December 2023

[Unpopular Opinion] There’s no wrong way to make gold

One of the things I’ve always loved about making gold in world of warcraft, and the gold making community, is that there are MANY different methods of making gold – and despite what some would have you believe, there is NO wrong way to make gold.

There ARE more optimal methods – that doesn’t invalidate your method. The important thing to keep in mind when it comes to making gold is whether or not YOU are enjoying the process. Whether or not YOU are seeing the gains and achieving the goals that you have set for yourself. Are you learning? Fantastic. Keep it up.

What everyone else is doing, how everyone else is making their gold – that doesn’t matter. Even if you find a method that you enjoy, and then you adapt it to your game play style – that’s good! Do that. Do what works for you, and stop trying to look down on folks who are perhaps not quite at the same level.

I am never going to be the person who can suggest the most optimal method of making gold. I am not a min/max player. I love making gold, but I also consider myself to be incredibly casual, with disabilities that come into play affecting both my mobility and sight. A large portion of my gold making comes from being in the right place at the right time and some pure dumb luck. What I hope for the new year is that people (gold makers, in specific) continue to support and uplift the community around them, encouraging new gold makers to pursue their passion within the game – WITHOUT looking down on them or reprimanding them for their methods if they don’t align with their own. We all have our own value on what time is worth to us and it’s going to change person by person. That’s OK.

  • Note: That does not mean you should shun or avoid advice from other gold makers, either. It doesn’t mean there isn’t room for improvement. There almost always is, and it is definitely a good idea to listen to more experienced gold makers in the community. That being said, whatever method you decide to try is absolutely valid, and you shouldn’t feel bad about it if it’s not the most optimal.

[Casual Gold Making] Fishing Update

A few more hours of fishing down, and the GPH has been fairly steady, 2 hours of fishing gives approximately 10,000-12,000 gold depending on when you sell. Here’s the first post about fishing I posted yesterday if you’re interested in my set up. Keep in mind I am not optimizing when I sell the fish, obviously when there are weekly quests up and when raids are happening the price does increase. I’m using fishingbuddy (addon) to track my fishing, the grey numbers are prior attempts, the white ones are the current session. The price of fish also tends to ebb and flow depending on how many bots are active. You can always tell when Blizzard has done a ban wave. The price of recipes is abysmal on my server, but I keep hoping that something of value drops. Still, it DOES add up, and it’s an incredibly casual way of making some gold. If you’ve already completed your world quests, tying in a little bit of fishing MIGHT be enough to get you that token.

Next week we’ll take a look at fishing in Shadowlands – in specific, we’re going to go after the Strange Goop item (it’s required for a mount) and see what the GPH looks like for that.

As always, happy gaming, no matter where you find yourself!

[Casual Gold Making] How Much GPH is Dragonflight Fishing?

It’s time for a new challenge! Thanks to inspiration from this reddit post, along with talking to a fellow gold maker CanadiaTV, (be sure to check him out) I decided to see how much gold you can casually make from fishing – starting with Dragonflight. I decided NOT to min/max this activity, so I have NOT taken everything from the reddit post into account. I’m sure you can up that gph slightly by min/maxing it. Below is the gear I’m sporting.

  1. Khaz’gorite Fisherfriend (rk4) enchanted with + Perception
  2. Master’s Wildercloth Fishing Cap
  3. +5 fishing gloves

I am also using a lure for Islefin Dorado.

I’m using the addon ‘Fishingbuddy’ to track what I catch. I’ve been fishing by the Dragonscale Basecamp because it has the LEAST amount of ‘extra’ stuff in the fishing table. Each hour I cast between 210-250 times, so for the purpose of this post, we’ll say I’ve been fishing off and on for approximately 15 hours (3898 casts so far). I do about 2h of fishing every 2 or 3 days, Moving forward I’ll post statistics for every 2h of fishing, just to keep things neat / tidy.

In 15h my total gold earned is roughly 94,162g which puts GPH at around 6,277g – this could be SLIGHTLY higher / lower if recipes are selling well on your servers, on mine I haven’t gotten any ‘good’ recipes of note in 15 hours of fishing. It’s also important to note that you should be selling when islefin dorado is in demand – that means from the weekly quest in Emerald Dream, as well as when raiders are looking for the fish. It’s not fantastic GPH, but it is pretty relaxing, requires almost zero brain power, and can be good to do if you’re watching TV or if you’re like me and sometimes have limited mobility.

Dungeon Dive: 100 Runs of Sunwell Plateau (51-60)

Another week, another 10 runs of Sunwell Plateau under our belts! This marks 3h spent in the zone (30m each group of 10 runs), and in actual gold earned from sales (plus raw gold drops) my 61 speed druid is looking at a total of 155,999g which means the GPH is 51,999g – not too shabby for a single character running a single dungeon. You might remember that the last run rewarded VERY little, hence the lower GPH this week. It all depends on RNG and what sells vs. what does not sell. Here’s the overall stats to date:

  • Total approx gold earned (runs 1-60): 905,389
  • Actual amount earned from sales to date: 155,999g
  • Actual amount of GPH: 51,999g
  • Value of items listed on the AH: 137,451g

Last week we only had 44k worth of items on the AH, so it’s nice that we added a few items of note this week (two schematics, one for goggles which are used in an achievement). This isn’t the best gold farm in the world by any means, but it is nice and simple with a low barrier of entry.

Keep in mind you may be able to make more / less gold on your own server, the items I’m selling are NOT commodity, therefor they ARE server specific. I’m playing on a high population server in NA, and prices are quite all over the place (usually on the lower side of things) but sales are far more steady than if I were on a low population server. You’ll have to try different methods out, and see what works for you.

Doing SOMETHING to make gold in game is at least a better option than doing nothing at all (if you’re going after gold, at least). As always, happy gaming, no matter where you find yourself!

Wurm Online – Node Update

When it was first announced that the way botanizing & gathering on tiles would be changing, I was a little reluctant to get excited. I decided to play it safe and just approach it with a ‘let’s wait and see’ approach, and I’m so glad that I did.

Normally characters would run around, right click and interact with a tile, and you’d botanize or gather on that tile with no real visual indication on if you’d receive anything, and it felt like a lot of RNG. With this latest change, players will be able to SEE if the tile contains a node you can harvest, and then the amount of items harvested, quality, and specific items, are skill based.

I love it. I love being able to visualize what’s being harvested, and being able to head directly to the area I want instead of trying every single tile where I might not get anything at all.

After a few minutes of running around, I had a good selection of harvested items. It doesn’t feel too underwhelming, and while the items I harvested were nothing exciting, my skills are also not that great, so it felt on par as far as balance goes. This gives me a renewed reason to wander around exploring and harvesting the bits and bobs that I can SEE instead of passing them all by. Maybe you can teach an old dog new tricks after all.

Happy gaming, no matter where you find yourself!

Nomadic Gamer