Knitting Progress

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Tom Thumb Spinning Wheel

February has been a pretty nice month as far as fiber crafts go. I have spun about 1/2 of my corriedale on a top whorl drop spindle, dyed the other half, and added more fiber to my slowly growing collection. I also managed to pick up an amazing deal on a Tom Thump spinning wheel. Very little is actually known about these wheels it turns out – but that’s the joy of spinning, wheels may look different, but they all have the same basic parts, that change depending on the type of spinning / wheel they are created for.

In the case of the Tom Thumb, it can be set up for scotch or double drive tension. It’s a single treadle, with a built in lazy kate. Mine came with three bobbins, the flyer and the flyer whorl, and is intact with the maidens, but it is missing a few smaller pieces that I can hopefully replicate. It’s missing the threading hook, and the knob for scotch tension. It’s also missing a pin out of the footman to keep the arm attached to the drive wheel, but that’s an easy fix with a split pin and some washers. The bottom of the wheel is signed “Tom Thumb – Handmade from New Zealand Kauri” and it’s an exceptionally sturdy wheel. I wish I could learn more about it, but as I said I’ve only found one single article that mentions the wheel here. A nice lady was selling it on Kijiji in my area, and I’m glad I picked it up. Once I get it fixed and in working order (basically attaching the footman properly) I’ll be learning to spin the rest of my corriedale, and I’m pretty excited about that.

This month has been a bit slow in terms of finished projects. I did complete my knit-a-long afghan square, it was double seed stitch and a pleasure to knit. I also finally completed the rainbow socks that I had begun in January. I really need to learn to knit two-at-a-time so that I don’t procrastinate quite so much. I’ve been working away on my entrelac scarf, which I may turn into a cowl, I finished my antler hat, and I’ve also been working on the lace shawl mystery kal that I’ve had on-going for some time. I hope to finish that up before too long, I’m just getting to the lace portions. I know I haven’t been as ‘active’ with my knitting as I was in January, but that’s not necessarily a bad thing. I’ve been learning a lot, spinning a lot (which I really enjoy), learning to dye yarn and all of the rest. I call that some great progress!

The continuing appeal of superhero gaming

Despite the fact that the gaming world has provided us with many legendary characters such as Mario and Lara Croft, it has also repeatedly drawn a great deal of inspiration from comic book creations.

So whether it’s the latest next-gen console release, or even a slot machine game, here’s a look at how superheroes have infiltrated our gaming domain.

Marvel Comics have been with us for many years, but it’s only recently that it’s become a major source of inspiration for the gaming world. From the early Spiderman titles for the Amiga in 1982, to the updates for the PlayStation and Nintendo 64 at the turn of the century, it was clear that the comic book template of brightly-coloured athletic characters held great potential for console gaming.

The X-Men series also revelled in the comic book gaming options, with many titles such as X-Men: Destiny and Wolverine being closely tied to their related movie blockbusters to deliver the company a massive amount of cross-promotional appeal.

But in terms of popularity, the DC Comics creation, Batman, is hard to beat. The character has already appeared in a huge range of titles culminating in last year’s critically-acclaimed Arkham Knight for the PS4 and Xbox One.

And given the creative potential of differing gaming platforms, we’ve also seen the Caped Crusader turning up in a few unlikely places. These have included a series of Lego Batman releases, as well as the Dark Knight Rises slots game that features alongside a massive range of online slot machines at the Betway site that includes many other user-friendly casino games.

The Lego franchise also released their Marvel Super Heroes game that featured an entire universe of Marvel stars battling through a range of different environments and utilizing their own special powers.

And although Superman managed to make an appearance in the Lego Batman games, he hasn’t managed to make such a successful impression on the 21st century gaming environment. 2006’s Superman Returns suffered from widespread negative reviews, whereas Superman: The New Adventures for the Nintendo 64 is often quoted as being one of the worst games ever made.

However, 2011’s Marvel Vs Capcom 3 managed to provide a great meeting of comic book worlds that served to show the fun that could be had when pitting the likes of Ryu against Deadpool.

And with our superheroes showing the ability to find new terrain in the realms of slot machines and Lego games, it seems as though these comic book characters will be with us for a long time to come.

Challenge Yourself

Entrelac2I tried for years (unsuccessfully) to teach myself to knit. I could do the basic stitch, but I couldn’t purl and I had no idea how increases or decreases worked. I kept at it off and on over the years, never progressing past flat scarf / blanket like objects, until September 2015 when it just all suddenly clicked. In that short amount of time I moved from knitting flat blankets to doing socks, lace, hats, and other items. One thing I try to do as I progress through my knitting is teach myself new techniques, and to challenge myself.

Learning these techniques is always much easier if you have someone else trying to learn it with you, someone you can ping ideas off of. When a friend suggested we start up a KAL together, I was ecstatic. I found some great videos on YouTube about this particular entrelac scarf, and before the day was out, we had learned this new technique. It’s not the most professional looking piece, but I really love the way the colours shift.

