all completed just fine without any deaths (and with 4 people instead of 5. We decided not to bother risking another player). While I seem quick to point out other players flaws, I also take responsibility for my own mistakes and I think that had the players who left possessed just a tiny bit of patience, things would have been smooth the whole way through.

My least favorite dungeon to date is Gnomeregan. I just don’t like this instance. First of all very few people ever want to do the first boss down the tunnel on the main floor, and then there is a leap of faith afterward where you’re expected to use a parachute and jump down a floor where there are masses of toxic green blobs waiting for unsuspecting squishy classes. After another boss there’s another leap, but this one is easier to do because you can land along the wall. We had a mage in group who decided to turn left instead of right and ran smack into some mobs. By this point I was already on the bottom floor along with the healer and the paladin. Lesson learned, let everyone else jump down first, THEN the tank can jump. The mage blamed myself and the healer, calling us “noobs”, even though it was him who had made the wrong turn right into the encounter.

I’m enjoying the warrior a lot. I’ve come to grips with the fact that there will always be “that person” who is too impatient to let me pull, so I just taunt off of them. I’m good at catching adds (most of the time), and so far I don’t think I’ve been too hard to keep alive. I decided to duel spec but I haven’t figured out if I want to go arms or fury yet. I do have an heirloom 2h weapon, so I’m leaning towards arms, but a lot of players seem to like fury. Honestly I rarely spend any time dpsing as opposed to tanking, so I don’t think it will make too much of a difference. One huge (and most welcome) change is that I was able to pick up the talent that allows me to use charge in my protection spec. Being able to charge is a gigantic blessing, first it lets me generate some rage (it’s really hard to taunt or hold aggro when you have no rage) it also stuns the mob and prevents people from pulling ahead of me.

I haven’t looked into any warrior-specific AddOns yet, or macros. I’m wondering if there are any good ones out there. I don’t think anything is better then simply paying attention to your surroundings although my UI does let me know when I am losing threat on a mob, so I can switch to it and wack it a few times. I’m hoping as I level up I see a change in how I run dungeons and how players respond to the tank (and me them in turn) but I’m dreading a lot of the classic dungeons. They may be ‘easy’ but that doesn’t mean I know them all by heart (talking location wise here, because I tend to get lost). I will hopefully inch my way up to 40, a faster mount, and before that 35 so that I can raise the cap on my crafting. I’ve chosen to go alchemist / herbalist since 1. I don’t have one on Argent Dawn and 2. I tend to use a lot of potions. They make things easier. Plus I’d like to be able to do transmutations. I’m capped at 200 for now until I reach level 35, then I can begin working on it again.

Happy gaming, no matter where you find yourself!

The Art of Patience #WoW #WorldofWarcraft

My guild may be incredibly small with only three active members, but we’ve not let that hold us back (so far). We’ve been doing our weekly guild runs to gain some experience and obtain the achievements. Thankfully we only need 3/5 group mates to be guild mates in order for it to count. For some reason earlier this week I had thought we needed 4/5 which we simply don’t have. Blizzards new guild level system is not very ‘small casual guild’ friendly, and encourages guilds to gain as many members as they possibly can in order to reach the achievements and weekly goals that they implemented. I know we’ll get there (“there” being anywhere above level 1 in this case) eventually, and it’s mostly due to our class levels (we’re currently 20-40 for the most part) that restricts how much guild experience we gain. I wish Blizzard took into consideration the number of accounts in a guild rather then assuming or encouraging everyone to belong to a giant one.

In that respect I am learning patience. Another area where patience has become a sore spot is in dungeons, specifically when I am tanking them. My number one issue at this level (currently 25) is that no one has patience to let me actually pull. Even if we’re moving at a steady pace, the hunter or the shaman or the mage frequently decide that they’re the tank and they will pull for me. Kind of them to take this upon themselves, but annoying for me, as I learn to tank. I’ve spoken up about this a few times and every single time it’s been met with “this is a lowbie dungeon, stop QQ’ing” – when I’m simply trying to learn how to play my class properly, as it’s the first time I’ve tanked. I’ve done the dungeons countless times just like everyone else, but playing a tank is a different dynamic, and I don’t like to feel as though I must rush my way through. Keep in mind I’m also not moving at a snails pace, it’s pretty steady.

Since I do play in a guild group we’ve come to a decision about these ‘helpful’ pullers. If they do it once no big deal, but once I ask them to stop if they refuse then I refuse to tank, because they obviously wish to tank more than I do. The healer refuses to heal, because they can obviously handle the entire zone on their own, and the mage refuses to dps. It might seem like I am being unnecessarily cruel – after all, it IS just a lower level dungeon. But I firmly believe that there’s no excuse for a lack of respect towards other players and it doesn’t matter WHAT level the dungeon is. Let the tank do their job, let the healer do their job, and let the dps do theirs. It may be a dungeon that everyone has done countless times but that doesn’t mean that everyone has played that particular role countless times and I think it’s important that we allow players to ‘discover’ themselves and their role as they level up.

