Rift

Holiday Events In Our Games of Choice #MMORPG #EQ2 #WoW #Rift #W101 #GW

Hard to believe that today is already December 15th – where does the time go! My apologies for those who may have been trying to access MmoQuests these past few days. My host was hacked and so the site has been less-than-stable while they resolved issues. It looks like everything is a-go now, so I should be able to get back to posting here on a regular basis, so long as something shiny doesn’t come along and distract me along the way.

There are numerous holiday festivals taking place in MMOs this time of year, and I love hearing about them all. A few of my favorites happen in Guild Wars, Wizard 101, EverQuest 2, Rift, and of course World of Warcraft. That by no means lists all of the events out there though, so make sure you take a peek into your GoC (game of choice) and take part in the yearly events (if there are any, not all games have these).

Dragon Flight (my Argent Dawn alliance based guild) managed to take down a few more encounters in some Outlands raids last week. This was quite a feat for us because we’re still only three people (actually, now we’re five, but two of them are too small to participate in these raids). We’ve been doing them for appearance gear and my shaman won herself a pair of neat shoulders that have a graphic of glowing broken up molten infused rocks.

Aside from that I’ve been working on leveling both a DeathKnight and a Druid. The druid managed to grasp on to level 62 tonight, and the DK is 61. I do have a recruit a friend account, so they’ve only got a few hours played if that. While getting to ‘end game’ is not everything, I’ve taken my time and enjoyed the ride on a handful of alts and this time I just wanted to get to Cataclysm content.

In true nomadic gamer style I haven’t really settled on a ‘main’ although I tend to play my shaman more than my other characters. I also spent some time playing Plants vs. Zombie, and Skyrim. The majority of my friends are all playing SWTOR – and it’s been really hard to hold out and not just pre-order the game for myself. In fact, there is a copy in the house, belongs to my other half. He’ll be playing and I can make a character on his account and play while he’s at work to see if the story actually does suck me in as everyone says it will. A few friends have pointed out that Star Wars has very little to do with ‘space’ and has far more to do with fantasy and magic, which is a big point in its favor (for me at least). I even sat down to try to watch the Star Wars movies today, so who knows, give it some time and perhaps that will be my GoC.

In sadder news, Beckett MOG shut its doors today. For those who don’t know I’ve been writing MMO related articles for them for a number of years now, as well as moderating their forums and writing news articles for the web site. They just weren’t pulling in enough money (or so I assume) and in this age of digital media, it’s not a big surprise. I hope that everyone who is now searching for new work (I’m looking at you, Jason) finds the job of their dreams, and I personally am incredibly thankful for the experience I’ve gained while working there.

As always, happy gaming no matter where you find yourself!

 

Initial Thoughts on 1.5 #RiftGame

It was an 875 MB patch that a lot of people were looking forward to, and although my Rift account currently sits cancelled I still have 8 days to play around with the new goodies. I didn’t get a lot of time in game but I did see enough to form up some opinions. First of all, I really wish it asked for confirmation before sending achievements to twitter. As it was I spammed my 1-3-6 month veteran rewards upon login unknowingly. Not that I mind sharing my achievements but there’s a certain unspoken rule that says thou shalt not spam.

One of the biggest changes in 1.5 was the addition of planar attunement which is basically aa – something else for players to do 50+. I was looking forward to this but then became sorely disappointed for a number of reasons. The first one being that it’s an enormous grind. I mean, if you thought EQ1 was a grind this puts it to shame. You need an incredible amount of experience in order to finish off accumulating the aa required, and not only that but they provide a very insignificant boost to the ability that you’ll be working on. I saw +1 to wisdom and thought to myself, wow. That’s it?

It’s not all doom and gloom. The new chronicles (1-2 person dungeons) are fantastic. I really enjoyed the entry level one that required me to attend a personal party in Meridian. The rewards were not upgrades for me personally but I did earn some plaques and was able to sell the loot I’d obtained. I really enjoyed the stories a lot, and from a lore perspective I think these dungeons will be quite popular.

I didn’t try the new master dungeon, and I doubt I will get the opportunity to since you need to complete it without the LFG tool and very few of my friends are playing these days.

I do enjoy the new crafting changes, although I wish I could convert my artisan marks to plaques. I am happy they changed plaques from craft specific to one general type so that if you wish to change your craft you’re not stuck with useless plaques. It was a smart move.

Those are my initial thoughts for now – what did the rest of you think of this update? Let me know in comments! As always, happy gaming no matter where you find yourself!

2,000th Post

Where does the time go – I started this blog back in 2006 and have been posting fairly frequently ever since. I’ve met some wonderful people and some not so wonderful people. I’ve shared my experiences with numerous games over that period and I’ve had fun writing ‘my way’ which is typically drama free (and results in less comments but is true to my nature). Back in 2006 EQ2 was my game of choice, and while my desire to play it has faded over time I always look at it with fond memories. These days I bounce between a handful of games, at the moment the list includes EQ1, Vanguard, League of Legends, World of Warcraft, Rift, and The Lord of the Rings Online, Sims 3, and whatever else happens to strike my fancy.

On the game ‘news’ front this week is pretty exciting. There were test patch notes released for 4.3 (World of Warcraft) and today 1.5 is going live in Rift which is bringing about all sorts of goodies. We’re counting down to the Sims 3 Pets release, and SW:TOR was also given a release date. I’m excited about Skyrim, which is supposed to release November 11th if all goes well. There’s a handful of other notable games releasing over the next few months that I’m sure have people pretty excited. It’s a great time to be a gamer (and a writer of said games).