We then discovered a downside. Knitting entrelac, especially on a scarf, is very boring. The pattern is not complicated enough to be interesting but not easy enough to be mindless (so that you can do other things, like watching TV). I’ve got the squares down but still need to pay attention and look at the instructions for the left and right triangles. Plus I’m doing mine in fingering weight yarn, with two extra repeats. Lovely? Sure, but I am having a difficult time keeping myself interested in the piece, and that doesn’t bode well.

Still, we learned something new, and that’s awesome. Not every new stitch or project has to be something you love to the moon and back. On occasion you’re going to try a technique only to find that it just isn’t the one for you.

There’s absolutely nothing wrong with that.

Druid Dings 100, and Other Ramblings

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My night elf druid FINALLY made it to level 100 over the weekend, and I couldn’t be happier. I’ve had this character for ages now but I just never found the time to level her, instead I would focus on … well, anyone else. The amusing thing is that I LOVE playing druids. It’s the character I originally started out with in EQ2 and then decided to give up because at the time pretty much everyone and their dog was playing a druid. I moved on to other characters, and deep inside continued to long for the heal-over-time way of life.

Now that I’m at the level cap, it’s time to decide what comes next. Since I can already fly in Draenor that cuts down a lot of the grinding that I would normally have to do. I also managed to stock up a nice supply of leather baleful gear, not a huge amount, but enough to get started. What I’m lacking is the garrison resources to upgrade my town hall to rank 3, which is top of my list. Once that’s completed I’ll move towards Tannan jungle and unlocking my docks.

I also completed the Proving Grounds on silver as a healer, eventually I’d like to do them as DPS. I’ve started my legendary but I need to collect all of the cores as well as apex crystals. My professions are slagging behind so that’s also something I’ll want to concentrate on.

New end game characters are exciting. There’s just so much to do that it almost feels like an entire new game for me. Of course, I also want to level someone else up now, so I’ll have to start thinking about alts. I do love my alts.

That brings my total characters at 100 to 5 (one of them being the free one you get when you pre-order Legion). On the horde side I have a priest, paladin, and hunter. The alliance side is my shaman, and druid.

Maybe I’ll level up my rogue next, or even better, my warrior.

As always, happy gaming, no matter where you find yourself!

Why Marvel Heroes Is Worth Your Time

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Somehow, Marvel Heroes (which is now technically named Marvel Heroes 2016) doesn’t seem to generate a lot of discussion among fans of MMO gaming. To be sure, it stands apart from some of the classic themes and atmospheres associated with the genre. But it still caters to a huge community of online players and involves seemingly limitless characters from the biggest name in modern entertainment. And the truth is, it’s actually a pretty well-rounded game.

If you’ve been skeptical, as some are, that this can stand as a strong MMO and not just a fun shoutout to Marvel cinema, consider some of the following.

First and foremost, this is one of the more prominent online MMOs that actually falls into the ARPG category. That may or may not matter to you depending on your particular style and preference, but I think a post in a discussion on Reddit nailed why it works for Marvel specifically. Basically, it discussed how an RPG is all about “us” whereas an ARPG is “inherently more heroic” than the standard RPG, because of the ability to build up an individual character to take on a group. This works both for and against Marvel in a way. Part of the fun for fans is gathering a variety of characters they love from comics and films. However, the chance to take up a single favourite and build him to genuine superhero status is really appealing. The ARPG status of Marvel Heroes alone helps the game stand out, but it’s worth mentioning given the character and subject matter.

With all that said, a lot of the additional fun in Marvel Heroes is that it ropes in characters from Marvel who are meaningful to a lot of comic book fans, regardless of the films—and that’s unique in Marvel gaming. Generally speaking, fans of these more obscure Marvel characters have to go digging for chances to find them in video games. The jackpot options at Betfair have really been the best bet for a while, thanks to the platform’s tendency to use Marvel themes as a way of making casino content more interesting. Jackpot and slot machine titles revolving around Blade, the Fantastic Four, Daredevil, and others have been a bit of an oasis for folks who are tired of Avengers-only games that don’t live up to the splendour of the films anyway. But at Marvel Heroes, not only are pretty much all noteworthy Marvel comics characters involved, a lot of them are playable. It’s just a wonderful, rare collection of iconic characters rather t
han those created just for an MMO experience.

Perhaps best of all for a lot of regular MMO gaming fans is the scope of this game. I’m not sure it can be put any better than it was in a write-up at Ten Ton Hammer when the site gave Marvel Heroes 2015 its Game of The Year award: Marvel Heroes offers “an unparalleled amount of raw gaming fun, deep progression systems, and a seemingly never ending stream of meaningful gameplay updates.” In simpler terms, this game is big, deep, and constantly being updated either with new editions for each year (as now seems to be the pattern) or simply with new characters, upgrades, and areas. In a sense it’s a very fluid MMO, and that keeps it interesting no matter how often you play.

Marvel Heroes 2016 is also free to play, which means it’s very easy for you to give it a shot and decide for yourself if all of the above makes it a worthwhile game! But don’t just discount it because of Marvel fatigue—it’s actually a pretty impressive experience.