Vanishing Rewards

Level: 60
Starting Zone: Sanctum of the Scaleborn (Kingdom of Sky)
Starting NPC: Item Triggered

– This quest is initiated by examining the Apparition Chest after you complete the “Coin Operation: The Sanctum of the Scaleborn” quest. This chest is a random spawn in the first few rooms of the Sanctum of the Scaleborn.

– This quest requires you to kill 4 scaleborn spiritualists and Orate Bozar in the orate chamber on the right as you go in. After this you have to find the chest again and open it to complete the quest.

– The reward for this quest is the Tome of Animatus. Examining it will open the “Soul Survivor” quest.

NOTE: You can initiate this quest without doing the rest in the series, but you will receive no reward unless you have done the previous quests.

Coin Operation: The Sanctum of the Scaleborn

Level: 60
Starting Zone: Tenebrous Tangle (Kingdom of Sky)
Starting NPC: Item Triggered

– This quest is initiated by examining the Disk of Blyze. You receive this item at the end of the “Burglars Afoot” quest. You are asked to go to the Sanctum of the Scaleborn and find a use for the coin.

– In The Sanctum at (+12,-40) you will find The Yore Flame. Examine the flame and you find there is small slot to place the disk.

– The Shade of Bylze appears and asks you to find 20 hidden scrolls in the Mouth of the Scaleborn. (You must have already finished the “Words of Pure Magic” language quest.)

– These appear by destroying the Idols that are perched up on the ledges all around the mouth of the Sanctum.

– These are all easy to find apart from number 14 that seems to be hidden in a dish of dark liquid at (+44,-52), after destroying the idol above it. While running along the perimeter of the Mouth of the Sanctum constantly hit tab to target. The idols appear very small and white on the rafters sticking out from the ledge high up on the wall. Tab to target them, hit range attack or cast on them and they will fall off the ledges to the floor where you can harvest them.

– The Shade then asks you to prove you are not aligned with the scaleborn and get a number of armour pieces from the silent sentinels. These are frequent drops. After obtaining them you can return for your reward.

– After completing this quest you can examine the Apparition Chest to initiate the “Vanishing Rewards” quest. The Apparition Chest spawns and depops and reappears in the first few rooms of the zone. Note: You can actually get the apparition chest quest BEFORE this part of the claymore, but it won’t update your quest, so it’s best to wait until you’re on that part.

Burglars Afoot

Level: 55
Starting Zone: Tenebrous Tangle (Kingdom of Sky)
Starting NPC: Triggered

– This quest is started automatically when players enter their respective (good or evil) camps on the Hidden Refuge after completing “In Her Majesty’s Secret Service” or “In the Overlord’s Secret Service.”

– The first step is to investigate the two treehouses on the first isle (Temple Grounds) of Tenebrous Tangle. The first is near the waterfall that leads down to the Hidden Refuge, and the second is by the Temple of the Soundless Guardian.

– Once both have been investigated you are sent to kill the Herald of Dar. He can be found near the Temple of the Soundless Guardian. He will drop a chest and upon examining the note it will update your quest. As a result you need to kill a herald for each person in the group that needs this update, but he spawns every few minutes.

– Kill the Soundless Guardian. He spawns on the top of the Temple at (-112,-112), but will not become targetable until you kill all of the drakes on the temple first. His spawn time seems to be a couple of hours.

– You must then visit three locations

  • Furthest north point on the Isle of Eyes (Gazer Island) (+1000,-125)
  • Furthest North point on the Isle of Fear (Fear Tainted Isle) (+48,+770)
  • A crater grove on the isle of Birds (Vultak Scavenge site) (-710,-79)

– Each of the clues are a ground spawn on top of a corpse there is a 5-10 min respawn on the Clues that have to be harvested and each person in the group that needs the update must get one of the clues.