In higher level dungeons I rarely have such problems. As an example myself playing my discipline priest and Toargo (formerly the guild shaman) an 85 warrior queued up for a level 85 dungeon (non heroic). Everyone by that time knew their roles, and no one attempted to pull when they shouldn’t (unless it was by accident) and the dungeon went so smoothly that both myself and Toargo were complimented numerous times by the rest of the group for the healing and tanking abilities. It was a good feeling, especially since I constantly doubt my capabilities. Well, it’s not so much as I doubt my capabilities, but cataclysm is incredibly hard on my mana pool. I have a difficult time managing it, and have to drink after every fight in most cases. I keep hoping that eventually this problem balances out, but it hasn’t yet. I was debating switching to a holy spec last night to see if it was any easier on mana consumption (I’m currently sporting a discipline / shadow spec) but as of yet have not decided if that’s the rout I want to go or not.

In any case I really wish players had more patience. By the end of my tanking episodes yesterday my own patience was also pretty thin although it was said that I had far more patience for the groups shenanigans then most would have had. We (guild mates) decided to leave the dungeon part way through and move on to something a little less frustrating. It was the first time we left a dungeon like that, and not something I want to repeat that often.

Happy gaming, no matter where you find yourself!

A Warrior, Shaman, and Mage Walk Into A Dungeon.. #WoW

I’ve been learning to tank. I know, scary thought. I decided to create a warrior and team up with two guild mates, one is playing a shaman healer and the other is playing a mage (or a warlock depending on what levels we need). Over the last few days we managed to complete 7 guild achievements, dungeon runs. We started with Ragefire since we were level 15, and then before I could blink my warrior had hit level 24. I’m brand new at tanking, I’ve done two instances on my paladin, but I’ve never played a warrior. I wanted something new and since I pride myself on knowing my characters it’s been quite an experience. A few things I’ve learned from my dungeon runs.

  • 90% of people will never ever assist you. The majority in fact will specifically target the mob that you are not targeting, just so they can get smacked around a bit. Letting them die a few times by not taking aggro back will (in most cases) remedy this.
  • All hunters want to be tanks. They like to let loose their arrows (or bullets) just as you’re about to pull something, and pull for you. Sending polite tells to remedy this is a bad idea that results in the hunter doing something else aggravating like calling you a ‘carebear’ or training your group.
  • New paladins rarely know what any of their spells do and quite frequently enter battle with their threat increasing buff on while they’re dpsing. If you’re grouped with a paladin who keeps taking aggro from you try checking their buffs, it’s a yellow symbol and pretty easy to spot.
  • It only takes running Shadowfang Keep 4 times to become an absolute expert at it and to be able to run it with your eyes closed.

I do have to admit, playing with a guild group makes tanking far more tolerable. Even though two people are still a part of a PUG via the LFD tool, I know that two members will have patience while I fumble my way through the dungeon. The results yesterday were pretty good. I had fun (gasp) and I’m looking forward to future dungeons!

Happy gaming, no matter where you find yourself.

Lets Get Back to Gaming #EQ2 #WoW

Been a little while since my last post, I know. I haven’t been around online because I’ve been getting used to some new medication that has horrible side effects, thankfully I’m feeling almost back up to my usual self, and that means I should be back to posting on a regular daily basis some time this week.

SOE games are still down, and we really have no ETA on when they’ll be back up. That means my adventures in EQ and Vanguard have been put on hold until further notice, and my desire to create via player housing (so soon after multi housing was released too, what a shame) goes unscratched. In the mean time I’ve taken myself back to World of Warcraft, where I play Alliance on the Argent Dawn server. I’ve started up a guild there (Dragon Flight) and if anyone else is looking for a place to hang out then please feel free to look me up. My characters there are:

Kameeko (warrior), Faydai (druid), Ellithia (priest), Arysh (shaman), Seduisant (rogue), Velours (paladin), and Minxes (warlock).

The guild is only level 1 right now, and blizzard makes it quite hard to level up a guild that has only 2-3 members, but I’m persistent and hope to at least reach level 5 eventually. We’ve done a few guild dungeon runs where I attempted to tank – and no one died so that’s a bonus. I feel more comfortable tanking (so far) on my paladin rather then my warrior, but I’m hoping maybe that changes over time. I think it’s because my paladin feels like she has more ‘to do’ to keep aggro, although it could certainly be because my warrior is currently only level 16. There’s something to be said about playing a ‘simple’ game that doesn’t require massive amounts of thinking in order to accomplish anything. I will admit another reason I’m happy to be back playing is that the game runs wonderfully on my laptop, which is a big deal to me while I’ve been feeling under the weather.

I have also played a little Rift, although not as much as I may have wanted to because I don’t think it will run that well on the laptop. In fact just before I started taking this new medication I removed a bunch of games from my acer because I didn’t think there was a point to them being there (games such as LotRO) and I now regret removing them since I enjoy having an option of multiple games to play (always the nomadic gamer that I am). In any case, WoW is going well. I enjoy doing dungeons, questing, working on guild achievements and crafting. I still haven’t been to the two new dungeons that were released with 4.1 but my priest is now able to queue for heroics (although I have yet to enter one) and that was quite exciting.

I hope everyone is doing well, no matter where you find yourself. Safe travels and happy gaming!