2006

Stargrace does Deathtoll, and the frogs gain a friend

Last night the guild decided to do a trash run of Deathtoll of all zones, for relic. I figured hey, sounds good to me. I expected to be going on my warden, since she’s level 70. But, the guild said no, go ahead and bring your level 65 coercer instead. I was excited and happy as hell. Even though almost every guild I join SAYS they want the coercer, in most cases they ended up asking me to play the warden instead. Whether it’s because I’m just a good healer, or because they were short, or because of the level of the coercer, it is really nice to have finally been able to do a raid on the coercer. We also killed the contested gold dragon in pillars of flame before that, and Stargrace landed herself some nice fabled shoulders, with pretty good resists. An upgrade for sure.

Today, I was doing some TT quests, just the solo ones where you run around killing 4-8 of one particular mob. Turn it in to mr. froggy in behind a pillar, and you get approx. 10g and some faction with the Lost Children of Marr (the Frogloks). My faction, as you can see by the image above, is max’d with them, lol. I don’t even have max faction with my home town of Freeport, or any other faction for that matter, besides the froggies. Maybe they’re easy for the coercer to manipulate? Left over feelings (the coercer is a wood elf who betrayed quite some time ago) from her Qeynos days? I found it amusing in any case. So I spent the morning running around completing enough of the quests to boost up her funds incase she’s going to be raiding more, need to be able to afford those repair bills. Granted they’re not as bad as they used to be, it costs about 25g for the coercer to repair, and slightly more for the warden (repair from naked that is). I would have liked to mentor someone for the ap experience, but I’ve done those quests so many times now. I have a few more (9) new quests from the frogs in my journals (and room for 3 more quests, eek time to start clearing some!) so I’ll be looking to get those done and out of the way shortly.

Customer service not all that bad, and the village of shin

Qutey Patootie, listening to the monks in the village of Shin

In July I sort of went on a deleting spree, I removed all of my characters except my warden, at the time, that was the 64 coercer, the 61 templar, a 44 assassin and some other smaller alts who tradeskilled. I’ll admit righ tnow, it was a pretty stupid thing to do. I petitioned the next day, and managed to have the coercer returned to me, but was told there was nothing I could do about the others.

A week after that, I petitioned again and asked if I couldn’t have one returned, and again I was told no. I was sort of upset and expressed this displeasure at the GM who was talking to me, and left it at that. Recently I decided I’d give it one last shot, after all I pay to play this game monthly, I’ve had my account since the game came out and am in good standings, why not. So I petitioned, 10 minutes later had a reply, and the GM said they would help me, but not to expect them to do it again in the future (trust me, I learned my lesson about deleting characters that have some value to me). So I had my 61 templar Qutey returned to me. I was quite pleased, and pleasantly surprised. The customer service was prompt, friendly, and actually helped me out even though I’d been told no twice before.

A lot of people have issues with SoE’s customer service (or lack there of), but every time I’ve ever had to deal with them, be it by phone or petition, they’ve been friendly and prompt, so long as I was polite to them in return. I really can’t complain.

So now that I have Qutey back, I’m realizing just how behind in everything she is. Gear, spells, and ap’s. Sitting at uh, 7 right now actually, LOL. Since I have the 70 warden and 65 coercer, this is just another alt to add to the list, and she’s also completely broke since she’s sitting on a different server then my other two. It’s still nice to have the character back.

Last night was a lyceum raid, it went really well, we wiped once because the mez’d adds were broken and pummeled us, especially healers. On the final mob we got him to 18%, and would have actually killed him were it not for the fact that it was getting late and about 5 people had to leave, including some essential healers. The night before was Vyemm, and that just ended up being a mess by the end. We managed to get to him no issues at all, quick and no wipes, but as we fought him for some stupid reason he kept getting stuck into the ceiling. While you can still attack him from this position, you MUST be positioned underneath him in order to avoid a magic aoe, and we had no target ring to see where he was so that we could position ourselves. I think Silverstep died about 14x on that raid. Ouch.

Achievement Points – ew (warden)

I recently decided it was time to re-spec my warden’s ap’s. The picture above is what I have them at currently. In the past, I had gone fully down the wisdom line, which gives a self rez, main reason I had used it. However, after going down that chain for a few months now, I’ve decided it was not worth it as a raider. Why? Well, in most cases it did more harm then good, I would instantly self rez after a death and die again from agro that had not cleared yet, so twice a fight instead of just once. It was handy in groups, a quick rez where I could be back on my feet to take over heals, but just not worth it. I also decided not to go down the wisdom line at all, my wisdom is well over the cap already (510 is the cap at level 70) and the extra wisdom is just wasted.

So what did I decide to take instead? I went fully down the stamina line, placing 8 points into the first section since wardens do not get any hp buffs at all (which sucks might I add), and I went all the way down to the end, which allowes the warden to become immune to stuns for 30 seconds, every 5 minutes. A lot of raids have mobs that stun, aoe or some times a bad frontal that you may have got caught in if the MT went down or were standing in the wrong place. I figured I’d give this line a try and see how it went. I also decided to go part way down the strength line, for my solo’ing days. I own a fabled 1h sword which is good for solo’ing with, and have 20% double attack, as well as 26% haste attack, and a 450 point heal that can go off for the group with a 10% chance. Sounded pretty good to me. None of the other lines really appealed to me at all.