I just want to thank everyone who continues to read this site, and any newcomers. While I write for myself (and always will) it’s incredibly heartwarming to know there are others out there reading about my adventures and sharing in my virtual travels. As always, happy gaming no matter where you find yourself. Hugs!

So You’ve Reached Max Level – Now What? #WoW #RiftGame

Yesterday I decided to cancel my Rift account, and it wasn’t because I don’t enjoy the game but because once I reached level 50 I didn’t have anything left to do (keep in mind I don’t raid). I know, there’s a large update coming soon that would potentially rectify this issue but lets assume for the moment that it’s not releasing this week. This burn out players feel once reaching max level isn’t something that is all that rare, and I think it’s something that games need to find an answer to. While raiding is great for those who want to partake it shouldn’t be the only answer to “what is there to do” once you’ve hit max level.

In actuality it’s not all there is to do. It’s just that all of the other options were uninteresting to me. For example, there are achievements to work on. Collections to complete, factions to grind, and PvP. I had completed my T2 set of gear along with obtaining as many crafting recipes as I could per week. I think Rift is incredibly limited in their crafting due to the fact that there are only daily quests and weekly quests (ignoring the “Crifting” that goes on for now because technically that is still a once a week occurrence for those who have a lure). Once you’ve completed these quests there’s not much more to do via crafting unless you’re going harvesting. The same can be said for guild quests, you have a weekly supply of them and once they’re completed there’s nothing else you can do to progress the guilds level. You can’t even do an unlimited amount of daily quests, there’s a cap.

I’m going to generalize for a moment here which is something I typically refrain from doing but I think it’s relevant. It’s 11am on a Wednesday. A large portion of those in game may be stay at home mothers (or fathers) who have children in school. What does your game offer to them? Something they can do that allows them to step away from the PC easily when something at home comes up (player housing, I’m looking at you). Or does your game require large amounts of undivided attention.

There’s no magical answer I can supply on an easy way to give players something to do once they’ve hit max level (or even on their way to max level) aside from a comment by Petter: “.. Gief sandbox features plz” – for those who are unfamiliar with the term sandbox here’s a simple description:

A sandbox MMO is a game that drops you into a player driven world.  Players are given tools, and sand, and they get to make whatever they want with it.  just like when you were a kid in your sandbox with a shovel and pail.  You didn’t have much fancy stuff, but you had fun.

a non-sandbox MMO has already made all the fun for you, there is no sand, its a playground or a “themepark”.  its not about you creating content, its about having fun with what the devs made.  like when you used to climb around on the monkey bars or whatever.

It’s not a definition that can be put in so many words, but World of Warcraft is typically referred to as a ‘theme park’ MMO, where as games like EVE are sandbox. In EVE the game doesn’t tell you what to do, or what to train, or where to fly. You (the player) have to decide what is fun, and go out and do it. World of Warcraft holds your hand the entire way, telling you where to level and what to do. EQ2 is a theme park MMO with sandbox features, like crafting and player housing. Player-written books, and their soon to be design a dungeon feature. Players who don’t want to raid or always be in a dungeon thrive in these sorts of games, and while you can’t please everyone adding even a little sand to your theme park is never a bad thing.

Happy gaming, no matter where you find yourself!

 

 

Lazy Questing Days And Planar Attunement #WoW #RiftGame

My guild in WoW has two active members, with three other inactive members. I’ve always preferred smaller guilds but in WoW this comes at a significant disadvantage because we are unable to complete any guild quests for experience. Thus the majority of our “leveling” comes from our own quest grinding – which does have us at almost level 2. Woohoo. I wish there were smaller quests for those of us smaller guilds to complete, or that my guild had just one more member so we could run dungeons at least all together. I don’t see either of those happening any time soon, and so I’ve been working on quests in order to progress us.

The latest rounds have taken me back to Twilight Highlands where I got to watch a very pretty cinematic involving dragons. You can’t go wrong with dragons.

Aside from that things are quiet on the game front. I’m waiting for 4.3 in WoW, and I’m waiting for the next big patch for Rift that will add planar attunement (also known as giving level 50’s something to do). You can read more about it on the Rift site.

Planar Attunement

Beyond level 50

Your Ascended can already commune with the mightiest souls ever to walk Telara. Now, Planar Attunement puts the primal energy of the planes at your fingertips!

Beyond ultimate power

Upon achieving level 50 and completing the Chronicle of Attunement, all XP earned (from kills, dungeons, raids, quests, Chronicles, zone invasions, anything!) counts toward your next Planar Attunement level. Each level grants you 100 Attunement Points to spend in one of the six planes.

Each plane offers a grid of bonuses (listed below) that you can access after purchasing its core power (central hex). Every bonus you unlock opens its adjacent hexes for purchase. Buy multiple ranks of the same bonus, or branch off into other powers and benefits, customizing your character as you attune to the planes. Specialize in one element, generalize across a few, or earn them all—the choice is yours!

Endless possibilities

Planar Attunement lets you:

  • Improve your most important stats.
  • Master your weapons and cast more potent spells.
  • Maximize your effectiveness against the planes and their denizens, making their strength your own.
  • Open rifts to planes of your choosing, influencing how the dynamic war for Telara will unfold!
  • Ride faster, reduce falling damage, and much more!

The Ascended alone can harness the power of the planes. Level 50 is only the beginning…

I’m interested to see how much busy-work it gives those at max level, and how long it takes for the first person to achieve whatever the cap will be set at. As always, happy gaming no matter where you find yourself!

Nomadic Gamer