– After getting the final clue you get a playing card. Examining it asks you a total of eight questions, which you must answer correctly to continue. The answers are:

  • Crows Tavern
  • Irontoe’s East
  • P.T. Irontoe
  • Kaladim
  • Crow
  • Crow’s resting place
  • Fippy Darkpaw
  • Ping Fuzzlecutter

– After answering all 8 questions the quest will update and give you a 15 minute timer to “search the evidence at the plank on a Brooding Isle.” The plank is on the eastern side of the Breeding grounds at (+371,+510).

– Once you inspect the note on the end of the plank Drippy Darkpaw appears, he is a level 61 ^^ heroic mob. He has a nasty knockback spell. Kill him and you will receive coin and a key.

– This key unlocks the chest at (+564,+641), behind some rocks on the same island as Drippy. Opening it results in the Disk of Blyze and Drippy Darkpaw’s Note. Examine this disk to open up the “Coin Operation: The Sanctum of the Scaleborn” quest.

In (Her Majesty’s) (The Overlord’s) Secret Service

Level: 55
Starting Zone: North Qeynos *OR* West Freeport (Inns)
Starting NPC: Highkeep *OR* A Freeport Emissary

– This quest is given to those who own the Kingdom of Sky expansion.

– QEYNOS RESIDENTS: Highkeep is located in North Qeynos in the inn, next to P.T. Irontoe. He will send you to Tenebrous Tangle to speak to Jabber Longwind, an aviak near the entrance teleporter. He in turn will send you to the Hidden Refuge to speak to Murrar Shar (+192,+185). The Hidden Refuge is found by jumping off the waterfall that falls off the near the entrance. He will give you the “Burglars Afoot” quest.

– FREEPORT RESIDENTS: A Freeport Emissary is located in West Freeport in the tavern. He will send you to Tenebrous Tangle to speak to Jabber Longwind, an aviak near the entrance teleporter. He in turn will send you to the Hidden Refuge to speak to the commander of the Freeport contingent, Tayil N’Velex (+182,+102). The Hidden Refuge is found by jumping off the waterfall that falls off the near the entrance. She will give you the “Burglars Afoot” quest.

This quest is the starter for the Claymore Hallmark questline.

Wrapping it All Up

Level: 55
Starting Zone: The Silent City (Desert of Flames)
Starting NPC: Item Triggered

– This is the final quest in the lengthy Peacock Club series.

– The quest is initiated by examining a no-drop fabric (need name) which drops from The Cartographer in the Silent City. He is just behind the epic golem guarding the tunnel. You will need to kill him for each group member who needs the drop.

– Find and examine the Rock of Eldonis in the Pillars of Flame. The rock is located underwater around (+1996,-540). It is a clickable rock in front of the The Guardian of Eldonis. In order to click this rock you must speak the Koada’Dal language. This language can be purchased in Castleview Hamlet in Qeynos, or gained by completing a sub-quest titled “Knowledge of the Past.”

– Once completing the language quest or purchasing it you can examine the rock. The quest will then say the Rod of Rathe Shattering cannot be removed and you will have to kill a mob named the Guardian of Eldonis (level 59, epic x2). After killing him examine the rock once again and you’ll obtain an item known as the Rod of Rathe Shattering.

– Enter the Fountain of Life (inner temple), but to do that you must obtain 9 eyes from various x2 and x4 raid mobs in Silent City, along with one person in your raid completing the “Eyes of Anashti Sul” quest to know the order to place the eyes. The eyes are consumed each time you enter.

– After doing those things you can then zone into the Fountain of Life to kill Godking Anuk, who is a x4 raid mob in a scripted instance. Once you’ve killed Goking Anuk, you need to use the rod of shattering. At his spawn point there is a climbable wall, but if you touch any of the water, adds will spawn. Have people climb up the wall one at a time. Standing on the ledge, right click and use your rod, do NOT distroy this! Once you’ve used the rod, you can head back to the npc in Maj’Dul for your final turn in. You have 30 minutes from the death of Anuk to complete this portion, so make sure people get up that wall quickly (and safely!).