I love the idea of achievement points, veterans from eqlive (eq1) remember these as aa’s (alternative advancement) and they give your character a small amount of customization. Problem is, you don’t really get a chance to play around with them. If you want to respec (re-do) your ap line, you have to pay. Each time you want to do it the cost goes up. This time, I paid 1p for Silverstep to respec. If she chooses to do it again, the cost is 10p. There’s no way I am ever going to pay that amount to respec. So I’m hoping that if I don’t like this chain of skills, November’s expansion pack will give players a free respec. I don’t think the cost is fair, I think that if you have kept the same ap line for a certain amount of time, the cost should go down. Say in three months if you have kept the same line, the cost goes back to the original price of 1s or whatever it is. There’s no way you can play around with every combination to find the one that suits you. On the same line, if you change from a raider to a casual player, or vice versa, your ap lines would typically change, and you may not be able to afford to change them.

The cap right now for ap’s is 50, you can have no more then that. I’m looking forward to November, when apparently the cap will be raised to 100, with the Gods coming to Norrath. We’ll have to see, it’s a lot of speculation on my end about what these will be like.

Stargrace goes soul shredding, and it’s the end of the world

The above image is Stargrace on her carpet, running through the Feerrott. She’s not actually standing on anything besides the regular ground… when suddenly the backdrop disappeared and was replaced by the night time sky…. so it looks as though she was literally running off of the edge of the world and into the sky. Of course once I passed through the regular backdrop of the Feerrott came back, but it was amusing none the less.

My two ‘mains’ have joined a new home, a semi-casual friendly guild where I can raid if I feel so inclined, but am not pressured to raid. 4 days a week, nights, so it doesn’t interfere with any of my real life schedule. No Saturdays or Sundays which I love. Monday we raided HoS and also did a fast two group courts run for status. I love that little raid what a great way to gear up some alts. I had wanted to bring the coercer, unfortunately not enough healers were around so I brought the warden. Coercer also managed to get level 65 (finally) last night, after solo’ing on gazer island in TT. The mobs were green and blue solo, so I would charm one, and run around the back portion of the island gathering provisioning supplies, I was almost completely out. By the end of the night, 15% exp later, I had dinged 65, made a few gold, and had my bags completely full of supplies which was very pleasing. Xegonberry is not even for sale on the evil side, and I had none. Of course almost every single recipe I have uses it.

Stargrace also finished off the soul shredding quest from the Cave of Fear in the Feerrott. I learned a very valuable lesson doing that quest, and it also explained why Silverstep had some difficulties. The first two times I tried to shred souls in Maj’Dul, I was promptly agro’d and had no clue why. Could the shredder be resisted? I scrolled back to my combat window, which I typically only have up on raids. Low and behold. shredding souls counts as a hostile action, and a good portion of my coercers gear has random damage proc’s that go off if you perform a hostile action. So every time I used the blasted thing I had a 50% chance of one of my random damage spells going off and smacking the mob I was trying to steal souls from. Lesson learned, which is why in the screen shot, Stargrace is running around Freeport naked, insuring that none of her gear would ‘accidentally’ proc on one of those nice red epicx4 guards.

QoTW: The Mysterious Drafling

I’ve been going through my quest journal, and realized that I couldn’t remember the last time I was in the drafling tower, located in Rivervale (which is off of Enchanted lands if you’ve never been there before). A few GU’s ago (game updates) they removed access to multiple zones much to my disappointment. The drafling tower was one such zone that used to require access through a quest, and now no longer does. However, you can still do the access quest and come away with a pretty nice neck / wrist item.

I had the quest in my journal since before they removed access, I think I needed it for a few heritage quests and then just simply never got around to it (which happens quite often unfortunately) – the quest starts with Bindo Halfbottom at the Fool’s Gold in Rivervale (-80, -15, -22), you must be level 30 before he’ll give you the quest.

He sends you to rescue Treedin Merrythorn in the enchanted lands, the old mill. He’s surrounded by some goblins and you’ve got to kill them to get the quest update. He’ll run back to Rivervale, and you head back to Bindo. Then Bindo wants you to go talk to Treedin, who can be found at -101.04,-24.95,-89.45.

Treedin is pretty lazy. Arn’t all halflings? He wants you to search the House of Circles for some clues into this drafling. Some mobs spawn while you’re on your way but you don’t have to kill them. Once inside, there are 3 interactable books and one will trigger an npc book you get to talk to for another update.

The history of the Drafling asks you to kill three named, Alegos the Betrayer, Xelindros the Fearbringer, and Demeroth the Gnawer, all located in Rivervale. The last one is a level 37 epicx2, though the quest never gives mention to that fact, it’s not flagged as epic. They’re all pretty close to the House of Circles, and were up when I went to kill them. In fact, most of Rivervale was very quiet. A common trait I’m sure.

Treedin decides he needs some time to read over materials, and again, even more lazy, he sends you to Antonica to speak to Mister Jumtum, located at -1454,-14,+13. He tells you the entire book is a fake, and not to believe a word of it. He gives you a copy of it and sends you back to Treedin, who says he’ll meet you at the entrance of the tower. Head to the zone in, and hail for your final update, as well as your reward.

So I completed the quest and took a look through my journals.. Wow.. bixie lore and legend is still there. Decided it was well past time I worked on that. There are a few smaller quests inside the zone, mainly just to kill 2 particular types of mobs. The rewards are 1g-4g each quest, and for very little effort. The zone is small and fairly fast, I had a lot of fun just running through it. I still haven’t gotten my bixie updates, and I think the corks that drop used to spawn the Queen at the end are chest drops only which suck for anyone who grays out the zone, but all in all still very enjoyable with a very cute story behind it.

Nomadic Gamer